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Side by Side Diff: cc/output/gl_renderer.h

Issue 2194013002: cc: Delete the Renderer base class. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@dcheck-delegating
Patch Set: delete-renderer-base-class: rebase Created 4 years, 4 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <vector> 9 #include <vector>
10 10
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
43 class StaticGeometryBinding; 43 class StaticGeometryBinding;
44 class DynamicGeometryBinding; 44 class DynamicGeometryBinding;
45 class ScopedEnsureFramebufferAllocation; 45 class ScopedEnsureFramebufferAllocation;
46 46
47 // Class that handles drawing of composited render layers using GL. 47 // Class that handles drawing of composited render layers using GL.
48 class CC_EXPORT GLRenderer : public DirectRenderer { 48 class CC_EXPORT GLRenderer : public DirectRenderer {
49 public: 49 public:
50 class ScopedUseGrContext; 50 class ScopedUseGrContext;
51 51
52 static std::unique_ptr<GLRenderer> Create( 52 static std::unique_ptr<GLRenderer> Create(
53 RendererClient* client, 53 DirectRendererClient* client,
54 const RendererSettings* settings, 54 const RendererSettings* settings,
55 OutputSurface* output_surface, 55 OutputSurface* output_surface,
56 ResourceProvider* resource_provider, 56 ResourceProvider* resource_provider,
57 TextureMailboxDeleter* texture_mailbox_deleter, 57 TextureMailboxDeleter* texture_mailbox_deleter,
58 int highp_threshold_min); 58 int highp_threshold_min);
59 59
60 ~GLRenderer() override; 60 ~GLRenderer() override;
61 61
62 const RendererCapabilitiesImpl& Capabilities() const override; 62 const RendererCapabilitiesImpl& Capabilities() const override;
63 63
64 // Waits for rendering to finish.
65 void Finish() override;
66
67 void SwapBuffers(CompositorFrameMetadata metadata) override; 64 void SwapBuffers(CompositorFrameMetadata metadata) override;
68 void SwapBuffersComplete() override; 65 void SwapBuffersComplete() override;
69 66
70 void DidReceiveTextureInUseResponses( 67 void DidReceiveTextureInUseResponses(
71 const gpu::TextureInUseResponses& responses) override; 68 const gpu::TextureInUseResponses& responses) override;
72 69
73 virtual bool IsContextLost(); 70 virtual bool IsContextLost();
74 71
75 protected: 72 protected:
76 GLRenderer(RendererClient* client, 73 GLRenderer(DirectRendererClient* client,
77 const RendererSettings* settings, 74 const RendererSettings* settings,
78 OutputSurface* output_surface, 75 OutputSurface* output_surface,
79 ResourceProvider* resource_provider, 76 ResourceProvider* resource_provider,
80 TextureMailboxDeleter* texture_mailbox_deleter, 77 TextureMailboxDeleter* texture_mailbox_deleter,
81 int highp_threshold_min); 78 int highp_threshold_min);
82 79
83 void DidChangeVisibility() override;
84
85 bool IsBackbufferDiscarded() const { return is_backbuffer_discarded_; }
86
87 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; } 80 const gfx::QuadF& SharedGeometryQuad() const { return shared_geometry_quad_; }
88 const StaticGeometryBinding* SharedGeometry() const { 81 const StaticGeometryBinding* SharedGeometry() const {
89 return shared_geometry_.get(); 82 return shared_geometry_.get();
90 } 83 }
91 84
92 void GetFramebufferPixelsAsync(const DrawingFrame* frame, 85 void GetFramebufferPixelsAsync(const DrawingFrame* frame,
93 const gfx::Rect& rect, 86 const gfx::Rect& rect,
94 std::unique_ptr<CopyOutputRequest> request); 87 std::unique_ptr<CopyOutputRequest> request);
95 void GetFramebufferTexture(unsigned texture_id, 88 void GetFramebufferTexture(unsigned texture_id,
