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Side by Side Diff: services/ui/ws/frame_generator.h

Issue 2194893002: services/ui: Revert CLs that broke Windows. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_ 5 #ifndef SERVICES_UI_WS_FRAME_GENERATOR_H_
6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_ 6 #define SERVICES_UI_WS_FRAME_GENERATOR_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "base/timer/timer.h" 11 #include "base/timer/timer.h"
12 #include "ui/gfx/geometry/rect.h" 12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/native_widget_types.h" 13 #include "ui/gfx/native_widget_types.h"
14 14
15 namespace cc { 15 namespace cc {
16 class CompositorFrame; 16 class CompositorFrame;
17 class CopyOutputRequest; 17 class CopyOutputRequest;
18 class RenderPass; 18 class RenderPass;
19 } 19 }
20 20
21 namespace ui { 21 namespace ui {
22 22
23 class DisplayCompositor; 23 class DisplayCompositor;
24 class GpuState;
24 class SurfacesState; 25 class SurfacesState;
25 26
26 namespace ws { 27 namespace ws {
27 28
28 namespace test { 29 namespace test {
29 class FrameGeneratorTest; 30 class FrameGeneratorTest;
30 } 31 }
31 32
32 class FrameGeneratorDelegate; 33 class FrameGeneratorDelegate;
33 class ServerWindow; 34 class ServerWindow;
34 35
35 // Responsible for redrawing the display in response to the redraw requests by 36 // Responsible for redrawing the display in response to the redraw requests by
36 // submitting CompositorFrames to the owned DisplayCompositor. 37 // submitting CompositorFrames to the owned DisplayCompositor.
37 class FrameGenerator { 38 class FrameGenerator {
38 public: 39 public:
39 FrameGenerator(FrameGeneratorDelegate* delegate, 40 FrameGenerator(FrameGeneratorDelegate* delegate,
41 scoped_refptr<GpuState> gpu_state,
40 scoped_refptr<SurfacesState> surfaces_state); 42 scoped_refptr<SurfacesState> surfaces_state);
41 virtual ~FrameGenerator(); 43 virtual ~FrameGenerator();
42 44
43 // Schedules a redraw for the provided region. 45 // Schedules a redraw for the provided region.
44 void RequestRedraw(const gfx::Rect& redraw_region); 46 void RequestRedraw(const gfx::Rect& redraw_region);
45 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget); 47 void OnAcceleratedWidgetAvailable(gfx::AcceleratedWidget widget);
46 void RequestCopyOfOutput( 48 void RequestCopyOfOutput(
47 std::unique_ptr<cc::CopyOutputRequest> output_request); 49 std::unique_ptr<cc::CopyOutputRequest> output_request);
48 50
49 bool is_frame_pending() { return frame_pending_; } 51 bool is_frame_pending() { return frame_pending_; }
(...skipping 17 matching lines...) Expand all
67 cc::CompositorFrame GenerateCompositorFrame(); 69 cc::CompositorFrame GenerateCompositorFrame();
68 70
69 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad 71 // DrawWindowTree recursively visits ServerWindows, creating a SurfaceDrawQuad
70 // for each that lacks one. 72 // for each that lacks one.
71 void DrawWindowTree(cc::RenderPass* pass, 73 void DrawWindowTree(cc::RenderPass* pass,
72 ServerWindow* window, 74 ServerWindow* window,
73 const gfx::Vector2d& parent_to_root_origin_offset, 75 const gfx::Vector2d& parent_to_root_origin_offset,
74 float opacity); 76 float opacity);
75 77
76 FrameGeneratorDelegate* delegate_; 78 FrameGeneratorDelegate* delegate_;
79 scoped_refptr<GpuState> gpu_state_;
77 scoped_refptr<SurfacesState> surfaces_state_; 80 scoped_refptr<SurfacesState> surfaces_state_;
78 81
79 std::unique_ptr<DisplayCompositor> display_compositor_; 82 std::unique_ptr<DisplayCompositor> display_compositor_;
80 83
81 // The region that needs to be redrawn next time the compositor frame is 84 // The region that needs to be redrawn next time the compositor frame is
82 // generated. 85 // generated.
83 gfx::Rect dirty_rect_; 86 gfx::Rect dirty_rect_;
84 base::Timer draw_timer_; 87 base::Timer draw_timer_;
85 bool frame_pending_ = false; 88 bool frame_pending_ = false;
86 89
87 base::WeakPtrFactory<FrameGenerator> weak_factory_; 90 base::WeakPtrFactory<FrameGenerator> weak_factory_;
88 91
89 DISALLOW_COPY_AND_ASSIGN(FrameGenerator); 92 DISALLOW_COPY_AND_ASSIGN(FrameGenerator);
90 }; 93 };
91 94
92 } // namespace ws 95 } // namespace ws
93 96
94 } // namespace ui 97 } // namespace ui
95 98
96 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_ 99 #endif // SERVICES_UI_WS_FRAME_GENERATOR_H_
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