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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_LOAD_ELIMINATION_H_ | 5 #ifndef V8_COMPILER_LOAD_ELIMINATION_H_ |
| 6 #define V8_COMPILER_LOAD_ELIMINATION_H_ | 6 #define V8_COMPILER_LOAD_ELIMINATION_H_ |
| 7 | 7 |
| 8 #include "src/compiler/graph-reducer.h" | 8 #include "src/compiler/graph-reducer.h" |
| 9 | 9 |
| 10 namespace v8 { | 10 namespace v8 { |
| (...skipping 131 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 142 explicit AbstractStateForEffectNodes(Zone* zone) : info_for_node_(zone) {} | 142 explicit AbstractStateForEffectNodes(Zone* zone) : info_for_node_(zone) {} |
| 143 AbstractState const* Get(Node* node) const; | 143 AbstractState const* Get(Node* node) const; |
| 144 void Set(Node* node, AbstractState const* state); | 144 void Set(Node* node, AbstractState const* state); |
| 145 | 145 |
| 146 Zone* zone() const { return info_for_node_.get_allocator().zone(); } | 146 Zone* zone() const { return info_for_node_.get_allocator().zone(); } |
| 147 | 147 |
| 148 private: | 148 private: |
| 149 ZoneVector<AbstractState const*> info_for_node_; | 149 ZoneVector<AbstractState const*> info_for_node_; |
| 150 }; | 150 }; |
| 151 | 151 |
| 152 Reduction ReduceCheckMaps(Node* node); |
| 153 Reduction ReduceTransitionElementsKind(Node* node); |
| 152 Reduction ReduceLoadField(Node* node); | 154 Reduction ReduceLoadField(Node* node); |
| 153 Reduction ReduceStoreField(Node* node); | 155 Reduction ReduceStoreField(Node* node); |
| 154 Reduction ReduceLoadElement(Node* node); | 156 Reduction ReduceLoadElement(Node* node); |
| 155 Reduction ReduceStoreElement(Node* node); | 157 Reduction ReduceStoreElement(Node* node); |
| 156 Reduction ReduceEffectPhi(Node* node); | 158 Reduction ReduceEffectPhi(Node* node); |
| 157 Reduction ReduceStart(Node* node); | 159 Reduction ReduceStart(Node* node); |
| 158 Reduction ReduceOtherNode(Node* node); | 160 Reduction ReduceOtherNode(Node* node); |
| 159 | 161 |
| 160 Reduction UpdateState(Node* node, AbstractState const* state); | 162 Reduction UpdateState(Node* node, AbstractState const* state); |
| 161 | 163 |
| 162 AbstractState const* ComputeLoopState(Node* node, | 164 AbstractState const* ComputeLoopState(Node* node, |
| 163 AbstractState const* state) const; | 165 AbstractState const* state) const; |
| 164 | 166 |
| 165 static int FieldIndexOf(FieldAccess const& access); | 167 static int FieldIndexOf(FieldAccess const& access); |
| 166 | 168 |
| 167 AbstractState const* empty_state() const { return &empty_state_; } | 169 AbstractState const* empty_state() const { return &empty_state_; } |
| 168 Zone* zone() const { return node_states_.zone(); } | 170 Zone* zone() const { return node_states_.zone(); } |
| 169 | 171 |
| 170 AbstractState const empty_state_; | 172 AbstractState const empty_state_; |
| 171 AbstractStateForEffectNodes node_states_; | 173 AbstractStateForEffectNodes node_states_; |
| 172 | 174 |
| 173 DISALLOW_COPY_AND_ASSIGN(LoadElimination); | 175 DISALLOW_COPY_AND_ASSIGN(LoadElimination); |
| 174 }; | 176 }; |
| 175 | 177 |
| 176 } // namespace compiler | 178 } // namespace compiler |
| 177 } // namespace internal | 179 } // namespace internal |
| 178 } // namespace v8 | 180 } // namespace v8 |
| 179 | 181 |
| 180 #endif // V8_COMPILER_LOAD_ELIMINATION_H_ | 182 #endif // V8_COMPILER_LOAD_ELIMINATION_H_ |
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