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Issue 2194013002: cc: Delete the Renderer base class. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@dcheck-delegating
Patch Set: delete-renderer-base-class: rebase Created 4 years, 4 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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28 #include "cc/base/math_util.h" 28 #include "cc/base/math_util.h"
29 #include "cc/output/compositor_frame.h" 29 #include "cc/output/compositor_frame.h"
30 #include "cc/output/compositor_frame_metadata.h" 30 #include "cc/output/compositor_frame_metadata.h"
31 #include "cc/output/context_provider.h" 31 #include "cc/output/context_provider.h"
32 #include "cc/output/copy_output_request.h" 32 #include "cc/output/copy_output_request.h"
33 #include "cc/output/dynamic_geometry_binding.h" 33 #include "cc/output/dynamic_geometry_binding.h"
34 #include "cc/output/gl_frame_data.h" 34 #include "cc/output/gl_frame_data.h"
35 #include "cc/output/layer_quad.h" 35 #include "cc/output/layer_quad.h"
36 #include "cc/output/output_surface.h" 36 #include "cc/output/output_surface.h"
37 #include "cc/output/render_surface_filters.h" 37 #include "cc/output/render_surface_filters.h"
38 #include "cc/output/renderer_settings.h"
38 #include "cc/output/static_geometry_binding.h" 39 #include "cc/output/static_geometry_binding.h"
39 #include "cc/output/texture_mailbox_deleter.h" 40 #include "cc/output/texture_mailbox_deleter.h"
40 #include "cc/quads/draw_polygon.h" 41 #include "cc/quads/draw_polygon.h"
41 #include "cc/quads/picture_draw_quad.h" 42 #include "cc/quads/picture_draw_quad.h"
42 #include "cc/quads/render_pass.h" 43 #include "cc/quads/render_pass.h"
43 #include "cc/quads/stream_video_draw_quad.h" 44 #include "cc/quads/stream_video_draw_quad.h"
44 #include "cc/quads/texture_draw_quad.h" 45 #include "cc/quads/texture_draw_quad.h"
45 #include "cc/raster/scoped_gpu_raster.h" 46 #include "cc/raster/scoped_gpu_raster.h"
46 #include "cc/resources/resource_pool.h" 47 #include "cc/resources/resource_pool.h"
47 #include "cc/resources/scoped_resource.h" 48 #include "cc/resources/scoped_resource.h"
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440 } 441 }
441 442
442 CleanupSharedObjects(); 443 CleanupSharedObjects();
443 } 444 }
444 445
445 const RendererCapabilitiesImpl& GLRenderer::Capabilities() const { 446 const RendererCapabilitiesImpl& GLRenderer::Capabilities() const {
446 return capabilities_; 447 return capabilities_;
447 } 448 }
448 449
449 void GLRenderer::DidChangeVisibility() { 450 void GLRenderer::DidChangeVisibility() {
450 if (visible()) { 451 if (visible_) {
451 output_surface_->EnsureBackbuffer(); 452 output_surface_->EnsureBackbuffer();
452 } else { 453 } else {
453 TRACE_EVENT0("cc", "GLRenderer::DidChangeVisibility dropping resources"); 454 TRACE_EVENT0("cc", "GLRenderer::DidChangeVisibility dropping resources");
454 ReleaseRenderPassTextures(); 455 ReleaseRenderPassTextures();
455 output_surface_->DiscardBackbuffer(); 456 output_surface_->DiscardBackbuffer();
456 } 457 }
457 458
458 PrepareGeometry(NO_BINDING); 459 PrepareGeometry(NO_BINDING);
459 460
460 // Handle cleanup of resources on the ContextProvider. The compositor 461 // Handle cleanup of resources on the ContextProvider. The compositor
461 // ContextProvider is not shared, so always pass 0 for the client_id. 462 // ContextProvider is not shared, so always pass 0 for the client_id.
462 // TODO(crbug.com/487471): Update this when we share compositor 463 // TODO(crbug.com/487471): Update this when we share compositor
463 // ContextProviders. 464 // ContextProviders.
