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1 /* | 1 /* |
2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> | 2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> |
3 2004, 2005 Rob Buis <buis@kde.org> | 3 2004, 2005 Rob Buis <buis@kde.org> |
4 2005 Eric Seidel <eric@webkit.org> | 4 2005 Eric Seidel <eric@webkit.org> |
5 2010 Zoltan Herczeg <zherczeg@webkit.org> | 5 2010 Zoltan Herczeg <zherczeg@webkit.org> |
6 | 6 |
7 This library is free software; you can redistribute it and/or | 7 This library is free software; you can redistribute it and/or |
8 modify it under the terms of the GNU Library General Public | 8 modify it under the terms of the GNU Library General Public |
9 License as published by the Free Software Foundation; either | 9 License as published by the Free Software Foundation; either |
10 version 2 of the License, or (at your option) any later version. | 10 version 2 of the License, or (at your option) any later version. |
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125 return result; | 125 return result; |
126 } | 126 } |
127 | 127 |
128 float lengthSquared() const { return this->dot(*this); } | 128 float lengthSquared() const { return this->dot(*this); } |
129 float length() const { return sqrtf(lengthSquared()); } | 129 float length() const { return sqrtf(lengthSquared()); } |
130 | 130 |
131 float distanceTo(const FloatPoint3D& a) const; | 131 float distanceTo(const FloatPoint3D& a) const; |
132 | 132 |
133 operator SkPoint3() const { return SkPoint3::Make(m_x, m_y, m_z); } | 133 operator SkPoint3() const { return SkPoint3::Make(m_x, m_y, m_z); } |
134 | 134 |
| 135 String toString() const; |
| 136 |
135 private: | 137 private: |
136 float m_x; | 138 float m_x; |
137 float m_y; | 139 float m_y; |
138 float m_z; | 140 float m_z; |
139 }; | 141 }; |
140 | 142 |
141 inline FloatPoint3D& operator +=(FloatPoint3D& a, const FloatPoint3D& b) | 143 inline FloatPoint3D& operator +=(FloatPoint3D& a, const FloatPoint3D& b) |
142 { | 144 { |
143 a.move(b.x(), b.y(), b.z()); | 145 a.move(b.x(), b.y(), b.z()); |
144 return a; | 146 return a; |
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191 return (*this - a).length(); | 193 return (*this - a).length(); |
192 } | 194 } |
193 | 195 |
194 // Redeclared here to avoid ODR issues. | 196 // Redeclared here to avoid ODR issues. |
195 // See platform/testing/GeometryPrinters.h. | 197 // See platform/testing/GeometryPrinters.h. |
196 void PrintTo(const FloatPoint3D&, std::ostream*); | 198 void PrintTo(const FloatPoint3D&, std::ostream*); |
197 | 199 |
198 } // namespace blink | 200 } // namespace blink |
199 | 201 |
200 #endif // FloatPoint3D_h | 202 #endif // FloatPoint3D_h |
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