96 const gfx::Rect& device_rect); 89 const gfx::Rect& device_rect);
(...skipping 153 matching lines...) Expand 10 before | Expand all | Expand 10 after
250 bool success)> 243 bool success)>
251 AsyncGetFramebufferPixelsCleanupCallback; 244 AsyncGetFramebufferPixelsCleanupCallback;
252 void FinishedReadback(unsigned source_buffer, 245 void FinishedReadback(unsigned source_buffer,
253 unsigned query, 246 unsigned query,
254 const gfx::Size& size); 247 const gfx::Size& size);
255 248
256 void ReinitializeGLState(); 249 void ReinitializeGLState();
257 void RestoreGLState(); 250 void RestoreGLState();
258 void RestoreFramebuffer(DrawingFrame* frame); 251 void RestoreFramebuffer(DrawingFrame* frame);
259 252
260 void DiscardBackbuffer() override;
261 void EnsureBackbuffer() override;
262 void EnforceMemoryPolicy();
263
264 void ScheduleCALayers(DrawingFrame* frame); 253 void ScheduleCALayers(DrawingFrame* frame);
265 void ScheduleOverlays(DrawingFrame* frame); 254 void ScheduleOverlays(DrawingFrame* frame);
266 255
267 // Copies the contents of the render pass to an overlay resource, returned in 256 // Copies the contents of the render pass to an overlay resource, returned in
268 // |resource|. The resource is allocated from |overlay_resource_pool_|. 257 // |resource|. The resource is allocated from |overlay_resource_pool_|.
269 void CopyRenderPassToOverlayResource(const RenderPassId& render_pass_id, 258 void CopyRenderPassToOverlayResource(const RenderPassId& render_pass_id,
270 Resource** resource); 259 Resource** resource);
271 260
272 using OverlayResourceLock = 261 using OverlayResourceLock =
273 std::unique_ptr<ResourceProvider::ScopedReadLockGL>; 262 std::unique_ptr<ResourceProvider::ScopedReadLockGL>;
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492 SolidColorProgram solid_color_program_; 481 SolidColorProgram solid_color_program_;
493 SolidColorProgramAA solid_color_program_aa_; 482 SolidColorProgramAA solid_color_program_aa_;
494 483
495 gpu::gles2::GLES2Interface* gl_; 484 gpu::gles2::GLES2Interface* gl_;
496 gpu::ContextSupport* context_support_; 485 gpu::ContextSupport* context_support_;
497 486
498 TextureMailboxDeleter* texture_mailbox_deleter_; 487 TextureMailboxDeleter* texture_mailbox_deleter_;
499 488
500 gfx::Rect swap_buffer_rect_; 489 gfx::Rect swap_buffer_rect_;
501 gfx::Rect scissor_rect_; 490 gfx::Rect scissor_rect_;
502 bool is_backbuffer_discarded_;
503 bool is_using_bind_uniform_; 491 bool is_using_bind_uniform_;
504 bool is_scissor_enabled_; 492 bool is_scissor_enabled_;
505 bool scissor_rect_needs_reset_; 493 bool scissor_rect_needs_reset_;
506 bool stencil_shadow_; 494 bool stencil_shadow_;
507 bool blend_shadow_; 495 bool blend_shadow_;
508 unsigned program_shadow_; 496 unsigned program_shadow_;
509 TexturedQuadDrawCache draw_cache_; 497 TexturedQuadDrawCache draw_cache_;
510 int highp_threshold_min_; 498 int highp_threshold_min_;
511 int highp_threshold_cache_; 499 int highp_threshold_cache_;
512 500
(...skipping 18 matching lines...) Expand all
531 // overlay resource. This means the GLRenderer needs its own ResourcePool. 519 // overlay resource. This means the GLRenderer needs its own ResourcePool.
532 std::unique_ptr<ResourcePool> overlay_resource_pool_; 520 std::unique_ptr<ResourcePool> overlay_resource_pool_;
533 521
534 BoundGeometry bound_geometry_; 522 BoundGeometry bound_geometry_;
535 DISALLOW_COPY_AND_ASSIGN(GLRenderer); 523 DISALLOW_COPY_AND_ASSIGN(GLRenderer);
536 }; 524 };
537 525
538 } // namespace cc 526 } // namespace cc
539 527
540 #endif // CC_OUTPUT_GL_RENDERER_H_ 528 #endif // CC_OUTPUT_GL_RENDERER_H_
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