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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "services/ui/common/gpu_service.h" | 5 #include "services/ui/common/gpu_service.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/memory/singleton.h" | 8 #include "base/memory/singleton.h" |
9 #include "base/threading/thread_task_runner_handle.h" | 9 #include "base/threading/thread_task_runner_handle.h" |
10 #include "build/build_config.h" | 10 #include "build/build_config.h" |
11 #include "mojo/public/cpp/bindings/sync_call_restrictions.h" | 11 #include "mojo/public/cpp/bindings/sync_call_restrictions.h" |
12 #include "mojo/public/cpp/system/platform_handle.h" | 12 #include "mojo/public/cpp/system/platform_handle.h" |
13 #include "services/shell/public/cpp/connector.h" | 13 #include "services/shell/public/cpp/connector.h" |
14 #include "services/ui/common/gpu_type_converters.h" | 14 #include "services/ui/common/gpu_type_converters.h" |
15 #include "services/ui/common/mojo_gpu_memory_buffer_manager.h" | 15 #include "services/ui/common/mojo_gpu_memory_buffer_manager.h" |
16 #include "services/ui/common/switches.h" | 16 #include "services/ui/common/switches.h" |
17 #include "services/ui/public/interfaces/gpu_service.mojom.h" | 17 #include "services/ui/public/interfaces/gpu_service.mojom.h" |
18 | 18 |
19 namespace ui { | 19 namespace ui { |
20 | 20 |
21 namespace { | 21 namespace { |
22 | 22 |
23 void PostTask(scoped_refptr<base::SingleThreadTaskRunner> runner, | 23 void PostTask(scoped_refptr<base::SingleThreadTaskRunner> runner, |
24 const tracked_objects::Location& from_here, | 24 const tracked_objects::Location& from_here, |
25 const base::Closure& callback) { | 25 const gpu::GpuChannelEstablishedCallback& callback, |
26 runner->PostTask(from_here, callback); | 26 scoped_refptr<gpu::GpuChannelHost> established_channel_host) { |
| 27 runner->PostTask(from_here, |
| 28 base::Bind(callback, std::move(established_channel_host))); |
27 } | 29 } |
28 | 30 |
29 GpuService* g_gpu_service = nullptr; | 31 GpuService* g_gpu_service = nullptr; |
30 } | 32 } |
31 | 33 |
32 GpuService::GpuService(shell::Connector* connector) | 34 GpuService::GpuService(shell::Connector* connector) |
33 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()), | 35 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()), |
34 connector_(connector), | 36 connector_(connector), |
35 shutdown_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC, | 37 shutdown_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
36 base::WaitableEvent::InitialState::NOT_SIGNALED), | 38 base::WaitableEvent::InitialState::NOT_SIGNALED), |
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48 GpuService::~GpuService() { | 50 GpuService::~GpuService() { |
49 DCHECK(IsMainThread()); | 51 DCHECK(IsMainThread()); |
50 if (gpu_channel_) | 52 if (gpu_channel_) |
51 gpu_channel_->DestroyChannel(); | 53 gpu_channel_->DestroyChannel(); |
52 } | 54 } |
53 | 55 |
54 // static | 56 // static |
55 void GpuService::Initialize(shell::Connector* connector) { | 57 void GpuService::Initialize(shell::Connector* connector) { |
56 DCHECK(!g_gpu_service); | 58 DCHECK(!g_gpu_service); |
57 g_gpu_service = new GpuService(connector); | 59 g_gpu_service = new GpuService(connector); |
| 60 gpu::GpuChannelEstablishFactory::SetInstance(g_gpu_service); |
58 } | 61 } |
59 | 62 |
60 // static | 63 // static |
61 void GpuService::Terminate() { | 64 void GpuService::Terminate() { |
62 DCHECK(g_gpu_service); | 65 DCHECK(g_gpu_service); |
| 66 gpu::GpuChannelEstablishFactory::SetInstance(nullptr); |
63 delete g_gpu_service; | 67 delete g_gpu_service; |
64 g_gpu_service = nullptr; | 68 g_gpu_service = nullptr; |
65 } | 69 } |
66 | 70 |
67 // static | 71 // static |
68 GpuService* GpuService::GetInstance() { | 72 GpuService* GpuService::GetInstance() { |
69 DCHECK(g_gpu_service); | 73 DCHECK(g_gpu_service); |
70 return g_gpu_service; | 74 return g_gpu_service; |
71 } | 75 } |
72 | 76 |
73 void GpuService::EstablishGpuChannel(const base::Closure& callback) { | 77 void GpuService::EstablishGpuChannel( |
| 78 const gpu::GpuChannelEstablishedCallback& callback) { |
74 base::AutoLock auto_lock(lock_); | 79 base::AutoLock auto_lock(lock_); |
75 auto runner = base::ThreadTaskRunnerHandle::Get(); | 80 auto runner = base::ThreadTaskRunnerHandle::Get(); |
