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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBlitter.h" | 8 #include "SkBlitter.h" |
9 #include "SkColor.h" | 9 #include "SkColor.h" |
10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
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290 dg = { sk_linear_from_srgb[(ptr[0] >> SK_G32_SHIFT) & 0xff], | 290 dg = { sk_linear_from_srgb[(ptr[0] >> SK_G32_SHIFT) & 0xff], |
291 sk_linear_from_srgb[(ptr[1] >> SK_G32_SHIFT) & 0xff], | 291 sk_linear_from_srgb[(ptr[1] >> SK_G32_SHIFT) & 0xff], |
292 sk_linear_from_srgb[(ptr[2] >> SK_G32_SHIFT) & 0xff], | 292 sk_linear_from_srgb[(ptr[2] >> SK_G32_SHIFT) & 0xff], |
293 sk_linear_from_srgb[(ptr[3] >> SK_G32_SHIFT) & 0xff] }; | 293 sk_linear_from_srgb[(ptr[3] >> SK_G32_SHIFT) & 0xff] }; |
294 | 294 |
295 db = { sk_linear_from_srgb[(ptr[0] >> SK_B32_SHIFT) & 0xff], | 295 db = { sk_linear_from_srgb[(ptr[0] >> SK_B32_SHIFT) & 0xff], |
296 sk_linear_from_srgb[(ptr[1] >> SK_B32_SHIFT) & 0xff], | 296 sk_linear_from_srgb[(ptr[1] >> SK_B32_SHIFT) & 0xff], |
297 sk_linear_from_srgb[(ptr[2] >> SK_B32_SHIFT) & 0xff], | 297 sk_linear_from_srgb[(ptr[2] >> SK_B32_SHIFT) & 0xff], |
298 sk_linear_from_srgb[(ptr[3] >> SK_B32_SHIFT) & 0xff] }; | 298 sk_linear_from_srgb[(ptr[3] >> SK_B32_SHIFT) & 0xff] }; |
299 | 299 |
300 // TODO: this >> doesn't really need mask if we make it logical instead of a
rithmetic. | 300 da = SkNx_cast<float>(Sk4u::Load(ptr) >> SK_A32_SHIFT) * (1/255.0f); |
301 da = SkNx_cast<float>((Sk4i::Load(ptr) >> SK_A32_SHIFT) & 0xff) * (1/255.0f)
; | |
302 | 301 |
303 st->next(x, r,g,b,a, dr,dg,db,da); | 302 st->next(x, r,g,b,a, dr,dg,db,da); |
304 } | 303 } |
305 | 304 |
306 // Tail variant of load_d_srgb() handling 1 pixel at a time. | 305 // Tail variant of load_d_srgb() handling 1 pixel at a time. |
307 static void SK_VECTORCALL load_d_srgb_1(SkRasterPipeline::Stage* st, size_t x, | 306 static void SK_VECTORCALL load_d_srgb_1(SkRasterPipeline::Stage* st, size_t x, |
308 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | 307 Sk4f r, Sk4f g, Sk4f b, Sk4f a, |
309 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | 308 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { |
310 auto ptr = st->ctx<const uint32_t*>() + x; | 309 auto ptr = st->ctx<const uint32_t*>() + x; |
311 | 310 |
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492 case SkMask::kLCD16_Format: | 491 case SkMask::kLCD16_Format: |
493 p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(x,y)-x); | 492 p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(x,y)-x); |
494 break; | 493 break; |
495 default: break; | 494 default: break; |
496 } | 495 } |
497 this->append_store(&p, dst); | 496 this->append_store(&p, dst); |
498 | 497 |
499 p.run(x, clip.width()); | 498 p.run(x, clip.width()); |
500 } | 499 } |
501 } | 500 } |
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