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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/display/screen_position_controller.h" | 5 #include "ash/display/screen_position_controller.h" |
| 6 | 6 |
| 7 #include "ash/aura/wm_window_aura.h" |
| 7 #include "ash/common/shell_window_ids.h" | 8 #include "ash/common/shell_window_ids.h" |
| 8 #include "ash/common/wm/window_state.h" | 9 #include "ash/common/wm/window_state.h" |
| 10 #include "ash/common/wm_shell.h" |
| 11 #include "ash/common/wm_window.h" |
| 9 #include "ash/display/window_tree_host_manager.h" | 12 #include "ash/display/window_tree_host_manager.h" |
| 10 #include "ash/root_window_controller.h" | 13 #include "ash/root_window_controller.h" |
| 11 #include "ash/shell.h" | 14 #include "ash/shell.h" |
| 12 #include "ash/wm/system_modal_container_layout_manager.h" | 15 #include "ash/wm/system_modal_container_layout_manager.h" |
| 13 #include "ash/wm/window_properties.h" | 16 #include "ash/wm/window_properties.h" |
| 14 #include "ui/aura/client/capture_client.h" | 17 #include "ui/aura/client/capture_client.h" |
| 15 #include "ui/aura/client/focus_client.h" | 18 #include "ui/aura/client/focus_client.h" |
| 16 #include "ui/aura/window.h" | 19 #include "ui/aura/window.h" |
| 17 #include "ui/aura/window_event_dispatcher.h" | 20 #include "ui/aura/window_event_dispatcher.h" |
| 18 #include "ui/aura/window_tracker.h" | 21 #include "ui/aura/window_tracker.h" |
| (...skipping 186 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 205 window->SetBounds(new_bounds); | 208 window->SetBounds(new_bounds); |
| 206 | 209 |
| 207 dst_container->AddChild(window); | 210 dst_container->AddChild(window); |
| 208 | 211 |
| 209 MoveAllTransientChildrenToNewRoot(display, window); | 212 MoveAllTransientChildrenToNewRoot(display, window); |
| 210 | 213 |
| 211 // Restore focused/active window. | 214 // Restore focused/active window. |
| 212 if (tracker.Contains(focused)) { | 215 if (tracker.Contains(focused)) { |
| 213 aura::client::GetFocusClient(window)->FocusWindow(focused); | 216 aura::client::GetFocusClient(window)->FocusWindow(focused); |
| 214 // TODO(beng): replace with GetRootWindow(). | 217 // TODO(beng): replace with GetRootWindow(). |
| 215 ash::Shell::GetInstance()->set_target_root_window( | 218 WmShell::Get()->set_root_window_for_new_windows( |
| 216 focused->GetRootWindow()); | 219 WmWindowAura::Get(focused->GetRootWindow())); |
| 217 } else if (tracker.Contains(active)) { | 220 } else if (tracker.Contains(active)) { |
| 218 activation_client->ActivateWindow(active); | 221 activation_client->ActivateWindow(active); |
| 219 } | 222 } |
| 220 // TODO(oshima): We should not have to update the bounds again | 223 // TODO(oshima): We should not have to update the bounds again |
| 221 // below in theory, but we currently do need as there is a code | 224 // below in theory, but we currently do need as there is a code |
| 222 // that assumes that the bounds will never be overridden by the | 225 // that assumes that the bounds will never be overridden by the |
| 223 // layout mananger. We should have more explicit control how | 226 // layout mananger. We should have more explicit control how |
| 224 // constraints are applied by the layout manager. | 227 // constraints are applied by the layout manager. |
| 225 } | 228 } |
| 226 } | 229 } |
| 227 gfx::Point origin(bounds.origin()); | 230 gfx::Point origin(bounds.origin()); |
| 228 const gfx::Point display_origin = display::Screen::GetScreen() | 231 const gfx::Point display_origin = display::Screen::GetScreen() |
| 229 ->GetDisplayNearestWindow(window) | 232 ->GetDisplayNearestWindow(window) |
| 230 .bounds() | 233 .bounds() |
| 231 .origin(); | 234 .origin(); |
| 232 origin.Offset(-display_origin.x(), -display_origin.y()); | 235 origin.Offset(-display_origin.x(), -display_origin.y()); |
| 233 window->SetBounds(gfx::Rect(origin, bounds.size())); | 236 window->SetBounds(gfx::Rect(origin, bounds.size())); |
| 234 } | 237 } |
| 235 | 238 |
| 236 } // namespace ash | 239 } // namespace ash |
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