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Side by Side Diff: src/utils/SkShadowPaintFilterCanvas.cpp

Issue 2198933002: Making a sample for shadow maps for more intensive development (Closed) Base URL: https://skia.googlesource.com/skia@shadow-gm
Patch Set: Removed setDir() and re-added resizing shadow maps Created 4 years, 4 months ago
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1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
robertphillips 2016/08/03 18:47:48 I think we only need the "SkShadowPaintFilterCanva
vjiaoblack 2016/08/04 13:36:22 Done.
8 #include "SkCanvas.h"
9 #include "SkNWayCanvas.h"
10 #include "SkPaintFilterCanvas.h"
11 #include "SkShadowPaintFilterCanvas.h"
12
13 #ifdef SK_EXPERIMENTAL_SHADOWING
14
15 SkShadowPaintFilterCanvas::SkShadowPaintFilterCanvas(SkCanvas *canvas)
16 : SkPaintFilterCanvas(canvas) { }
17
18 // TODO use a shader instead
19 bool SkShadowPaintFilterCanvas::onFilter(SkTCopyOnFirstWrite<SkPaint>* paint, Ty pe type) const {
20 if (*paint) {
21 int z = this->getZ();
22 SkASSERT(z <= 0xFF && z >= 0x00);
23
24 SkPaint newPaint;
25 newPaint.setPathEffect(sk_ref_sp<SkPathEffect>((*paint)->getPathEffect() ));
26
27 SkColor color = 0xFF000000; // init color to opaque black
28 color |= z; // Put the index into the blue component
29 newPaint.setColor(color);
30
31 *paint->writable() = newPaint;
32 }
33
34 return true;
35 }
36
37 void SkShadowPaintFilterCanvas::onDrawPicture(const SkPicture *picture, const Sk Matrix *matrix,
38 const SkPaint *paint) {
39 SkTCopyOnFirstWrite<SkPaint> filteredPaint(paint);
40 if (onFilter(&filteredPaint, kPicture_Type))
robertphillips 2016/08/03 18:47:48 Add brackets around this call
vjiaoblack 2016/08/04 13:36:22 Done.
41 SkCanvas::onDrawPicture(picture, matrix, filteredPaint);
42 }
43
44 void SkShadowPaintFilterCanvas::updateMatrix() {
45 save();
46
47 // It is up to the user to set the 0th light in fLights to
48 // the light the want to render the depth map with.
49 if (this->fLights->light(0).type() != SkLights::Light::kAmbient_LightType) {
robertphillips 2016/08/03 18:47:48 const SkVector3& lightDir = ... ?
vjiaoblack 2016/08/04 13:36:22 Done.
vjiaoblack 2016/08/04 18:03:58 Done.
50 SkVector3 lightDir = this->fLights->light(0).dir();
51 SkScalar x = lightDir.fX * this->getZ();
52 SkScalar y = lightDir.fY * this->getZ();
53
54 this->translate(x, y);
55 }
56
57 }
58
59 void SkShadowPaintFilterCanvas::onDrawPaint(const SkPaint &paint) {
robertphillips 2016/08/03 18:47:48 add this-> to member function calls here and elsew
vjiaoblack 2016/08/04 13:36:22 Done.
vjiaoblack 2016/08/04 18:03:58 Done.
60 updateMatrix();
61 this->INHERITED::onDrawPaint(paint);
62 restore();
63 }
64
65 void SkShadowPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
66 const SkPaint &paint) {
67 updateMatrix();
68 this->INHERITED::onDrawPoints(mode, count, pts, paint);
69 restore();
70 }
71
72 void SkShadowPaintFilterCanvas::onDrawRect(const SkRect &rect, const SkPaint &pa int) {
73 updateMatrix();
74 this->INHERITED::onDrawRect(rect, paint);
75 restore();
76 }
77
78 void SkShadowPaintFilterCanvas::onDrawRRect(const SkRRect &rrect, const SkPaint &paint) {
79 updateMatrix();
80 this->INHERITED::onDrawRRect(rrect, paint);
81 restore();
82 }
83
84 void SkShadowPaintFilterCanvas::onDrawDRRect(const SkRRect &outer, const SkRRect &inner,
85 const SkPaint &paint) {
86 updateMatrix();
87 this->INHERITED::onDrawDRRect(outer, inner, paint);
88 restore();
89 }
90
91 void SkShadowPaintFilterCanvas::onDrawOval(const SkRect &rect, const SkPaint &pa int) {
92 updateMatrix();
93 this->INHERITED::onDrawOval(rect, paint);
94 restore();
95 }
96
97 void SkShadowPaintFilterCanvas::onDrawPath(const SkPath &path, const SkPaint &pa int) {
98 updateMatrix();
99 this->INHERITED::onDrawPath(path, paint);
100 restore();
101 }
102
