Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(664)

Unified Diff: services/ui/gles2/command_buffer_local.cc

Issue 2194893002: services/ui: Revert CLs that broke Windows. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « services/ui/gles2/command_buffer_local.h ('k') | services/ui/gles2/command_buffer_local_client.h » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: services/ui/gles2/command_buffer_local.cc
diff --git a/services/ui/gles2/command_buffer_local.cc b/services/ui/gles2/command_buffer_local.cc
new file mode 100644
index 0000000000000000000000000000000000000000..b6dcaaa55651d07c0bb5baff2ad08aced703341b
--- /dev/null
+++ b/services/ui/gles2/command_buffer_local.cc
@@ -0,0 +1,568 @@
+// Copyright 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "services/ui/gles2/command_buffer_local.h"
+
+#include "base/atomic_sequence_num.h"
+#include "base/bind.h"
+#include "base/memory/shared_memory.h"
+#include "base/synchronization/waitable_event.h"
+#include "base/threading/thread_task_runner_handle.h"
+#include "gpu/command_buffer/client/gpu_control_client.h"
+#include "gpu/command_buffer/common/gpu_memory_buffer_support.h"
+#include "gpu/command_buffer/common/sync_token.h"
+#include "gpu/command_buffer/service/command_buffer_service.h"
+#include "gpu/command_buffer/service/context_group.h"
+#include "gpu/command_buffer/service/image_manager.h"
+#include "gpu/command_buffer/service/memory_tracking.h"
+#include "gpu/command_buffer/service/shader_translator_cache.h"
+#include "gpu/command_buffer/service/transfer_buffer_manager.h"
+#include "mojo/public/cpp/system/platform_handle.h"
+#include "services/ui/common/gpu_type_converters.h"
+#include "services/ui/common/mojo_buffer_backing.h"
+#include "services/ui/common/mojo_gpu_memory_buffer.h"
+#include "services/ui/gles2/command_buffer_driver.h"
+#include "services/ui/gles2/command_buffer_local_client.h"
+#include "services/ui/gles2/gpu_memory_tracker.h"
+#include "services/ui/gles2/gpu_state.h"
+#include "ui/gfx/buffer_format_util.h"
+#include "ui/gfx/vsync_provider.h"
+#include "ui/gl/gl_context.h"
+#include "ui/gl/gl_image_shared_memory.h"
+#include "ui/gl/gl_surface.h"
+
+namespace ui {
+
+namespace {
+
+uint64_t g_next_command_buffer_id = 0;
+
+bool CreateAndMapSharedBuffer(size_t size,
+ mojo::ScopedSharedBufferMapping* mapping,
+ mojo::ScopedSharedBufferHandle* handle) {
+ *handle = mojo::SharedBufferHandle::Create(size);
+ if (!handle->is_valid())
+ return false;
+
+ *mapping = (*handle)->Map(size);
+ if (!*mapping)
+ return false;
+
+ return true;
+}
+
+void PostTask(const scoped_refptr<base::SingleThreadTaskRunner>& task_runner,
+ const base::Closure& callback) {
+ task_runner->PostTask(FROM_HERE, callback);
+}
+}
+
+const unsigned int GL_READ_WRITE_CHROMIUM = 0x78F2;
+
+CommandBufferLocal::CommandBufferLocal(CommandBufferLocalClient* client,
+ gfx::AcceleratedWidget widget,
+ const scoped_refptr<GpuState>& gpu_state)
+ : widget_(widget),
+ gpu_state_(gpu_state),
+ client_(client),
+ client_thread_task_runner_(base::ThreadTaskRunnerHandle::Get()),
+ gpu_control_client_(nullptr),
+ next_transfer_buffer_id_(0),
+ next_image_id_(0),
+ next_fence_sync_release_(1),
+ flushed_fence_sync_release_(0),
+ lost_context_(false),
+ sync_point_client_waiter_(
+ gpu_state->sync_point_manager()->CreateSyncPointClientWaiter()),
+ weak_factory_(this) {
+ weak_ptr_ = weak_factory_.GetWeakPtr();
+}
+
+void CommandBufferLocal::Destroy() {
+ DCHECK(CalledOnValidThread());
+ // After this |Destroy()| call, this object will not be used by client anymore
+ // and it will be deleted on the GPU thread. So we have to detach it from the
+ // client thread first.
