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| 1 /* | 1 /* |
| 2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> | 2 Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> |
| 3 2004, 2005 Rob Buis <buis@kde.org> | 3 2004, 2005 Rob Buis <buis@kde.org> |
| 4 2005 Eric Seidel <eric@webkit.org> | 4 2005 Eric Seidel <eric@webkit.org> |
| 5 2010 Zoltan Herczeg <zherczeg@webkit.org> | 5 2010 Zoltan Herczeg <zherczeg@webkit.org> |
| 6 | 6 |
| 7 This library is free software; you can redistribute it and/or | 7 This library is free software; you can redistribute it and/or |
| 8 modify it under the terms of the GNU Library General Public | 8 modify it under the terms of the GNU Library General Public |
| 9 License as published by the Free Software Foundation; either | 9 License as published by the Free Software Foundation; either |
| 10 version 2 of the License, or (at your option) any later version. | 10 version 2 of the License, or (at your option) any later version. |
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| 125 return result; | 125 return result; |
| 126 } | 126 } |
| 127 | 127 |
| 128 float lengthSquared() const { return this->dot(*this); } | 128 float lengthSquared() const { return this->dot(*this); } |
| 129 float length() const { return sqrtf(lengthSquared()); } | 129 float length() const { return sqrtf(lengthSquared()); } |
| 130 | 130 |
| 131 float distanceTo(const FloatPoint3D& a) const; | 131 float distanceTo(const FloatPoint3D& a) const; |
| 132 | 132 |
| 133 operator SkPoint3() const { return SkPoint3::Make(m_x, m_y, m_z); } | 133 operator SkPoint3() const { return SkPoint3::Make(m_x, m_y, m_z); } |
| 134 | 134 |
| 135 String toString() const; |
| 136 |
| 135 private: | 137 private: |
| 136 float m_x; | 138 float m_x; |
| 137 float m_y; | 139 float m_y; |
| 138 float m_z; | 140 float m_z; |
| 139 }; | 141 }; |
| 140 | 142 |
| 141 inline FloatPoint3D& operator +=(FloatPoint3D& a, const FloatPoint3D& b) | 143 inline FloatPoint3D& operator +=(FloatPoint3D& a, const FloatPoint3D& b) |
| 142 { | 144 { |
| 143 a.move(b.x(), b.y(), b.z()); | 145 a.move(b.x(), b.y(), b.z()); |
| 144 return a; | 146 return a; |
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| 191 return (*this - a).length(); | 193 return (*this - a).length(); |
| 192 } | 194 } |
| 193 | 195 |
| 194 // Redeclared here to avoid ODR issues. | 196 // Redeclared here to avoid ODR issues. |
| 195 // See platform/testing/GeometryPrinters.h. | 197 // See platform/testing/GeometryPrinters.h. |
| 196 void PrintTo(const FloatPoint3D&, std::ostream*); | 198 void PrintTo(const FloatPoint3D&, std::ostream*); |
| 197 | 199 |
| 198 } // namespace blink | 200 } // namespace blink |
| 199 | 201 |
| 200 #endif // FloatPoint3D_h | 202 #endif // FloatPoint3D_h |
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