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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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| 6108 | 6108 |
| 6109 const char* reason = "framebuffer incomplete"; | 6109 const char* reason = "framebuffer incomplete"; |
| 6110 if (m_framebufferBinding && m_framebufferBinding->checkDepthStencilStatus(&r
eason) != GL_FRAMEBUFFER_COMPLETE) { | 6110 if (m_framebufferBinding && m_framebufferBinding->checkDepthStencilStatus(&r
eason) != GL_FRAMEBUFFER_COMPLETE) { |
| 6111 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason
); | 6111 synthesizeGLError(GL_INVALID_FRAMEBUFFER_OPERATION, functionName, reason
); |
| 6112 return false; | 6112 return false; |
| 6113 } | 6113 } |
| 6114 | 6114 |
| 6115 return true; | 6115 return true; |
| 6116 } | 6116 } |
| 6117 | 6117 |
| 6118 void WebGLRenderingContextBase::dispatchContextLostEvent(Timer<WebGLRenderingCon
textBase>*) | 6118 void WebGLRenderingContextBase::dispatchContextLostEvent(TimerBase*) |
| 6119 { | 6119 { |
| 6120 WebGLContextEvent* event = WebGLContextEvent::create(EventTypeNames::webglco
ntextlost, false, true, ""); | 6120 WebGLContextEvent* event = WebGLContextEvent::create(EventTypeNames::webglco
ntextlost, false, true, ""); |
| 6121 canvas()->dispatchEvent(event); | 6121 canvas()->dispatchEvent(event); |
| 6122 m_restoreAllowed = event->defaultPrevented(); | 6122 m_restoreAllowed = event->defaultPrevented(); |
| 6123 if (m_restoreAllowed && !m_isHidden) { | 6123 if (m_restoreAllowed && !m_isHidden) { |
| 6124 if (m_autoRecoveryMethod == Auto) | 6124 if (m_autoRecoveryMethod == Auto) |
| 6125 m_restoreTimer.startOneShot(0, BLINK_FROM_HERE); | 6125 m_restoreTimer.startOneShot(0, BLINK_FROM_HERE); |
| 6126 } | 6126 } |
| 6127 } | 6127 } |
| 6128 | 6128 |
| 6129 void WebGLRenderingContextBase::maybeRestoreContext(Timer<WebGLRenderingContextB
ase>*) | 6129 void WebGLRenderingContextBase::maybeRestoreContext(TimerBase*) |
| 6130 { | 6130 { |
| 6131 ASSERT(isContextLost()); | 6131 ASSERT(isContextLost()); |
| 6132 | 6132 |
| 6133 // The rendering context is not restored unless the default behavior of the | 6133 // The rendering context is not restored unless the default behavior of the |
| 6134 // webglcontextlost event was prevented earlier. | 6134 // webglcontextlost event was prevented earlier. |
| 6135 // | 6135 // |
| 6136 // Because of the way m_restoreTimer is set up for real vs. synthetic lost | 6136 // Because of the way m_restoreTimer is set up for real vs. synthetic lost |
| 6137 // context events, we don't have to worry about this test short-circuiting | 6137 // context events, we don't have to worry about this test short-circuiting |
| 6138 // the retry loop for real context lost events. | 6138 // the retry loop for real context lost events. |
| 6139 if (!m_restoreAllowed) | 6139 if (!m_restoreAllowed) |
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| 6490 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, 1); | 6490 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, 1); |
| 6491 } | 6491 } |
| 6492 | 6492 |
| 6493 void WebGLRenderingContextBase::restoreUnpackParameters() | 6493 void WebGLRenderingContextBase::restoreUnpackParameters() |
| 6494 { | 6494 { |
| 6495 if (m_unpackAlignment != 1) | 6495 if (m_unpackAlignment != 1) |
| 6496 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); | 6496 contextGL()->PixelStorei(GL_UNPACK_ALIGNMENT, m_unpackAlignment); |
| 6497 } | 6497 } |
| 6498 | 6498 |
| 6499 } // namespace blink | 6499 } // namespace blink |
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