+ DetachFromThread();
+
+ weak_factory_.InvalidateWeakPtrs();
+ // CommandBufferLocal is initialized on the GPU thread with
+ // InitializeOnGpuThread(), so we need delete memebers on the GPU thread
+ // too. Additionally we need to make sure we are deleted before returning,
+ // otherwise we may attempt to use the AcceleratedWidget which has since been
+ // destroyed.
+ base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
+ base::WaitableEvent::InitialState::NOT_SIGNALED);
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(), base::Bind(&CommandBufferLocal::DeleteOnGpuThread,
+ base::Unretained(this), &event));
+ event.Wait();
+}
+
+bool CommandBufferLocal::Initialize() {
+ DCHECK(CalledOnValidThread());
+ base::ThreadRestrictions::ScopedAllowWait allow_wait;
+ base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
+ base::WaitableEvent::InitialState::NOT_SIGNALED);
+ bool result = false;
+ gpu_state_->command_buffer_task_runner()->task_runner()->PostTask(
+ FROM_HERE,
+ base::Bind(&CommandBufferLocal::InitializeOnGpuThread,
+ base::Unretained(this), base::Unretained(&event),
+ base::Unretained(&result)));
+ event.Wait();
+ return result;
+}
+
+gpu::CommandBuffer::State CommandBufferLocal::GetLastState() {
+ DCHECK(CalledOnValidThread());
+ return last_state_;
+}
+
+int32_t CommandBufferLocal::GetLastToken() {
+ DCHECK(CalledOnValidThread());
+ TryUpdateState();
+ return last_state_.token;
+}
+
+void CommandBufferLocal::Flush(int32_t put_offset) {
+ DCHECK(CalledOnValidThread());
+ if (last_put_offset_ == put_offset)
+ return;
+
+ last_put_offset_ = put_offset;
+ gpu::SyncPointManager* sync_point_manager = gpu_state_->sync_point_manager();
+ const uint32_t order_num =
+ driver_->sync_point_order_data()->GenerateUnprocessedOrderNumber(
+ sync_point_manager);
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(), base::Bind(&CommandBufferLocal::FlushOnGpuThread,
+ base::Unretained(this), put_offset, order_num));
+ flushed_fence_sync_release_ = next_fence_sync_release_ - 1;
+}
+
+void CommandBufferLocal::OrderingBarrier(int32_t put_offset) {
+ DCHECK(CalledOnValidThread());
+ // TODO(penghuang): Implement this more efficiently.
