Index: Source/core/rendering/RenderObject.h |
diff --git a/Source/core/rendering/RenderObject.h b/Source/core/rendering/RenderObject.h |
index a4d483d79055044d9442017b0163d0681bb7a0f1..fb785d480606536b6fa7eddc630da09d5ce41309 100644 |
--- a/Source/core/rendering/RenderObject.h |
+++ b/Source/core/rendering/RenderObject.h |
@@ -789,13 +789,7 @@ public: |
virtual CursorDirective getCursor(const LayoutPoint&, Cursor&) const; |
- struct AppliedTextDecoration { |
- Color color; |
- TextDecorationStyle style; |
- AppliedTextDecoration() : color(Color::transparent), style(TextDecorationStyleSolid) { } |
- }; |
- |
- void getTextDecorations(unsigned decorations, AppliedTextDecoration& underline, AppliedTextDecoration& overline, AppliedTextDecoration& linethrough, bool quirksMode = false, bool firstlineStyle = false); |
+ Color getUnderlineColor(bool quirksMode, bool firstlineStyle); |
esprehn
2014/03/31 17:41:24
We should use enums, this is confusing. Also alway
|
// Return the RenderLayerModelObject in the container chain which is responsible for painting this object, or 0 |
// if painting is root-relative. This is the container that should be passed to the 'forRepaint' |