| Index: device/geolocation/access_token_store.h
|
| diff --git a/device/geolocation/access_token_store.h b/device/geolocation/access_token_store.h
|
| deleted file mode 100644
|
| index e3938fd886fec5cd04508a3f178d5d48452b2ece..0000000000000000000000000000000000000000
|
| --- a/device/geolocation/access_token_store.h
|
| +++ /dev/null
|
| @@ -1,56 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// Defines the Geolocation access token store, and associated factory function.
|
| -// An access token store is responsible for providing the API to persist
|
| -// access tokens, one at a time, and to load them back on mass.
|
| -// The API is a little more complex than one might wish, due to the need for
|
| -// prefs access to happen asynchronously on the UI thread.
|
| -// This API is provided as abstract base classes to allow mocking and testing
|
| -// of clients, without dependency on browser process singleton objects etc.
|
| -
|
| -#ifndef DEVICE_GEOLOCATION_ACCESS_TOKEN_STORE_H_
|
| -#define DEVICE_GEOLOCATION_ACCESS_TOKEN_STORE_H_
|
| -
|
| -#include <map>
|
| -
|
| -#include "base/callback.h"
|
| -#include "base/memory/ref_counted.h"
|
| -#include "base/strings/string16.h"
|
| -#include "device/geolocation/geolocation_export.h"
|
| -#include "net/url_request/url_request_context_getter.h"
|
| -#include "url/gurl.h"
|
| -
|
| -class GURL;
|
| -
|
| -namespace device {
|
| -
|
| -// Provides storage for the access token used in the network request.
|
| -class AccessTokenStore : public base::RefCountedThreadSafe<AccessTokenStore> {
|
| - public:
|
| - // Map of server URLs to associated access token.
|
| - typedef std::map<GURL, base::string16> AccessTokenMap;
|
| - typedef base::Callback<
|
| - void(AccessTokenMap, const scoped_refptr<net::URLRequestContextGetter>&)>
|
| - LoadAccessTokensCallback;
|
| -
|
| - // |callback| will be invoked once per LoadAccessTokens call, after existing
|
| - // access tokens have been loaded from persistent store. As a convenience the
|
| - // URLRequestContextGetter is also supplied as an argument in |callback|, as
|
| - // in Chrome the call to obtain this must also be performed on the UI thread
|
| - // so it is efficient to piggyback it onto this request.
|
| - virtual void LoadAccessTokens(const LoadAccessTokensCallback& callback) = 0;
|
| -
|
| - virtual void SaveAccessToken(
|
| - const GURL& server_url, const base::string16& access_token) = 0;
|
| -
|
| - protected:
|
| - friend class base::RefCountedThreadSafe<AccessTokenStore>;
|
| - DEVICE_GEOLOCATION_EXPORT AccessTokenStore() {}
|
| - DEVICE_GEOLOCATION_EXPORT virtual ~AccessTokenStore() {}
|
| -};
|
| -
|
| -} // namespace device
|
| -
|
| -#endif // DEVICE_GEOLOCATION_ACCESS_TOKEN_STORE_H_
|
|
|