+ Flush(put_offset);
+}
+
+void CommandBufferLocal::WaitForTokenInRange(int32_t start, int32_t end) {
+ DCHECK(CalledOnValidThread());
+ TryUpdateState();
+ while (!InRange(start, end, last_state_.token) &&
+ last_state_.error == gpu::error::kNoError) {
+ MakeProgressAndUpdateState();
+ }
+}
+
+void CommandBufferLocal::WaitForGetOffsetInRange(int32_t start, int32_t end) {
+ DCHECK(CalledOnValidThread());
+ TryUpdateState();
+ while (!InRange(start, end, last_state_.get_offset) &&
+ last_state_.error == gpu::error::kNoError) {
+ MakeProgressAndUpdateState();
+ }
+}
+
+void CommandBufferLocal::SetGetBuffer(int32_t buffer) {
+ DCHECK(CalledOnValidThread());
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(), base::Bind(&CommandBufferLocal::SetGetBufferOnGpuThread,
+ base::Unretained(this), buffer));
+ last_put_offset_ = -1;
+}
+
+scoped_refptr<gpu::Buffer> CommandBufferLocal::CreateTransferBuffer(
+ size_t size,
+ int32_t* id) {
+ DCHECK(CalledOnValidThread());
+ if (size >= std::numeric_limits<uint32_t>::max())
+ return nullptr;
+
+ mojo::ScopedSharedBufferMapping mapping;
+ mojo::ScopedSharedBufferHandle handle;
+ if (!CreateAndMapSharedBuffer(size, &mapping, &handle)) {
+ if (last_state_.error == gpu::error::kNoError)
+ last_state_.error = gpu::error::kLostContext;
+ return nullptr;
+ }
+
+ *id = ++next_transfer_buffer_id_;
+
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(),
+ base::Bind(&CommandBufferLocal::RegisterTransferBufferOnGpuThread,
+ base::Unretained(this), *id, base::Passed(&handle),
+ static_cast<uint32_t>(size)));
+ std::unique_ptr<gpu::BufferBacking> backing(
+ new ui::MojoBufferBacking(std::move(mapping), size));
+ scoped_refptr<gpu::Buffer> buffer(new gpu::Buffer(std::move(backing)));
+ return buffer;
+}
+
+void CommandBufferLocal::DestroyTransferBuffer(int32_t id) {
+ DCHECK(CalledOnValidThread());
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(),
+ base::Bind(&CommandBufferLocal::DestroyTransferBufferOnGpuThread,
+ base::Unretained(this), id));
+}
+
+void CommandBufferLocal::SetGpuControlClient(gpu::GpuControlClient* client) {
+ gpu_control_client_ = client;
+}
+
+gpu::Capabilities CommandBufferLocal::GetCapabilities() {
+ DCHECK(CalledOnValidThread());
+ return capabilities_;
+}
+
+int32_t CommandBufferLocal::CreateImage(ClientBuffer buffer,
+ size_t width,
+ size_t height,
+ unsigned internal_format) {
+ DCHECK(CalledOnValidThread());
+ int32_t new_id = ++next_image_id_;
+ gfx::Size size(static_cast<int32_t>(width), static_cast<int32_t>(height));
+
+ ui::MojoGpuMemoryBufferImpl* gpu_memory_buffer =
+ ui::MojoGpuMemoryBufferImpl::FromClientBuffer(buffer);
+
+ bool requires_sync_point = false;
+
+ if (gpu_memory_buffer->GetBufferType() == gfx::SHARED_MEMORY_BUFFER) {
+ gfx::GpuMemoryBufferHandle handle = gpu_memory_buffer->GetHandle();
+ // TODO(rjkroege): Verify that this is required and update appropriately.
+ base::SharedMemoryHandle dupd_handle =
+ base::SharedMemory::DuplicateHandle(handle.handle);
+#if defined(OS_WIN)
+ HANDLE platform_file = dupd_handle.GetHandle();
+#else
+ int platform_file = dupd_handle.fd;
+#endif
+
+ mojo::ScopedHandle scoped_handle = mojo::WrapPlatformFile(platform_file);
+ const int32_t format = static_cast<int32_t>(gpu_memory_buffer->GetFormat());
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(),
+ base::Bind(&CommandBufferLocal::CreateImageOnGpuThread,
+ base::Unretained(this), new_id, base::Passed(&scoped_handle),
+ handle.type, base::Passed(&size), format, internal_format));
+#if defined(USE_OZONE)
+ } else if (gpu_memory_buffer->GetBufferType() == gfx::OZONE_NATIVE_PIXMAP) {
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(),
+ base::Bind(&CommandBufferLocal::CreateImageNativeOzoneOnGpuThread,
+ base::Unretained(this), new_id,
+ gpu_memory_buffer->GetBufferType(),
+ gpu_memory_buffer->GetSize(), gpu_memory_buffer->GetFormat(),
+ internal_format,
+ base::RetainedRef(gpu_memory_buffer->GetNativePixmap())));
+#endif
+ } else {
+ NOTIMPLEMENTED();
+ return -1;
+ }
+
+ if (requires_sync_point) {
+ NOTIMPLEMENTED() << "Require sync points";
+ // TODO(jam): need to support this if we support types other than
+ // SHARED_MEMORY_BUFFER.
