Index: tests/ShaderTest.cpp |
diff --git a/tests/ShaderTest.cpp b/tests/ShaderTest.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d3f74ffb3d384e35a604ef7ffa4be10b6ed51051 |
--- /dev/null |
+++ b/tests/ShaderTest.cpp |
@@ -0,0 +1,60 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "Test.h" |
+#include "SkBitmap.h" |
+#include "SkImage.h" |
+#include "SkShader.h" |
+#include "SkSurface.h" |
+#include "SkData.h" |
+ |
+static void check_isabitmap(skiatest::Reporter* reporter, SkShader* shader, |
+ int expectedW, int expectedH, |
+ SkShader::TileMode expectedX, SkShader::TileMode expectedY, |
+ const SkMatrix& expectedM, |
+ bool expectedImage) { |
+ SkBitmap bm; |
+ SkShader::TileMode tileModes[2]; |
+ SkMatrix localM; |
+ REPORTER_ASSERT(reporter, shader->isABitmap(&bm, &localM, tileModes)); |
+ REPORTER_ASSERT(reporter, bm.width() == expectedW); |
+ REPORTER_ASSERT(reporter, bm.height() == expectedH); |
+ REPORTER_ASSERT(reporter, localM == expectedM); |
+ REPORTER_ASSERT(reporter, tileModes[0] == expectedX); |
+ REPORTER_ASSERT(reporter, tileModes[1] == expectedY); |
+ |
+ // wack these so we don't get a false positive |
+ localM.setScale(9999, -9999); |
+ tileModes[0] = tileModes[1] = (SkShader::TileMode)99; |
+ |
+ SkImage* image = shader->isAImage(&localM, tileModes); |
+ REPORTER_ASSERT(reporter, (image != nullptr) == expectedImage); |
+ if (image) { |
+ REPORTER_ASSERT(reporter, image->width() == expectedW); |
+ REPORTER_ASSERT(reporter, image->height() == expectedH); |
+ REPORTER_ASSERT(reporter, localM == expectedM); |
+ REPORTER_ASSERT(reporter, tileModes[0] == expectedX); |
+ REPORTER_ASSERT(reporter, tileModes[1] == expectedY); |
+ } |
+} |
+ |
+DEF_TEST(Shader_isABitmap, reporter) { |
+ const int W = 100; |
+ const int H = 100; |
+ SkBitmap bm; |
+ bm.allocN32Pixels(W, H); |
+ auto img = SkImage::MakeFromBitmap(bm); |
+ const SkMatrix localM = SkMatrix::MakeScale(2, 3); |
+ const SkShader::TileMode tmx = SkShader::kRepeat_TileMode; |
+ const SkShader::TileMode tmy = SkShader::kMirror_TileMode; |
+ |
+ auto shader0 = SkShader::MakeBitmapShader(bm, tmx, tmy, &localM); |
+ auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM); |
+ |
+ check_isabitmap(reporter, shader0.get(), W, H, tmx, tmy, localM, false); |
+ check_isabitmap(reporter, shader1.get(), W, H, tmx, tmy, localM, true); |
+} |