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Side by Side Diff: src/gpu/effects/GrDistanceFieldTextureEffect.h

Issue 219243012: Add LCD support for distance field text (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Rebase to master Created 6 years, 8 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrDistanceFieldTextureEffect_DEFINED 8 #ifndef GrDistanceFieldTextureEffect_DEFINED
9 #define GrDistanceFieldTextureEffect_DEFINED 9 #define GrDistanceFieldTextureEffect_DEFINED
10 10
11 #include "GrEffect.h" 11 #include "GrEffect.h"
12 #include "GrVertexEffect.h" 12 #include "GrVertexEffect.h"
13 13
14 class GrGLDistanceFieldTextureEffect; 14 class GrGLDistanceFieldTextureEffect;
15 class GrGLDistanceFieldLCDTextureEffect;
15 16
16 /** 17 /**
17 * The output color of this effect is a modulation of the input color and a samp le from a 18 * The output color of this effect is a modulation of the input color and a samp le from a
18 * distance field texture (using a smoothed step function near 0.5). 19 * distance field texture (using a smoothed step function near 0.5).
19 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input 20 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input
20 * coords are a custom attribute. 21 * coords are a custom attribute.
21 */ 22 */
22 class GrDistanceFieldTextureEffect : public GrVertexEffect { 23 class GrDistanceFieldTextureEffect : public GrVertexEffect {
23 public: 24 public:
24 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& para, bool uniformScale) { 25 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params, bo ol similarity) {
25 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, pa ra, uniformScale))); 26 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldTextureEffect, (tex, pa rams, similarity)));
26 return CreateEffectRef(effect); 27 return CreateEffectRef(effect);
27 } 28 }
28 29
29 virtual ~GrDistanceFieldTextureEffect() {} 30 virtual ~GrDistanceFieldTextureEffect() {}
30 31
31 static const char* Name() { return "DistanceFieldTexture"; } 32 static const char* Name() { return "DistanceFieldTexture"; }
32 33
33 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE; 34 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
34 bool isUniformScale() const { return fUniformScale; } 35 bool isSimilarity() const { return fIsSimilarity; }
35 36
36 typedef GrGLDistanceFieldTextureEffect GLEffect; 37 typedef GrGLDistanceFieldTextureEffect GLEffect;
37 38
38 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE; 39 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
39 40
40 private: 41 private:
41 GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& para ms, 42 GrDistanceFieldTextureEffect(GrTexture* texture, const GrTextureParams& para ms,
42 bool uniformScale); 43 bool uniformScale);
43 44
44 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE; 45 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
45 46
46 GrTextureAccess fTextureAccess; 47 GrTextureAccess fTextureAccess;
47 bool fUniformScale; 48 bool fIsSimilarity;
48 49
49 GR_DECLARE_EFFECT_TEST; 50 GR_DECLARE_EFFECT_TEST;
50 51
51 typedef GrVertexEffect INHERITED; 52 typedef GrVertexEffect INHERITED;
52 }; 53 };
53 54
55 /**
56 * The output color of this effect is a modulation of the input color and sample s from a
57 * distance field texture (using a smoothed step function near 0.5), adjusted fo r LCD displays.
58 * It allows explicit specification of the filtering and wrap modes (GrTexturePa rams). The input
59 * coords are a custom attribute.
60 */
61 class GrDistanceFieldLCDTextureEffect : public GrVertexEffect {
62 public:
63 static GrEffectRef* Create(GrTexture* tex, const GrTextureParams& params,
64 bool uniformScale, bool useBGR) {
65 AutoEffectUnref effect(SkNEW_ARGS(GrDistanceFieldLCDTextureEffect,
66 (tex, params, uniformScale, useBGR)));
67 return CreateEffectRef(effect);
68 }
69
70 virtual ~GrDistanceFieldLCDTextureEffect() {}
71
72 static const char* Name() { return "DistanceFieldLCDTexture"; }
73
74 virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags ) const SK_OVERRIDE;
75 bool isUniformScale() const { return fUniformScale; }
76 bool useBGR() const { return fUseBGR; }
77
78 typedef GrGLDistanceFieldLCDTextureEffect GLEffect;
79
80 virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
81
82 private:
83 GrDistanceFieldLCDTextureEffect(GrTexture* texture, const GrTextureParams& p arams,
84 bool uniformScale, bool useBGR);
85
86 virtual bool onIsEqual(const GrEffect& other) const SK_OVERRIDE;
87
88 GrTextureAccess fTextureAccess;
89 bool fUniformScale;
90 bool fUseBGR;
91
92 GR_DECLARE_EFFECT_TEST;
93
94 typedef GrVertexEffect INHERITED;
95 };
96
97
54 #endif 98 #endif
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