| Index: src/compiler/load-elimination.cc
|
| diff --git a/src/compiler/load-elimination.cc b/src/compiler/load-elimination.cc
|
| index d326ed179b06eeca57e51ab36f512ec4fa1bf405..de625cc94a8b05ed0f43c55c8f98f35e0dc9598b 100644
|
| --- a/src/compiler/load-elimination.cc
|
| +++ b/src/compiler/load-elimination.cc
|
| @@ -51,6 +51,10 @@ bool MustAlias(Node* a, Node* b) { return QueryAlias(a, b) == kMustAlias; }
|
|
|
| Reduction LoadElimination::Reduce(Node* node) {
|
| switch (node->opcode()) {
|
| + case IrOpcode::kCheckMaps:
|
| + return ReduceCheckMaps(node);
|
| + case IrOpcode::kTransitionElementsKind:
|
| + return ReduceTransitionElementsKind(node);
|
| case IrOpcode::kLoadField:
|
| return ReduceLoadField(node);
|
| case IrOpcode::kStoreField:
|
| @@ -301,6 +305,52 @@ void LoadElimination::AbstractStateForEffectNodes::Set(
|
| info_for_node_[id] = state;
|
| }
|
|
|
| +Reduction LoadElimination::ReduceCheckMaps(Node* node) {
|
| + Node* const object = NodeProperties::GetValueInput(node, 0);
|
| + Node* const effect = NodeProperties::GetEffectInput(node);
|
| + AbstractState const* state = node_states_.Get(effect);
|
| + if (state == nullptr) return NoChange();
|
| + int const map_input_count = node->op()->ValueInputCount() - 1;
|
| + if (Node* const object_map = state->LookupField(object, 0)) {
|
| + for (int i = 0; i < map_input_count; ++i) {
|
| + Node* map = NodeProperties::GetValueInput(node, 1 + i);
|
| + if (map == object_map) return Replace(effect);
|
| + }
|
| + }
|
| + if (map_input_count == 1) {
|
| + Node* const map0 = NodeProperties::GetValueInput(node, 1);
|
| + state = state->AddField(object, 0, map0, zone());
|
| + }
|
| + return UpdateState(node, state);
|
| +}
|
| +
|
| +Reduction LoadElimination::ReduceTransitionElementsKind(Node* node) {
|
| + Node* const object = NodeProperties::GetValueInput(node, 0);
|
| + Node* const source_map = NodeProperties::GetValueInput(node, 1);
|
| + Node* const target_map = NodeProperties::GetValueInput(node, 2);
|
| + Node* const effect = NodeProperties::GetEffectInput(node);
|
| + AbstractState const* state = node_states_.Get(effect);
|
| + if (state == nullptr) return NoChange();
|
| + if (Node* const object_map = state->LookupField(object, 0)) {
|
| + state = state->KillField(object, 0, zone());
|
| + if (source_map == object_map) {
|
| + state = state->AddField(object, 0, target_map, zone());
|
| + }
|
| + } else {
|
| + state = state->KillField(object, 0, zone());
|
| + }
|
| + ElementsTransition transition = ElementsTransitionOf(node->op());
|
| + switch (transition) {
|
| + case ElementsTransition::kFastTransition:
|
| + break;
|
| + case ElementsTransition::kSlowTransition:
|
| + // Kill the elements as well.
|
| + state = state->KillField(object, 2, zone());
|
| + break;
|
| + }
|
| + return UpdateState(node, state);
|
| +}
|
| +
|
| Reduction LoadElimination::ReduceLoadField(Node* node) {
|
| FieldAccess const& access = FieldAccessOf(node->op());
|
| Node* const object = NodeProperties::GetValueInput(node, 0);
|
|
|