+ // gpu_memory_buffer_manager->SetDestructionSyncPoint(gpu_memory_buffer,
+ // InsertSyncPoint());
+ }
+
+ return new_id;
+}
+
+void CommandBufferLocal::DestroyImage(int32_t id) {
+ DCHECK(CalledOnValidThread());
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(), base::Bind(&CommandBufferLocal::DestroyImageOnGpuThread,
+ base::Unretained(this), id));
+}
+
+int32_t CommandBufferLocal::CreateGpuMemoryBufferImage(size_t width,
+ size_t height,
+ unsigned internal_format,
+ unsigned usage) {
+ DCHECK(CalledOnValidThread());
+ DCHECK_EQ(usage, static_cast<unsigned>(GL_READ_WRITE_CHROMIUM));
+ std::unique_ptr<gfx::GpuMemoryBuffer> buffer(MojoGpuMemoryBufferImpl::Create(
+ gfx::Size(static_cast<int>(width), static_cast<int>(height)),
+ gpu::DefaultBufferFormatForImageFormat(internal_format),
+ gfx::BufferUsage::SCANOUT));
+ if (!buffer)
+ return -1;
+ return CreateImage(buffer->AsClientBuffer(), width, height, internal_format);
+}
+
+void CommandBufferLocal::SignalQuery(uint32_t query_id,
+ const base::Closure& callback) {
+ DCHECK(CalledOnValidThread());
+
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(), base::Bind(&CommandBufferLocal::SignalQueryOnGpuThread,
+ base::Unretained(this), query_id, callback));
+}
+
+void CommandBufferLocal::SetLock(base::Lock* lock) {
+ DCHECK(CalledOnValidThread());
+ NOTIMPLEMENTED();
+}
+
+void CommandBufferLocal::EnsureWorkVisible() {
+ // This is only relevant for out-of-process command buffers.
+}
+
+gpu::CommandBufferNamespace CommandBufferLocal::GetNamespaceID() const {
+ DCHECK(CalledOnValidThread());
+ return gpu::CommandBufferNamespace::MOJO_LOCAL;
+}
+
+gpu::CommandBufferId CommandBufferLocal::GetCommandBufferID() const {
+ DCHECK(CalledOnValidThread());
+ return driver_->GetCommandBufferID();
+}
+
+int32_t CommandBufferLocal::GetExtraCommandBufferData() const {
+ DCHECK(CalledOnValidThread());
+ return 0;
+}
+
+uint64_t CommandBufferLocal::GenerateFenceSyncRelease() {
+ DCHECK(CalledOnValidThread());
+ return next_fence_sync_release_++;
+}
+
+bool CommandBufferLocal::IsFenceSyncRelease(uint64_t release) {
+ DCHECK(CalledOnValidThread());
+ return release != 0 && release < next_fence_sync_release_;
+}
+
+bool CommandBufferLocal::IsFenceSyncFlushed(uint64_t release) {
+ DCHECK(CalledOnValidThread());
+ return release != 0 && release <= flushed_fence_sync_release_;
+}
+
+bool CommandBufferLocal::IsFenceSyncFlushReceived(uint64_t release) {
+ DCHECK(CalledOnValidThread());
+ return IsFenceSyncFlushed(release);
+}
+
+void CommandBufferLocal::SignalSyncToken(const gpu::SyncToken& sync_token,
+ const base::Closure& callback) {
+ DCHECK(CalledOnValidThread());
+ scoped_refptr<gpu::SyncPointClientState> release_state =
+ gpu_state_->sync_point_manager()->GetSyncPointClientState(
+ sync_token.namespace_id(), sync_token.command_buffer_id());
+ if (!release_state ||
+ release_state->IsFenceSyncReleased(sync_token.release_count())) {
+ callback.Run();
+ return;
+ }
+
+ sync_point_client_waiter_->WaitOutOfOrderNonThreadSafe(
+ release_state.get(), sync_token.release_count(),
+ client_thread_task_runner_, callback);
+}
+
+bool CommandBufferLocal::CanWaitUnverifiedSyncToken(
+ const gpu::SyncToken* sync_token) {
+ DCHECK(CalledOnValidThread());
+ // Right now, MOJO_LOCAL is only used by trusted code, so it is safe to wait
+ // on a sync token in MOJO_LOCAL command buffer.
