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Unified Diff: tests/ShaderTest.cpp

Issue 2197323002: implement isABitmap for imageshader, return localmatrix for bitmap's impl (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add isAImage api Created 4 years, 5 months ago
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Index: tests/ShaderTest.cpp
diff --git a/tests/ShaderTest.cpp b/tests/ShaderTest.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..d3f74ffb3d384e35a604ef7ffa4be10b6ed51051
--- /dev/null
+++ b/tests/ShaderTest.cpp
@@ -0,0 +1,60 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#include "Test.h"
+#include "SkBitmap.h"
+#include "SkImage.h"
+#include "SkShader.h"
+#include "SkSurface.h"
+#include "SkData.h"
+
+static void check_isabitmap(skiatest::Reporter* reporter, SkShader* shader,
+ int expectedW, int expectedH,
+ SkShader::TileMode expectedX, SkShader::TileMode expectedY,
+ const SkMatrix& expectedM,
+ bool expectedImage) {
+ SkBitmap bm;
+ SkShader::TileMode tileModes[2];
+ SkMatrix localM;
+ REPORTER_ASSERT(reporter, shader->isABitmap(&bm, &localM, tileModes));
+ REPORTER_ASSERT(reporter, bm.width() == expectedW);
+ REPORTER_ASSERT(reporter, bm.height() == expectedH);
+ REPORTER_ASSERT(reporter, localM == expectedM);
+ REPORTER_ASSERT(reporter, tileModes[0] == expectedX);
+ REPORTER_ASSERT(reporter, tileModes[1] == expectedY);
+
+ // wack these so we don't get a false positive
+ localM.setScale(9999, -9999);
+ tileModes[0] = tileModes[1] = (SkShader::TileMode)99;
+
+ SkImage* image = shader->isAImage(&localM, tileModes);
+ REPORTER_ASSERT(reporter, (image != nullptr) == expectedImage);
+ if (image) {
+ REPORTER_ASSERT(reporter, image->width() == expectedW);
+ REPORTER_ASSERT(reporter, image->height() == expectedH);
+ REPORTER_ASSERT(reporter, localM == expectedM);
+ REPORTER_ASSERT(reporter, tileModes[0] == expectedX);
+ REPORTER_ASSERT(reporter, tileModes[1] == expectedY);
+ }
+}
+
+DEF_TEST(Shader_isABitmap, reporter) {
+ const int W = 100;
+ const int H = 100;
+ SkBitmap bm;
+ bm.allocN32Pixels(W, H);
+ auto img = SkImage::MakeFromBitmap(bm);
+ const SkMatrix localM = SkMatrix::MakeScale(2, 3);
+ const SkShader::TileMode tmx = SkShader::kRepeat_TileMode;
+ const SkShader::TileMode tmy = SkShader::kMirror_TileMode;
+
+ auto shader0 = SkShader::MakeBitmapShader(bm, tmx, tmy, &localM);
+ auto shader1 = SkImage::MakeFromBitmap(bm)->makeShader(tmx, tmy, &localM);
+
+ check_isabitmap(reporter, shader0.get(), W, H, tmx, tmy, localM, false);
+ check_isabitmap(reporter, shader1.get(), W, H, tmx, tmy, localM, true);
+}
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