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Side by Side Diff: cc/output/renderer.h

Issue 2194013002: cc: Delete the Renderer base class. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@dcheck-delegating
Patch Set: delete-renderer-base-class: rebase Created 4 years, 4 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_RENDERER_H_ 5 #ifndef CC_OUTPUT_RENDERER_H_
6 #define CC_OUTPUT_RENDERER_H_ 6 #define CC_OUTPUT_RENDERER_H_
7 7
8 #include <memory> 8 #include <memory>
9 9
10 #include "base/macros.h" 10 #include "base/macros.h"
11 #include "cc/base/cc_export.h" 11 #include "cc/base/cc_export.h"
12 #include "cc/output/compositor_frame_metadata.h" 12 #include "cc/output/compositor_frame_metadata.h"
13 #include "cc/output/renderer_capabilities.h" 13 #include "cc/output/renderer_capabilities.h"
14 #include "cc/output/renderer_settings.h" 14 #include "cc/output/renderer_settings.h"
15 #include "cc/resources/returned_resource.h" 15 #include "cc/resources/returned_resource.h"
16 #include "ui/gfx/color_space.h" 16 #include "ui/gfx/color_space.h"
17 #include "ui/gfx/geometry/rect.h" 17 #include "ui/gfx/geometry/rect.h"
18 18
19 namespace cc { 19 namespace cc {
20 20
21 class RenderPass; 21 class RenderPass;
22 class RenderPassId; 22 class RenderPassId;
23 class ScopedResource; 23 class ScopedResource;
24 class Task; 24 class Task;
25 25
26 typedef std::vector<std::unique_ptr<RenderPass>> RenderPassList;
27
28 struct RendererCapabilitiesImpl { 26 struct RendererCapabilitiesImpl {
29 RendererCapabilitiesImpl(); 27 RendererCapabilitiesImpl();
30 ~RendererCapabilitiesImpl(); 28 ~RendererCapabilitiesImpl();
31 29
32 // Capabilities copied to main thread. 30 // Capabilities copied to main thread.
33 ResourceFormat best_texture_format; 31 ResourceFormat best_texture_format;
34 bool allow_partial_texture_updates; 32 bool allow_partial_texture_updates;
35 int max_texture_size; 33 int max_texture_size;
36 bool using_shared_memory_resources; 34 bool using_shared_memory_resources;
37 35
38 // Capabilities used on compositor thread only. 36 // Capabilities used on compositor thread only.
39 bool using_partial_swap; 37 bool using_partial_swap;
40 // Whether it's valid to SwapBuffers with an empty rect. Trivially true when 38 // Whether it's valid to SwapBuffers with an empty rect. Trivially true when
41 // |using_partial_swap|. 39 // |using_partial_swap|.
42 bool allow_empty_swap; 40 bool allow_empty_swap;
43 bool using_egl_image; 41 bool using_egl_image;
44 bool using_image; 42 bool using_image;
45 bool using_discard_framebuffer; 43 bool using_discard_framebuffer;
46 bool allow_rasterize_on_demand; 44 bool allow_rasterize_on_demand;
47 int max_msaa_samples; 45 int max_msaa_samples;
48 46
49 RendererCapabilities MainThreadCapabilities() const; 47 RendererCapabilities MainThreadCapabilities() const;
50 }; 48 };
51 49
52 class CC_EXPORT RendererClient {
53 public:
54 virtual void SetFullRootLayerDamage() = 0;
55 };
56
57 class CC_EXPORT Renderer {
58 public:
59 virtual ~Renderer() {}
60
61 virtual const RendererCapabilitiesImpl& Capabilities() const = 0;
62
63 virtual void DecideRenderPassAllocationsForFrame(
64 const RenderPassList& render_passes_in_draw_order) {}
65 virtual bool HasAllocatedResourcesForTesting(RenderPassId id) const;
66
67 // This passes ownership of the render passes to the renderer. It should
68 // consume them, and empty the list. The parameters here may change from frame
69 // to frame and should not be cached.
70 // The |device_viewport_rect| and |device_clip_rect| are in non-y-flipped
71 // window space.
72 virtual void DrawFrame(RenderPassList* render_passes_in_draw_order,
73 float device_scale_factor,
74 const gfx::ColorSpace& device_color_space,
75 const gfx::Rect& device_viewport_rect,
76 const gfx::Rect& device_clip_rect) = 0;
77
78 // Waits for rendering to finish.
79 virtual void Finish() = 0;
80
81 // Puts backbuffer onscreen.
82 virtual void SwapBuffers(CompositorFrameMetadata metadata) = 0;
83 virtual void ReclaimResources(const ReturnedResourceArray& resources) {}
84
85 bool visible() const { return visible_; }
86 void SetVisible(bool visible);
87
88 protected:
89 Renderer(RendererClient* client, const RendererSettings* settings)
90 : client_(client), settings_(settings), visible_(true) {}
91
92 virtual void DidChangeVisibility() = 0;
93
94 RendererClient* client_;
95 const RendererSettings* settings_;
96 bool visible_;
97
98 private:
99 DISALLOW_COPY_AND_ASSIGN(Renderer);
100 };
101
102 } // namespace cc 50 } // namespace cc
103 51
104 #endif // CC_OUTPUT_RENDERER_H_ 52 #endif // CC_OUTPUT_RENDERER_H_
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