| Index: include/core/SkShader.h
|
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h
|
| index c442fae4fd7d0ca45e06086b6ef480c066bd1e23..f7ef836e3e22697290177b024b7ea700cb6f8e0e 100644
|
| --- a/include/core/SkShader.h
|
| +++ b/include/core/SkShader.h
|
| @@ -499,6 +499,7 @@ public:
|
|
|
| SK_TO_STRING_VIRT()
|
| SK_DEFINE_FLATTENABLE_TYPE(SkShader)
|
| + SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP()
|
|
|
| protected:
|
| void flatten(SkWriteBuffer&) const override;
|
| @@ -536,7 +537,7 @@ private:
|
|
|
| // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer constructor.
|
| friend class SkLocalMatrixShader;
|
| - friend class SkBitmapProcShader; // for computeTotalInverse()
|
| + friend class SkBitmapProcLegacyShader; // for computeTotalInverse()
|
|
|
| typedef SkFlattenable INHERITED;
|
| };
|
|
|