+ return sync_token->namespace_id() == gpu::CommandBufferNamespace::MOJO_LOCAL;
+}
+
+void CommandBufferLocal::DidLoseContext(uint32_t reason) {
+ if (client_) {
+ driver_->set_client(nullptr);
+ client_thread_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&CommandBufferLocal::DidLoseContextOnClientThread,
+ weak_ptr_, reason));
+ }
+}
+
+void CommandBufferLocal::UpdateVSyncParameters(
+ const base::TimeTicks& timebase,
+ const base::TimeDelta& interval) {
+ if (client_) {
+ client_thread_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&CommandBufferLocal::UpdateVSyncParametersOnClientThread,
+ weak_ptr_, timebase, interval));
+ }
+}
+
+void CommandBufferLocal::OnGpuCompletedSwapBuffers(gfx::SwapResult result) {
+ if (client_) {
+ client_thread_task_runner_->PostTask(
+ FROM_HERE,
+ base::Bind(&CommandBufferLocal::OnGpuCompletedSwapBuffersOnClientThread,
+ weak_ptr_, result));
+ }
+}
+
+CommandBufferLocal::~CommandBufferLocal() {}
+
+void CommandBufferLocal::TryUpdateState() {
+ if (last_state_.error == gpu::error::kNoError)
+ shared_state()->Read(&last_state_);
+}
+
+void CommandBufferLocal::MakeProgressAndUpdateState() {
+ base::ThreadRestrictions::ScopedAllowWait allow_wait;
+ base::WaitableEvent event(base::WaitableEvent::ResetPolicy::MANUAL,
+ base::WaitableEvent::InitialState::NOT_SIGNALED);
+ gpu::CommandBuffer::State state;
+ gpu_state_->command_buffer_task_runner()->PostTask(
+ driver_.get(),
+ base::Bind(&CommandBufferLocal::MakeProgressOnGpuThread,
+ base::Unretained(this), base::Unretained(&event),
+ base::Unretained(&state)));
+ event.Wait();
+ if (state.generation - last_state_.generation < 0x80000000U)
+ last_state_ = state;
+}
+
+void CommandBufferLocal::InitializeOnGpuThread(base::WaitableEvent* event,
+ bool* result) {
+ driver_.reset(new CommandBufferDriver(
+ gpu::CommandBufferNamespace::MOJO_LOCAL,
+ gpu::CommandBufferId::FromUnsafeValue(++g_next_command_buffer_id),
+ widget_, gpu_state_));
+ driver_->set_client(this);
+ const size_t kSharedStateSize = sizeof(gpu::CommandBufferSharedState);
+ mojo::ScopedSharedBufferMapping mapping;
+ mojo::ScopedSharedBufferHandle handle;
+ *result = CreateAndMapSharedBuffer(kSharedStateSize, &shared_state_, &handle);
+
+ if (!*result) {
+ event->Signal();
+ return;
+ }
+
+ shared_state()->Initialize();
+
+ *result =
+ driver_->Initialize(std::move(handle), mojo::Array<int32_t>::New(0));
+ if (*result)
+ capabilities_ = driver_->GetCapabilities();
+ event->Signal();
+}
+
+bool CommandBufferLocal::FlushOnGpuThread(int32_t put_offset,
+ uint32_t order_num) {
+ DCHECK(driver_->IsScheduled());
+ driver_->sync_point_order_data()->BeginProcessingOrderNumber(order_num);
+ driver_->Flush(put_offset);
+
+ // Return false if the Flush is not finished, so the CommandBufferTaskRunner
+ // will not remove this task from the task queue.
