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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ | 5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ |
| 6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_ | 6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 | 9 |
| 10 #include <bitset> | 10 #include <bitset> |
| 11 #include <memory> | 11 #include <memory> |
| 12 #include <set> | 12 #include <set> |
| 13 #include <string> | 13 #include <string> |
| 14 #include <unordered_map> | 14 #include <unordered_map> |
| 15 #include <vector> | 15 #include <vector> |
| 16 | 16 |
| 17 #include "base/callback.h" | 17 #include "base/callback.h" |
| 18 #include "base/macros.h" | 18 #include "base/macros.h" |
| 19 #include "base/time/time.h" | 19 #include "base/time/time.h" |
| 20 #include "cc/animation/layer_tree_mutator.h" | 20 #include "cc/animation/layer_tree_mutator.h" |
| 21 #include "cc/base/cc_export.h" | 21 #include "cc/base/cc_export.h" |
| 22 #include "cc/base/synced_property.h" | 22 #include "cc/base/synced_property.h" |
| 23 #include "cc/debug/micro_benchmark_controller_impl.h" | 23 #include "cc/debug/micro_benchmark_controller_impl.h" |
| 24 #include "cc/input/input_handler.h" | 24 #include "cc/input/input_handler.h" |
| 25 #include "cc/input/scrollbar_animation_controller.h" | 25 #include "cc/input/scrollbar_animation_controller.h" |
| 26 #include "cc/input/top_controls_manager_client.h" | 26 #include "cc/input/top_controls_manager_client.h" |
| 27 #include "cc/layers/layer_collections.h" | 27 #include "cc/layers/layer_collections.h" |
| 28 #include "cc/layers/render_pass_sink.h" | 28 #include "cc/layers/render_pass_sink.h" |
| 29 #include "cc/output/begin_frame_args.h" | 29 #include "cc/output/begin_frame_args.h" |
| 30 #include "cc/output/delegating_renderer.h" |
| 30 #include "cc/output/managed_memory_policy.h" | 31 #include "cc/output/managed_memory_policy.h" |
| 31 #include "cc/output/output_surface_client.h" | 32 #include "cc/output/output_surface_client.h" |
| 32 #include "cc/output/renderer.h" | |
| 33 #include "cc/quads/render_pass.h" | 33 #include "cc/quads/render_pass.h" |
| 34 #include "cc/resources/resource_provider.h" | 34 #include "cc/resources/resource_provider.h" |
| 35 #include "cc/resources/ui_resource_client.h" | 35 #include "cc/resources/ui_resource_client.h" |
| 36 #include "cc/scheduler/begin_frame_tracker.h" | 36 #include "cc/scheduler/begin_frame_tracker.h" |
| 37 #include "cc/scheduler/commit_earlyout_reason.h" | 37 #include "cc/scheduler/commit_earlyout_reason.h" |
| 38 #include "cc/scheduler/draw_result.h" | 38 #include "cc/scheduler/draw_result.h" |
| 39 #include "cc/scheduler/video_frame_controller.h" | 39 #include "cc/scheduler/video_frame_controller.h" |
| 40 #include "cc/tiles/image_decode_controller.h" | 40 #include "cc/tiles/image_decode_controller.h" |
| 41 #include "cc/tiles/tile_manager.h" | 41 #include "cc/tiles/tile_manager.h" |
| 42 #include "cc/trees/layer_tree_settings.h" | 42 #include "cc/trees/layer_tree_settings.h" |
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| 417 bool use_msaa() const { return use_msaa_; } | 417 bool use_msaa() const { return use_msaa_; } |
| 418 | 418 |
| 419 GpuRasterizationStatus gpu_rasterization_status() const { | 419 GpuRasterizationStatus gpu_rasterization_status() const { |
| 420 return gpu_rasterization_status_; | 420 return gpu_rasterization_status_; |
| 421 } | 421 } |
| 422 | 422 |
| 423 bool create_low_res_tiling() const { | 423 bool create_low_res_tiling() const { |
| 424 return settings_.create_low_res_tiling && !use_gpu_rasterization_; | 424 return settings_.create_low_res_tiling && !use_gpu_rasterization_; |
| 425 } | 425 } |
