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Issue 2197893003: Relax multi-sampling for floating-point color renderbuffers (Closed)

Created:
4 years, 4 months ago by jchen10
Modified:
4 years, 4 months ago
CC:
chromium-reviews, blink-reviews, haraken, Yang Gu
Base URL:
https://chromium.googlesource.com/chromium/src.git@master
Target Ref:
refs/pending/heads/master
Project:
chromium
Visibility:
Public.

Description

Relax multi-sampling for floating-point color renderbuffers It's now optionally allowed to multi-sample the renderbuffers of float-point color using Ext_color_buffer_float extension against WebGL2. This CL simply relaxes it. BUG=633022 CQ_INCLUDE_TRYBOTS=master.tryserver.chromium.win:win_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel Committed: https://crrev.com/b81471dd97cd4f1b4803edfa3030112122a0feec Cr-Commit-Position: refs/heads/master@{#409473}

Patch Set 1 #

Total comments: 1

Patch Set 2 : fix integer fallthrough #

Total comments: 2

Patch Set 3 : Refactor naming #

Total comments: 1

Patch Set 4 : Remove debug logging #

Unified diffs Side-by-side diffs Delta from patch set Stats (+28 lines, -34 lines) Patch
M third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.h View 1 2 1 chunk +2 lines, -0 lines 0 comments Download
M third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp View 1 2 3 7 chunks +26 lines, -34 lines 0 comments Download

Messages

Total messages: 32 (21 generated)
yunchao
Jie, could you correct the error below. I think it will make other tests fail. ...
4 years, 4 months ago (2016-08-01 02:49:42 UTC) #4
jchen10
On 2016/08/01 02:49:42, yunchao wrote: > Jie, could you correct the error below. I think ...
4 years, 4 months ago (2016-08-01 07:39:58 UTC) #5
yunchao
lgtm
4 years, 4 months ago (2016-08-01 08:11:05 UTC) #6
yunchao
@zmo and @kbr, PTAL. Thanks a lot!
4 years, 4 months ago (2016-08-01 08:12:56 UTC) #8
qiankun
Looks good to me with little suggestion. https://codereview.chromium.org/2197893003/diff/20001/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp File third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp (right): https://codereview.chromium.org/2197893003/diff/20001/third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp#newcode636 third_party/WebKit/Source/modules/webgl/WebGL2RenderingContextBase.cpp:636: target, samples, ...
4 years, 4 months ago (2016-08-02 02:47:55 UTC) #13
jchen10
On 2016/08/02 02:47:55, qiankun wrote: > Looks good to me with little suggestion. > > ...
4 years, 4 months ago (2016-08-02 03:19:48 UTC) #14
Ken Russell (switch to Gerrit)
Thanks for relaxing this. LGTM. Could you please ensure that the WebGL 2.0 conformance tests ...
4 years, 4 months ago (2016-08-03 00:58:50 UTC) #15
yunchao
On 2016/08/03 00:58:50, Ken Russell wrote: > Thanks for relaxing this. LGTM. > > Could ...
4 years, 4 months ago (2016-08-03 01:43:39 UTC) #18
commit-bot: I haz the power
CQ is trying da patch. Follow status at https://chromium-cq-status.appspot.com/v2/patch-status/codereview.chromium.org/2197893003/60001
4 years, 4 months ago (2016-08-03 06:50:30 UTC) #28
commit-bot: I haz the power
Committed patchset #4 (id:60001)
4 years, 4 months ago (2016-08-03 06:53:57 UTC) #30
commit-bot: I haz the power
4 years, 4 months ago (2016-08-03 06:55:53 UTC) #32
Message was sent while issue was closed.
Patchset 4 (id:??) landed as
https://crrev.com/b81471dd97cd4f1b4803edfa3030112122a0feec
Cr-Commit-Position: refs/heads/master@{#409473}

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