OLD | NEW |
---|---|
1 | 1 |
2 /* | 2 /* |
3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef SkLights_DEFINED | 9 #ifndef SkLights_DEFINED |
10 #define SkLights_DEFINED | 10 #define SkLights_DEFINED |
(...skipping 44 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
55 LightType type() const { return fType; } | 55 LightType type() const { return fType; } |
56 const SkColor3f& color() const { return fColor; } | 56 const SkColor3f& color() const { return fColor; } |
57 const SkVector3& dir() const { | 57 const SkVector3& dir() const { |
58 SkASSERT(kAmbient_LightType != fType); | 58 SkASSERT(kAmbient_LightType != fType); |
59 return fDirection; | 59 return fDirection; |
60 } | 60 } |
61 | 61 |
62 void setShadowMap(sk_sp<SkImage> shadowMap) { | 62 void setShadowMap(sk_sp<SkImage> shadowMap) { |
63 fShadowMap = std::move(shadowMap); | 63 fShadowMap = std::move(shadowMap); |
64 } | 64 } |
65 | 65 |
robertphillips
2016/08/03 18:47:47
For better or for worse, Skia doesn't usually retu
vjiaoblack
2016/08/04 13:36:21
Ah.
That must've been why this change was made,
| |
66 SkImage* getShadowMap() const { | 66 sk_sp<SkImage> getShadowMap() const { |
67 return fShadowMap.get(); | 67 return fShadowMap; |
68 } | 68 } |
69 | 69 |
70 Light& operator= (const Light& b) { | 70 Light& operator= (const Light& b) { |
71 if (this == &b) { | 71 if (this == &b) { |
72 return *this; | 72 return *this; |
73 } | 73 } |
74 | 74 |
75 fColor = b.fColor; | 75 fColor = b.fColor; |
76 fType = b.fType; | 76 fType = b.fType; |
77 fDirection = b.fDirection; | 77 fDirection = b.fDirection; |
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
125 | 125 |
126 private: | 126 private: |
127 SkLights() {} | 127 SkLights() {} |
128 | 128 |
129 SkTArray<Light> fLights; | 129 SkTArray<Light> fLights; |
130 | 130 |
131 typedef SkRefCnt INHERITED; | 131 typedef SkRefCnt INHERITED; |
132 }; | 132 }; |
133 | 133 |
134 #endif | 134 #endif |
OLD | NEW |