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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ | 5 #ifndef UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ |
6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ | 6 #define UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/event_types.h" | 9 #include "base/event_types.h" |
10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
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74 virtual void AddObserver(KeyboardControllerObserver* observer); | 74 virtual void AddObserver(KeyboardControllerObserver* observer); |
75 virtual void RemoveObserver(KeyboardControllerObserver* observer); | 75 virtual void RemoveObserver(KeyboardControllerObserver* observer); |
76 | 76 |
77 KeyboardControllerProxy* proxy() { return proxy_.get(); } | 77 KeyboardControllerProxy* proxy() { return proxy_.get(); } |
78 | 78 |
79 void set_lock_keyboard(bool lock) { lock_keyboard_ = lock; } | 79 void set_lock_keyboard(bool lock) { lock_keyboard_ = lock; } |
80 | 80 |
81 // Force the keyboard to show up if not showing and lock the keyboard. | 81 // Force the keyboard to show up if not showing and lock the keyboard. |
82 void ShowAndLockKeyboard(); | 82 void ShowAndLockKeyboard(); |
83 | 83 |
| 84 // Sets the active keyboard controller. KeyboardController takes ownership of |
| 85 // the instance. Calling ResetIntance with a new instance destroys the |
| 86 // previous one. May be called with NULL to clear the instance. |
| 87 static void ResetInstance(KeyboardController* controller); |
| 88 |
| 89 // Retrieve the active keyboard controller. |
| 90 static KeyboardController* GetInstance(); |
| 91 |
84 // Returns true if keyboard is currently visible. | 92 // Returns true if keyboard is currently visible. |
85 bool keyboard_visible() { return keyboard_visible_; } | 93 bool keyboard_visible() { return keyboard_visible_; } |
86 | 94 |
87 private: | 95 private: |
88 // For access to Observer methods for simulation. | 96 // For access to Observer methods for simulation. |
89 friend class KeyboardControllerTest; | 97 friend class KeyboardControllerTest; |
90 | 98 |
91 // aura::WindowObserver overrides | 99 // aura::WindowObserver overrides |
92 virtual void OnWindowHierarchyChanged( | 100 virtual void OnWindowHierarchyChanged( |
93 const HierarchyChangeParams& params) OVERRIDE; | 101 const HierarchyChangeParams& params) OVERRIDE; |
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124 | 132 |
125 ui::InputMethod* input_method_; | 133 ui::InputMethod* input_method_; |
126 bool keyboard_visible_; | 134 bool keyboard_visible_; |
127 bool lock_keyboard_; | 135 bool lock_keyboard_; |
128 ui::TextInputType type_; | 136 ui::TextInputType type_; |
129 | 137 |
130 ObserverList<KeyboardControllerObserver> observer_list_; | 138 ObserverList<KeyboardControllerObserver> observer_list_; |
131 | 139 |
132 base::WeakPtrFactory<KeyboardController> weak_factory_; | 140 base::WeakPtrFactory<KeyboardController> weak_factory_; |
133 | 141 |
| 142 static KeyboardController* instance_; |
| 143 |
134 DISALLOW_COPY_AND_ASSIGN(KeyboardController); | 144 DISALLOW_COPY_AND_ASSIGN(KeyboardController); |
135 }; | 145 }; |
136 | 146 |
137 } // namespace keyboard | 147 } // namespace keyboard |
138 | 148 |
139 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ | 149 #endif // UI_KEYBOARD_KEYBOARD_CONTROLLER_H_ |
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