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1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_AST_SCOPEINFO_H_ | 5 #ifndef V8_AST_SCOPEINFO_H_ |
6 #define V8_AST_SCOPEINFO_H_ | 6 #define V8_AST_SCOPEINFO_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/ast/modules.h" | 9 #include "src/ast/modules.h" |
10 #include "src/ast/variables.h" | 10 #include "src/ast/variables.h" |
11 | 11 |
12 namespace v8 { | 12 namespace v8 { |
13 namespace internal { | 13 namespace internal { |
jochen (gone - plz use gerrit)
2016/08/01 11:00:51
I kept this file around, because I'll put the actu
| |
14 | 14 |
15 // Cache for mapping (data, property name) into context slot index. | |
16 // The cache contains both positive and negative results. | |
17 // Slot index equals -1 means the property is absent. | |
18 // Cleared at startup and prior to mark sweep collection. | |
19 class ContextSlotCache { | |
20 public: | |
21 // Lookup context slot index for (data, name). | |
22 // If absent, kNotFound is returned. | |
23 int Lookup(Object* data, String* name, VariableMode* mode, | |
24 InitializationFlag* init_flag, | |
25 MaybeAssignedFlag* maybe_assigned_flag); | |
26 | |
27 // Update an element in the cache. | |
28 void Update(Handle<Object> data, Handle<String> name, VariableMode mode, | |
29 InitializationFlag init_flag, | |
30 MaybeAssignedFlag maybe_assigned_flag, int slot_index); | |
31 | |
32 // Clear the cache. | |
33 void Clear(); | |
34 | |
35 static const int kNotFound = -2; | |
36 | |
37 private: | |
38 ContextSlotCache() { | |
39 for (int i = 0; i < kLength; ++i) { | |
40 keys_[i].data = NULL; | |
41 keys_[i].name = NULL; | |
42 values_[i] = kNotFound; | |
43 } | |
44 } | |
45 | |
46 inline static int Hash(Object* data, String* name); | |
47 | |
48 #ifdef DEBUG | |
49 void ValidateEntry(Handle<Object> data, Handle<String> name, | |
50 VariableMode mode, InitializationFlag init_flag, | |
51 MaybeAssignedFlag maybe_assigned_flag, int slot_index); | |
52 #endif | |
53 | |
54 static const int kLength = 256; | |
55 struct Key { | |
56 Object* data; | |
57 String* name; | |
58 }; | |
59 | |
60 struct Value { | |
61 Value(VariableMode mode, InitializationFlag init_flag, | |
62 MaybeAssignedFlag maybe_assigned_flag, int index) { | |
63 DCHECK(ModeField::is_valid(mode)); | |
64 DCHECK(InitField::is_valid(init_flag)); | |
65 DCHECK(MaybeAssignedField::is_valid(maybe_assigned_flag)); | |
66 DCHECK(IndexField::is_valid(index)); | |
67 value_ = ModeField::encode(mode) | IndexField::encode(index) | | |
68 InitField::encode(init_flag) | | |
69 MaybeAssignedField::encode(maybe_assigned_flag); | |
70 DCHECK(mode == this->mode()); | |
71 DCHECK(init_flag == this->initialization_flag()); | |
72 DCHECK(maybe_assigned_flag == this->maybe_assigned_flag()); | |
73 DCHECK(index == this->index()); | |
74 } | |
75 | |
76 explicit inline Value(uint32_t value) : value_(value) {} | |
77 | |
78 uint32_t raw() { return value_; } | |
79 | |
80 VariableMode mode() { return ModeField::decode(value_); } | |
81 | |
82 InitializationFlag initialization_flag() { | |
83 return InitField::decode(value_); | |
84 } | |
85 | |
86 MaybeAssignedFlag maybe_assigned_flag() { | |
87 return MaybeAssignedField::decode(value_); | |
88 } | |
89 | |
90 int index() { return IndexField::decode(value_); } | |
91 | |
92 // Bit fields in value_ (type, shift, size). Must be public so the | |
93 // constants can be embedded in generated code. | |
94 class ModeField : public BitField<VariableMode, 0, 4> {}; | |
95 class InitField : public BitField<InitializationFlag, 4, 1> {}; | |
96 class MaybeAssignedField : public BitField<MaybeAssignedFlag, 5, 1> {}; | |
97 class IndexField : public BitField<int, 6, 32 - 6> {}; | |
98 | |
99 private: | |
100 uint32_t value_; | |
101 }; | |
102 | |
103 Key keys_[kLength]; | |
104 uint32_t values_[kLength]; | |
105 | |
106 friend class Isolate; | |
107 DISALLOW_COPY_AND_ASSIGN(ContextSlotCache); | |
108 }; | |
109 | |
110 | |
111 } // namespace internal | 15 } // namespace internal |
112 } // namespace v8 | 16 } // namespace v8 |
113 | 17 |
114 #endif // V8_AST_SCOPEINFO_H_ | 18 #endif // V8_AST_SCOPEINFO_H_ |
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