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| 1 /* | 1 /* |
| 2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 91 // This will catch users of ImageQualityController that forget to call clean
Up. | 91 // This will catch users of ImageQualityController that forget to call clean
Up. |
| 92 ASSERT(!gImageQualityController || gImageQualityController->isEmpty()); | 92 ASSERT(!gImageQualityController || gImageQualityController->isEmpty()); |
| 93 } | 93 } |
| 94 | 94 |
| 95 ImageQualityController::ImageQualityController() | 95 ImageQualityController::ImageQualityController() |
| 96 : m_timer(wrapUnique(new Timer<ImageQualityController>(this, &ImageQualityCo
ntroller::highQualityRepaintTimerFired))) | 96 : m_timer(wrapUnique(new Timer<ImageQualityController>(this, &ImageQualityCo
ntroller::highQualityRepaintTimerFired))) |
| 97 , m_frameTimeWhenTimerStarted(0.0) | 97 , m_frameTimeWhenTimerStarted(0.0) |
| 98 { | 98 { |
| 99 } | 99 } |
| 100 | 100 |
| 101 void ImageQualityController::setTimer(Timer<ImageQualityController>* newTimer) | 101 void ImageQualityController::setTimer(TaskRunnerTimer<ImageQualityController>* n
ewTimer) |
| 102 { | 102 { |
| 103 m_timer = wrapUnique(newTimer); | 103 m_timer = wrapUnique(newTimer); |
| 104 } | 104 } |
| 105 | 105 |
| 106 void ImageQualityController::removeLayer(const LayoutObject& object, LayerSizeMa
p* innerMap, const void* layer) | 106 void ImageQualityController::removeLayer(const LayoutObject& object, LayerSizeMa
p* innerMap, const void* layer) |
| 107 { | 107 { |
| 108 if (innerMap) { | 108 if (innerMap) { |
| 109 innerMap->remove(layer); | 109 innerMap->remove(layer); |
| 110 if (innerMap->isEmpty()) | 110 if (innerMap->isEmpty()) |
| 111 objectDestroyed(object); | 111 objectDestroyed(object); |
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| 126 } | 126 } |
| 127 | 127 |
| 128 void ImageQualityController::objectDestroyed(const LayoutObject& object) | 128 void ImageQualityController::objectDestroyed(const LayoutObject& object) |
| 129 { | 129 { |
| 130 m_objectLayerSizeMap.remove(&object); | 130 m_objectLayerSizeMap.remove(&object); |
| 131 if (m_objectLayerSizeMap.isEmpty()) { | 131 if (m_objectLayerSizeMap.isEmpty()) { |
| 132 m_timer->stop(); | 132 m_timer->stop(); |
| 133 } | 133 } |
| 134 } | 134 } |
| 135 | 135 |
| 136 void ImageQualityController::highQualityRepaintTimerFired(Timer<ImageQualityCont
roller>*) | 136 void ImageQualityController::highQualityRepaintTimerFired(TimerBase*) |
| 137 { | 137 { |
| 138 for (auto& i : m_objectLayerSizeMap) { | 138 for (auto& i : m_objectLayerSizeMap) { |
| 139 // Only invalidate the object if it is animating. | 139 // Only invalidate the object if it is animating. |
| 140 if (!i.value.isResizing) | 140 if (!i.value.isResizing) |
| 141 continue; | 141 continue; |
| 142 | 142 |
| 143 // TODO(wangxianzhu): Use LayoutObject::getMutableForPainting(). | 143 // TODO(wangxianzhu): Use LayoutObject::getMutableForPainting(). |
| 144 const_cast<LayoutObject*>(i.key)->setShouldDoFullPaintInvalidation(); | 144 const_cast<LayoutObject*>(i.key)->setShouldDoFullPaintInvalidation(); |
| 145 i.value.isResizing = false; | 145 i.value.isResizing = false; |
| 146 } | 146 } |
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| 221 } | 221 } |
| 222 // This object has been resized to two different sizes while the timer | 222 // This object has been resized to two different sizes while the timer |
| 223 // is active, so draw at low quality, set the flag for animated resizes and | 223 // is active, so draw at low quality, set the flag for animated resizes and |
| 224 // the object to the list for high quality redraw. | 224 // the object to the list for high quality redraw. |
| 225 set(object, innerMap, layer, layoutSize, true); | 225 set(object, innerMap, layer, layoutSize, true); |
| 226 restartTimer(lastFrameTimeMonotonic); | 226 restartTimer(lastFrameTimeMonotonic); |
| 227 return true; | 227 return true; |
| 228 } | 228 } |
| 229 | 229 |
| 230 } // namespace blink | 230 } // namespace blink |
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