103 void SkShadowPaintFilterCanvas::onDrawBitmap(const SkBitmap &bm, SkScalar left, SkScalar top,
104 const SkPaint *paint) {
105 updateMatrix();
106 this->INHERITED::onDrawBitmap(bm, left, top, paint);
107 restore();
108 }
109
110 void SkShadowPaintFilterCanvas::onDrawBitmapRect(const SkBitmap &bm, const SkRec t *src,
111 const SkRect &dst, const SkPain t *paint,
112 SrcRectConstraint constraint) {
113 updateMatrix();
114 this->INHERITED::onDrawBitmapRect(bm, src, dst, paint, constraint);
115 restore();
116 }
117
118 void SkShadowPaintFilterCanvas::onDrawBitmapNine(const SkBitmap &bm, const SkIRe ct &center,
119 const SkRect &dst, const SkPain t *paint) {
120 updateMatrix();
121 this->INHERITED::onDrawBitmapNine(bm, center, dst, paint);
122 restore();
123 }
124
125 void SkShadowPaintFilterCanvas::onDrawImage(const SkImage *image, SkScalar left,
126 SkScalar top, const SkPaint *paint) {
127 updateMatrix();
128 this->INHERITED::onDrawImage(image, left, top, paint);
129 restore();
130 }
131
132 void SkShadowPaintFilterCanvas::onDrawImageRect(const SkImage *image, const SkRe ct *src,
133 const SkRect &dst, const SkPaint *paint,
134 SrcRectConstraint constraint) {
135 updateMatrix();
136 this->INHERITED::onDrawImageRect(image, src, dst, paint, constraint);
137 restore();
138 }
139
140 void SkShadowPaintFilterCanvas::onDrawImageNine(const SkImage *image, const SkIR ect &center,
141 const SkRect &dst, const SkPaint *paint) {
142 updateMatrix();
143 this->INHERITED::onDrawImageNine(image, center, dst, paint);
144 restore();
145 }
146
147
148 void SkShadowPaintFilterCanvas::onDrawVertices(VertexMode vmode, int vertexCount ,
149 const SkPoint vertices[], const S kPoint texs[],
150 const SkColor colors[], SkXfermod e *xmode,
151 const uint16_t indices[], int ind exCount,
152 const SkPaint &paint) {
153 updateMatrix();
154 this->INHERITED::onDrawVertices(vmode, vertexCount, vertices, texs, colors,
155 xmode, indices, indexCount, paint);
156 restore();
157 }
158
159 void SkShadowPaintFilterCanvas::onDrawPatch(const SkPoint cubics[], const SkColo r colors[],
160 const SkPoint texCoords[], SkXfermod e *xmode,
161 const SkPaint &paint) {
162 updateMatrix();
163 this->INHERITED::onDrawPatch(cubics, colors, texCoords, xmode, paint);
164 restore();
165 }
166
167 void SkShadowPaintFilterCanvas::onDrawText(const void *text, size_t byteLength, SkScalar x,
168 SkScalar y, const SkPaint &paint) {
169 updateMatrix();
170 this->INHERITED::onDrawText(text, byteLength, x, y, paint);
171 restore();
172 }
173
174 void SkShadowPaintFilterCanvas::onDrawPosText(const void *text, size_t byteLengt h,
175 const SkPoint pos[], const SkPaint &paint) {
176 updateMatrix();
177 this->INHERITED::onDrawPosText(text, byteLength, pos, paint);
178 restore();
179 }
180
181 void SkShadowPaintFilterCanvas::onDrawPosTextH(const void *text, size_t byteLeng th,
182 const SkScalar xpos[],
183 SkScalar constY, const SkPaint &p aint) {
184 updateMatrix();
185 this->INHERITED::onDrawPosTextH(text, byteLength, xpos, constY, paint);
186 restore();
187 }
188
189 void SkShadowPaintFilterCanvas::onDrawTextOnPath(const void *text, size_t byteLe ngth,
190 const SkPath &path, const SkMat rix *matrix,
191 const SkPaint &paint) {
192 updateMatrix();
193 this->INHERITED::onDrawTextOnPath(text, byteLength, path, matrix, paint);
194 restore();
195 }
196
197 void SkShadowPaintFilterCanvas::onDrawTextRSXform(const void *text, size_t byteL ength,
198 const SkRSXform xform[], const SkRect *cull,
199 const SkPaint &paint) {
200 updateMatrix();
201 this->INHERITED::onDrawTextRSXform(text, byteLength, xform, cull, paint);
202 restore();
203 }
204
205 void SkShadowPaintFilterCanvas::onDrawTextBlob(const SkTextBlob *blob, SkScalar x, SkScalar y,
206 const SkPaint &paint) {
207 updateMatrix();
208 this->INHERITED::onDrawTextBlob(blob, x, y, paint);
209 restore();
210 }
211
212 #endif
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