464 context_support_->SetClientVisible(0 /* client_id */, visible()); 465 context_support_->SetClientVisible(0 /* client_id */, visible_);
465 bool aggressively_free_resources = !context_support_->AnyClientsVisible(); 466 bool aggressively_free_resources = !context_support_->AnyClientsVisible();
466 if (aggressively_free_resources) 467 if (aggressively_free_resources)
467 output_surface_->context_provider()->DeleteCachedResources(); 468 output_surface_->context_provider()->DeleteCachedResources();
468 context_support_->SetAggressivelyFreeResources(aggressively_free_resources); 469 context_support_->SetAggressivelyFreeResources(aggressively_free_resources);
469 } 470 }
470 471
471 void GLRenderer::ReleaseRenderPassTextures() { render_pass_textures_.clear(); } 472 void GLRenderer::ReleaseRenderPassTextures() { render_pass_textures_.clear(); }
472 473
473 void GLRenderer::DiscardPixels() { 474 void GLRenderer::DiscardPixels() {
474 if (!capabilities_.using_discard_framebuffer) 475 if (!capabilities_.using_discard_framebuffer)
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2891 gfx::Transform quad_rect_matrix; 2892 gfx::Transform quad_rect_matrix;
2892 QuadRectTransform(&quad_rect_matrix, draw_transform, quad_rect); 2893 QuadRectTransform(&quad_rect_matrix, draw_transform, quad_rect);
2893 static float gl_matrix[16]; 2894 static float gl_matrix[16];
2894 ToGLMatrix(&gl_matrix[0], projection_matrix * quad_rect_matrix); 2895 ToGLMatrix(&gl_matrix[0], projection_matrix * quad_rect_matrix);
2895 gl_->UniformMatrix4fv(matrix_location, 1, false, &gl_matrix[0]); 2896 gl_->UniformMatrix4fv(matrix_location, 1, false, &gl_matrix[0]);
2896 2897
2897 gl_->DrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0); 2898 gl_->DrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, 0);
2898 } 2899 }
2899 2900
2900 void GLRenderer::SwapBuffers(CompositorFrameMetadata metadata) { 2901 void GLRenderer::SwapBuffers(CompositorFrameMetadata metadata) {
2901 DCHECK(visible()); 2902 DCHECK(visible_);
2902 2903
2903 TRACE_EVENT0("cc,benchmark", "GLRenderer::SwapBuffers"); 2904 TRACE_EVENT0("cc,benchmark", "GLRenderer::SwapBuffers");
2904 // We're done! Time to swapbuffers! 2905 // We're done! Time to swapbuffers!
2905 2906
2906 gfx::Size surface_size = output_surface_->SurfaceSize(); 2907 gfx::Size surface_size = output_surface_->SurfaceSize();
2907 2908
2908 CompositorFrame compositor_frame; 2909 CompositorFrame compositor_frame;
2909 compositor_frame.metadata = std::move(metadata); 2910 compositor_frame.metadata = std::move(metadata);
2910 compositor_frame.gl_frame_data = base::WrapUnique(new GLFrameData); 2911 compositor_frame.gl_frame_data = base::WrapUnique(new GLFrameData);
2911 compositor_frame.gl_frame_data->size = surface_size; 2912 compositor_frame.gl_frame_data->size = surface_size;
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4053 4054
4054 gl_->ScheduleCALayerSharedStateCHROMIUM( 4055 gl_->ScheduleCALayerSharedStateCHROMIUM(
4055 ca_layer_overlay->shared_state->opacity, is_clipped, clip_rect, 4056 ca_layer_overlay->shared_state->opacity, is_clipped, clip_rect,
4056 sorting_context_id, gl_transform); 4057 sorting_context_id, gl_transform);
4057 gl_->ScheduleCALayerCHROMIUM( 4058 gl_->ScheduleCALayerCHROMIUM(
4058 texture_id, contents_rect, ca_layer_overlay->background_color, 4059 texture_id, contents_rect, ca_layer_overlay->background_color,
4059 ca_layer_overlay->edge_aa_mask, bounds_rect, filter); 4060 ca_layer_overlay->edge_aa_mask, bounds_rect, filter);
4060 } 4061 }
4061 4062
4062 } // namespace cc 4063 } // namespace cc
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