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Side by Side Diff: third_party/WebKit/Source/core/layout/LayoutProgress.h

Issue 2191533003: Refactor Timer classes in preparation for landing FrameTimers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). 2 * Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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45 45
46 protected: 46 protected:
47 void willBeDestroyed() override; 47 void willBeDestroyed() override;
48 48
49 bool isAnimating() const; 49 bool isAnimating() const;
50 bool isAnimationTimerActive() const; 50 bool isAnimationTimerActive() const;
51 51
52 private: 52 private:
53 bool isOfType(LayoutObjectType type) const override { return type == LayoutO bjectProgress || LayoutBlockFlow::isOfType(type); } 53 bool isOfType(LayoutObjectType type) const override { return type == LayoutO bjectProgress || LayoutBlockFlow::isOfType(type); }
54 54
55 void animationTimerFired(Timer<LayoutProgress>*); 55 void animationTimerFired(TimerBase*);
56 void updateAnimationState(); 56 void updateAnimationState();
57 57
58 double m_position; 58 double m_position;
59 double m_animationStartTime; 59 double m_animationStartTime;
60 double m_animationRepeatInterval; 60 double m_animationRepeatInterval;
61 double m_animationDuration; 61 double m_animationDuration;
62 bool m_animating; 62 bool m_animating;
63 Timer<LayoutProgress> m_animationTimer; 63 Timer<LayoutProgress> m_animationTimer;
64 64
65 friend class LayoutProgressTest; 65 friend class LayoutProgressTest;
66 }; 66 };
67 67
68 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutProgress, isProgress()); 68 DEFINE_LAYOUT_OBJECT_TYPE_CASTS(LayoutProgress, isProgress());
69 69
70 } // namespace blink 70 } // namespace blink
71 71
72 #endif // LayoutProgress_h 72 #endif // LayoutProgress_h
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