76 if (GetGpuChannelLocked()) { | 81 scoped_refptr<gpu::GpuChannelHost> channel = GetGpuChannelLocked(); |
77 runner->PostTask(FROM_HERE, callback); | 82 if (channel) { |
| 83 PostTask(runner, FROM_HERE, callback, std::move(channel)); |
78 return; | 84 return; |
79 } | 85 } |
80 establish_callbacks_.push_back( | 86 establish_callbacks_.push_back( |
81 base::Bind(PostTask, runner, FROM_HERE, callback)); | 87 base::Bind(PostTask, runner, FROM_HERE, callback)); |
82 if (!is_establishing_) { | 88 if (!is_establishing_) { |
83 is_establishing_ = true; | 89 is_establishing_ = true; |
84 main_task_runner_->PostTask( | 90 main_task_runner_->PostTask( |
85 FROM_HERE, base::Bind(&GpuService::EstablishGpuChannelOnMainThread, | 91 FROM_HERE, base::Bind(&GpuService::EstablishGpuChannelOnMainThread, |
86 base::Unretained(this))); | 92 base::Unretained(this))); |
87 } | 93 } |
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105 } | 111 } |
106 | 112 |
107 // Wait until the pending establishing task is finished. | 113 // Wait until the pending establishing task is finished. |
108 do { | 114 do { |
109 establishing_condition_.Wait(); | 115 establishing_condition_.Wait(); |
110 } while (is_establishing_); | 116 } while (is_establishing_); |
111 } | 117 } |
112 return gpu_channel_; | 118 return gpu_channel_; |
113 } | 119 } |
114 | 120 |
115 scoped_refptr<gpu::GpuChannelHost> GpuService::GetGpuChannel() { | |
116 base::AutoLock auto_lock(lock_); | |
117 return GetGpuChannelLocked(); | |
118 } | |
119 | |
120 scoped_refptr<gpu::GpuChannelHost> GpuService::GetGpuChannelLocked() { | 121 scoped_refptr<gpu::GpuChannelHost> GpuService::GetGpuChannelLocked() { |
121 if (gpu_channel_ && gpu_channel_->IsLost()) { | 122 if (gpu_channel_ && gpu_channel_->IsLost()) { |
122 main_task_runner_->PostTask( | 123 main_task_runner_->PostTask( |
123 FROM_HERE, | 124 FROM_HERE, |
124 base::Bind(&gpu::GpuChannelHost::DestroyChannel, gpu_channel_)); | 125 base::Bind(&gpu::GpuChannelHost::DestroyChannel, gpu_channel_)); |
125 gpu_channel_ = nullptr; | 126 gpu_channel_ = nullptr; |
126 } | 127 } |
127 return gpu_channel_; | 128 return gpu_channel_; |
128 } | 129 } |
129 | 130 |
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199 locked ? nullptr : new base::AutoLock(lock_)); | 200 locked ? nullptr : new base::AutoLock(lock_)); |
200 DCHECK(is_establishing_); | 201 DCHECK(is_establishing_); |
201 DCHECK(!gpu_channel_); | 202 DCHECK(!gpu_channel_); |
202 | 203 |
203 is_establishing_ = false; | 204 is_establishing_ = false; |
204 gpu_channel_ = gpu_channel; | 205 gpu_channel_ = gpu_channel; |
205 establishing_condition_.Broadcast(); | 206 establishing_condition_.Broadcast(); |
206 gpu_service_.reset(); | 207 gpu_service_.reset(); |
207 | 208 |
208 for (const auto& i : establish_callbacks_) | 209 for (const auto& i : establish_callbacks_) |
209 i.Run(); | 210 i.Run(gpu_channel_); |
210 establish_callbacks_.clear(); | 211 establish_callbacks_.clear(); |
211 } | 212 } |
212 | 213 |
213 bool GpuService::IsMainThread() { | 214 bool GpuService::IsMainThread() { |
214 return main_task_runner_->BelongsToCurrentThread(); | 215 return main_task_runner_->BelongsToCurrentThread(); |
215 } | 216 } |
216 | 217 |
217 scoped_refptr<base::SingleThreadTaskRunner> | 218 scoped_refptr<base::SingleThreadTaskRunner> |
218 GpuService::GetIOThreadTaskRunner() { | 219 GpuService::GetIOThreadTaskRunner() { |
219 return io_thread_.task_runner(); | 220 return io_thread_.task_runner(); |
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232 MojoResult result = mojo::UnwrapSharedMemoryHandle( | 233 MojoResult result = mojo::UnwrapSharedMemoryHandle( |
233 std::move(handle), &platform_handle, &shared_memory_size, &readonly); | 234 std::move(handle), &platform_handle, &shared_memory_size, &readonly); |
234 if (result != MOJO_RESULT_OK) | 235 if (result != MOJO_RESULT_OK) |
235 return nullptr; | 236 return nullptr; |
236 DCHECK_EQ(shared_memory_size, size); | 237 DCHECK_EQ(shared_memory_size, size); |
237 | 238 |
238 return base::MakeUnique<base::SharedMemory>(platform_handle, readonly); | 239 return base::MakeUnique<base::SharedMemory>(platform_handle, readonly); |
239 } | 240 } |
240 | 241 |
241 } // namespace ui | 242 } // namespace ui |
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