+ const bool complete = !driver_->HasUnprocessedCommands();
+ if (complete)
+ driver_->sync_point_order_data()->FinishProcessingOrderNumber(order_num);
+ return complete;
+}
+
+bool CommandBufferLocal::SetGetBufferOnGpuThread(int32_t buffer) {
+ DCHECK(driver_->IsScheduled());
+ driver_->SetGetBuffer(buffer);
+ return true;
+}
+
+bool CommandBufferLocal::RegisterTransferBufferOnGpuThread(
+ int32_t id,
+ mojo::ScopedSharedBufferHandle transfer_buffer,
+ uint32_t size) {
+ DCHECK(driver_->IsScheduled());
+ driver_->RegisterTransferBuffer(id, std::move(transfer_buffer), size);
+ return true;
+}
+
+bool CommandBufferLocal::DestroyTransferBufferOnGpuThread(int32_t id) {
+ DCHECK(driver_->IsScheduled());
+ driver_->DestroyTransferBuffer(id);
+ return true;
+}
+
+bool CommandBufferLocal::CreateImageOnGpuThread(
+ int32_t id,
+ mojo::ScopedHandle memory_handle,
+ int32_t type,
+ const gfx::Size& size,
+ int32_t format,
+ int32_t internal_format) {
+ DCHECK(driver_->IsScheduled());
+ driver_->CreateImage(id, std::move(memory_handle), type, std::move(size),
+ format, internal_format);
+ return true;
+}
+
+bool CommandBufferLocal::CreateImageNativeOzoneOnGpuThread(
+ int32_t id,
+ int32_t type,
+ gfx::Size size,
+ gfx::BufferFormat format,
+ uint32_t internal_format,
+ ui::NativePixmap* pixmap) {
+ DCHECK(driver_->IsScheduled());
+ driver_->CreateImageNativeOzone(id, type, size, format, internal_format,
+ pixmap);
+ return true;
+}
+
+bool CommandBufferLocal::DestroyImageOnGpuThread(int32_t id) {
+ DCHECK(driver_->IsScheduled());
+ driver_->DestroyImage(id);
+ return true;
+}
+
+bool CommandBufferLocal::MakeProgressOnGpuThread(
+ base::WaitableEvent* event,
+ gpu::CommandBuffer::State* state) {
+ DCHECK(driver_->IsScheduled());
+ *state = driver_->GetLastState();
+ event->Signal();
+ return true;
+}
+
+bool CommandBufferLocal::DeleteOnGpuThread(base::WaitableEvent* event) {
+ delete this;
+ event->Signal();
+ return true;
+}
+
+bool CommandBufferLocal::SignalQueryOnGpuThread(uint32_t query_id,
+ const base::Closure& callback) {
+ // |callback| should run on the client thread.
+ driver_->SignalQuery(
+ query_id, base::Bind(&PostTask, client_thread_task_runner_, callback));
+ return true;
+}
+
+void CommandBufferLocal::DidLoseContextOnClientThread(uint32_t reason) {
+ DCHECK(gpu_control_client_);
+ if (!lost_context_)
+ gpu_control_client_->OnGpuControlLostContext();
+ lost_context_ = true;
+}
+
+void CommandBufferLocal::UpdateVSyncParametersOnClientThread(
+ const base::TimeTicks& timebase,
+ const base::TimeDelta& interval) {
+ if (client_)
+ client_->UpdateVSyncParameters(timebase, interval);
+}
+
+void CommandBufferLocal::OnGpuCompletedSwapBuffersOnClientThread(
+ gfx::SwapResult result) {
+ if (client_)
+ client_->GpuCompletedSwapBuffers(result);
+}
+
+} // namespace ui
« no previous file with comments | « services/ui/gles2/command_buffer_local.h ('k') | services/ui/gles2/command_buffer_local_client.h » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698