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Side by Side Diff: src/core/SkShadowShader.h

Issue 2198933002: Making a sample for shadow maps for more intensive development (Closed) Base URL: https://skia.googlesource.com/skia@shadow-gm
Patch Set: Removed setDir() and re-added resizing shadow maps Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef SkShadowShader_DEFINED 9 #ifndef SkShadowShader_DEFINED
10 #define SkShadowShader_DEFINED 10 #define SkShadowShader_DEFINED
11 11
12 #ifdef SK_EXPERIMENTAL_SHADOWING 12 #ifdef SK_EXPERIMENTAL_SHADOWING
13 13
robertphillips 2016/08/03 18:47:48 Can this class scoped ?
vjiaoblack 2016/08/04 13:36:22 Done.
14 #define SK_MAX_NON_AMBIENT_LIGHTS 4
15
14 class SkLights; 16 class SkLights;
15 class SkShader; 17 class SkShader;
16 18
17 class SK_API SkShadowShader { 19 class SK_API SkShadowShader {
18 public: 20 public:
19 /** This shader combines the diffuse color in 'diffuseShader' with the shado ws 21 /** This shader combines the diffuse color in 'diffuseShader' with the shado ws
20 * determined by the 'povDepthShader' and the shadow maps stored in each of the 22 * determined by the 'povDepthShader' and the shadow maps stored in each of the
21 * lights in 'lights' 23 * lights in 'lights'
22 */ 24 */
23 static sk_sp<SkShader> Make(sk_sp<SkShader> povDepthShader, 25 static sk_sp<SkShader> Make(sk_sp<SkShader> povDepthShader,
24 sk_sp<SkShader> diffuseShader, 26 sk_sp<SkShader> diffuseShader,
25 sk_sp<SkLights> lights, 27 sk_sp<SkLights> lights,
26 int diffuseWidth, int diffuseHeight); 28 int diffuseWidth, int diffuseHeight);
27 29
28 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() 30 SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
29 }; 31 };
30 32
31 #endif 33 #endif
32 #endif 34 #endif
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