| Index: include/core/SkShader.h | 
| diff --git a/include/core/SkShader.h b/include/core/SkShader.h | 
| index c442fae4fd7d0ca45e06086b6ef480c066bd1e23..f7ef836e3e22697290177b024b7ea700cb6f8e0e 100644 | 
| --- a/include/core/SkShader.h | 
| +++ b/include/core/SkShader.h | 
| @@ -499,6 +499,7 @@ public: | 
|  | 
| SK_TO_STRING_VIRT() | 
| SK_DEFINE_FLATTENABLE_TYPE(SkShader) | 
| +    SK_DECLARE_FLATTENABLE_REGISTRAR_GROUP() | 
|  | 
| protected: | 
| void flatten(SkWriteBuffer&) const override; | 
| @@ -536,7 +537,7 @@ private: | 
|  | 
| // So the SkLocalMatrixShader can whack fLocalMatrix in its SkReadBuffer constructor. | 
| friend class SkLocalMatrixShader; | 
| -    friend class SkBitmapProcShader;    // for computeTotalInverse() | 
| +    friend class SkBitmapProcLegacyShader;    // for computeTotalInverse() | 
|  | 
| typedef SkFlattenable INHERITED; | 
| }; | 
|  |