| 426 ResourcePool* resource_pool() { return resource_pool_.get(); } | 426 ResourcePool* resource_pool() { return resource_pool_.get(); } |
| 427 Renderer* renderer() { return renderer_.get(); } | 427 DelegatingRenderer* renderer() { return renderer_.get(); } |
| 428 ImageDecodeController* image_decode_controller() { | 428 ImageDecodeController* image_decode_controller() { |
| 429 return image_decode_controller_.get(); | 429 return image_decode_controller_.get(); |
| 430 } | 430 } |
| 431 const RendererCapabilitiesImpl& GetRendererCapabilities() const; | 431 const RendererCapabilitiesImpl& GetRendererCapabilities() const; |
| 432 | 432 |
| 433 bool SwapBuffers(const FrameData& frame); | 433 bool SwapBuffers(const FrameData& frame); |
| 434 virtual void WillBeginImplFrame(const BeginFrameArgs& args); | 434 virtual void WillBeginImplFrame(const BeginFrameArgs& args); |
| 435 virtual void DidFinishImplFrame(); | 435 virtual void DidFinishImplFrame(); |
| 436 void DidModifyTilePriorities(); | 436 void DidModifyTilePriorities(); |
| 437 | 437 |
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| 729 std::unique_ptr<ResourceProvider> resource_provider_; | 729 std::unique_ptr<ResourceProvider> resource_provider_; |
| 730 bool content_is_suitable_for_gpu_rasterization_; | 730 bool content_is_suitable_for_gpu_rasterization_; |
| 731 bool has_gpu_rasterization_trigger_; | 731 bool has_gpu_rasterization_trigger_; |
| 732 bool use_gpu_rasterization_; | 732 bool use_gpu_rasterization_; |
| 733 bool use_msaa_; | 733 bool use_msaa_; |
| 734 GpuRasterizationStatus gpu_rasterization_status_; | 734 GpuRasterizationStatus gpu_rasterization_status_; |
| 735 bool tree_resources_for_gpu_rasterization_dirty_; | 735 bool tree_resources_for_gpu_rasterization_dirty_; |
| 736 std::unique_ptr<RasterBufferProvider> raster_buffer_provider_; | 736 std::unique_ptr<RasterBufferProvider> raster_buffer_provider_; |
| 737 std::unique_ptr<TileTaskManager> tile_task_manager_; | 737 std::unique_ptr<TileTaskManager> tile_task_manager_; |
| 738 std::unique_ptr<ResourcePool> resource_pool_; | 738 std::unique_ptr<ResourcePool> resource_pool_; |
| 739 std::unique_ptr<Renderer> renderer_; | 739 std::unique_ptr<DelegatingRenderer> renderer_; |
| 740 std::unique_ptr<ImageDecodeController> image_decode_controller_; | 740 std::unique_ptr<ImageDecodeController> image_decode_controller_; |
| 741 | 741 |
| 742 GlobalStateThatImpactsTilePriority global_tile_state_; | 742 GlobalStateThatImpactsTilePriority global_tile_state_; |
| 743 | 743 |
| 744 // Tree currently being drawn. | 744 // Tree currently being drawn. |
| 745 std::unique_ptr<LayerTreeImpl> active_tree_; | 745 std::unique_ptr<LayerTreeImpl> active_tree_; |
| 746 | 746 |
| 747 // In impl-side painting mode, tree with possibly incomplete rasterized | 747 // In impl-side painting mode, tree with possibly incomplete rasterized |
| 748 // content. May be promoted to active by ActivatePendingTree(). | 748 // content. May be promoted to active by ActivatePendingTree(). |
| 749 std::unique_ptr<LayerTreeImpl> pending_tree_; | 749 std::unique_ptr<LayerTreeImpl> pending_tree_; |
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| 844 | 844 |
| 845 std::unique_ptr<PendingTreeDurationHistogramTimer> | 845 std::unique_ptr<PendingTreeDurationHistogramTimer> |
| 846 pending_tree_duration_timer_; | 846 pending_tree_duration_timer_; |
| 847 | 847 |
| 848 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); | 848 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); |
| 849 }; | 849 }; |
| 850 | 850 |
| 851 } // namespace cc | 851 } // namespace cc |
| 852 | 852 |
| 853 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ | 853 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ |
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