Index: services/ui/gles2/command_buffer_task_runner.h |
diff --git a/services/ui/gles2/command_buffer_task_runner.h b/services/ui/gles2/command_buffer_task_runner.h |
new file mode 100644 |
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+++ b/services/ui/gles2/command_buffer_task_runner.h |
@@ -0,0 +1,78 @@ |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef SERVICES_UI_GLES2_COMMAND_BUFFER_TASK_RUNNER_H_ |
+#define SERVICES_UI_GLES2_COMMAND_BUFFER_TASK_RUNNER_H_ |
+ |
+#include <deque> |
+#include <map> |
+#include <memory> |
+ |
+#include "base/callback.h" |
+#include "base/macros.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/single_thread_task_runner.h" |
+#include "base/synchronization/condition_variable.h" |
+#include "base/synchronization/lock.h" |
+#include "base/threading/thread_checker.h" |
+ |
+namespace ui { |
+ |
+class CommandBufferDriver; |
+ |
+// This class maintains tasks submitted by |CommandBufferImpl|. Those tasks will |
+// be executed on the main thread. But if the main thread is blocked in |
+// |CommandBufferLocal::OnWaitFenceSync()| by waiting a sync point, the |
+// |CommandBufferTaskRunner::RunOneTask()| could be used for executing a task |
+// from other command buffers which may retire the sync point. |
+class CommandBufferTaskRunner |
+ : public base::RefCountedThreadSafe<CommandBufferTaskRunner> { |
+ public: |
+ CommandBufferTaskRunner(); |
+ |
+ // TaskCallback returns true if the task is completed and should be removed |
+ // from the task queue, otherwise returns false. |
+ typedef base::Callback<bool(void)> TaskCallback; |
+ bool PostTask(const CommandBufferDriver* driver, |
+ const TaskCallback& task); |
+ |
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner() const { |
+ return task_runner_; |
+ } |
+ |
+ private: |
+ friend class base::RefCountedThreadSafe<CommandBufferTaskRunner>; |
+ |
+ ~CommandBufferTaskRunner(); |
+ |
+ // Run one command buffer task from a scheduled command buffer. |
+ // When there isn't any command buffer task, and if the |block| is false, |
+ // this function will return false immediately, otherwise, this function |
+ // will be blocked until a task is available for executing. |
+ bool RunOneTaskInternalLocked(); |
+ |
+ // Post a task to the main thread to execute tasks in |driver_map_|, if it is |
+ // necessary. |
+ void ScheduleTaskIfNecessaryLocked(); |
+ |
+ // The callback function for executing tasks in |driver_map_|. |
+ void RunCommandBufferTask(); |
+ |
+ base::ThreadChecker thread_checker_; |
+ scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
+ |
+ typedef std::deque<TaskCallback> TaskQueue; |
+ typedef std::map<const CommandBufferDriver*, TaskQueue> DriverMap; |
+ DriverMap driver_map_; |
+ bool need_post_task_; |
+ |
+ // The access lock for |driver_map_| and |need_post_task_|. |
+ base::Lock lock_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(CommandBufferTaskRunner); |
+}; |
+ |
+} // namespace ui |
+ |
+#endif // SERVICES_UI_GLES2_COMMAND_BUFFER_TASK_RUNNER_H_ |