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1 /* | 1 /* |
2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkImageShader_DEFINED | 8 #ifndef SkImageShader_DEFINED |
9 #define SkImageShader_DEFINED | 9 #define SkImageShader_DEFINED |
10 | 10 |
11 #include "SkImage.h" | 11 #include "SkImage.h" |
12 #include "SkShader.h" | 12 #include "SkShader.h" |
13 #include "SkBitmapProcShader.h" | |
13 | 14 |
14 class SkImageShader : public SkShader { | 15 class SkImageShader : public SkShader { |
15 public: | 16 public: |
16 static sk_sp<SkShader> Make(const SkImage*, TileMode tx, TileMode ty, | 17 static sk_sp<SkShader> Make(const SkImage*, TileMode tx, TileMode ty, |
17 const SkMatrix* localMatrix); | 18 const SkMatrix* localMatrix, SkTBlitterAllocator * = nullptr); |
18 | 19 |
19 bool isOpaque() const override; | 20 bool isOpaque() const override; |
20 | 21 |
21 SK_TO_STRING_OVERRIDE() | 22 SK_TO_STRING_OVERRIDE() |
22 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader) | 23 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkImageShader) |
23 | 24 |
24 #if SK_SUPPORT_GPU | 25 #if SK_SUPPORT_GPU |
25 sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const overri de; | 26 sk_sp<GrFragmentProcessor> asFragmentProcessor(const AsFPArgs&) const overri de; |
26 #endif | 27 #endif |
27 | 28 |
29 SkImageShader(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* loca lMatrix); | |
f(malita)
2016/08/02 13:10:27
Is there any magic registrar class we can befriend
| |
30 | |
28 protected: | 31 protected: |
29 void flatten(SkWriteBuffer&) const override; | 32 void flatten(SkWriteBuffer&) const override; |
30 size_t onContextSize(const ContextRec&) const override; | 33 size_t onContextSize(const ContextRec&) const override; |
31 Context* onCreateContext(const ContextRec&, void* storage) const override; | 34 Context* onCreateContext(const ContextRec&, void* storage) const override; |
32 bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode*) const override; | 35 bool onIsABitmap(SkBitmap*, SkMatrix*, TileMode*) const override; |
33 SkImage* onIsAImage(SkMatrix*, TileMode*) const override; | 36 SkImage* onIsAImage(SkMatrix*, TileMode*) const override; |
34 | 37 |
35 SkAutoTUnref<const SkImage> fImage; | 38 SkAutoTUnref<const SkImage> fImage; |
36 const TileMode fTileModeX; | 39 const TileMode fTileModeX; |
37 const TileMode fTileModeY; | 40 const TileMode fTileModeY; |
38 | 41 |
39 private: | 42 private: |
40 SkImageShader(const SkImage*, TileMode tx, TileMode ty, const SkMatrix* loca lMatrix); | 43 friend class SkShader; |
41 | 44 |
42 typedef SkShader INHERITED; | 45 typedef SkShader INHERITED; |
43 }; | 46 }; |
44 | 47 |
45 #endif | 48 #endif |
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