| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index 7e4911730ebdbe5581cac802a63a8c9c1b02e9ed..53b1cbf6bddb5bfbf133de0c96c326807b6666dd 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -86,7 +86,7 @@ struct SkPerlinNoiseShader::PaintingData {
|
| };
|
| matrix.mapVectors(vec, 2);
|
|
|
| - fBaseFrequency.set(SkScalarInvert(vec[0].fX), SkScalarInvert(vec[0].fY));
|
| + fBaseFrequency.set(SkScalarNormalize(SkScalarInvert(vec[0].fX)), SkScalarNormalize(SkScalarInvert(vec[0].fY)));
|
| fTileSize.set(SkScalarRoundToInt(vec[1].fX), SkScalarRoundToInt(vec[1].fY));
|
| this->init(seed);
|
| if (!fTileSize.isEmpty()) {
|
|
|