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Side by Side Diff: Source/core/frame/Settings.in

Issue 219123002: Read the default min-width value from the UA style sheets (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 8 months ago
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1 # Defines properties which are available on the Settings object. 1 # Defines properties which are available on the Settings object.
2 # 2 #
3 # Please think carefully before adding a new Setting. Some questions to 3 # Please think carefully before adding a new Setting. Some questions to
4 # consider are: 4 # consider are:
5 # - Should this be a RuntimeEnabledFeature instead? Settings are for things 5 # - Should this be a RuntimeEnabledFeature instead? Settings are for things
6 # which we support either values of at runtime. Features are set at renderer 6 # which we support either values of at runtime. Features are set at renderer
7 # process startup and are never changed. Features also tend to be set to a 7 # process startup and are never changed. Features also tend to be set to a
8 # value based on the platform or the stability of the code in question, where 8 # value based on the platform or the stability of the code in question, where
9 # as settings both codepaths need to be stable. 9 # as settings both codepaths need to be stable.
10 # - How will you ensure test coverage of all relevant values of your setting? 10 # - How will you ensure test coverage of all relevant values of your setting?
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44 # Number of pixels below which 2D canvas is rendered in software 44 # Number of pixels below which 2D canvas is rendered in software
45 # even if hardware acceleration is enabled. 45 # even if hardware acceleration is enabled.
46 # Hardware acceleration is useful for large canvases where it can avoid the 46 # Hardware acceleration is useful for large canvases where it can avoid the
47 # pixel bandwidth between the CPU and GPU. But GPU acceleration comes at 47 # pixel bandwidth between the CPU and GPU. But GPU acceleration comes at
48 # a price - extra back-buffer and texture copy. Small canvases are also 48 # a price - extra back-buffer and texture copy. Small canvases are also
49 # widely used for stylized fonts. Anti-aliasing text in hardware at that 49 # widely used for stylized fonts. Anti-aliasing text in hardware at that
50 # scale is generally slower. So below a certain size it is better to 50 # scale is generally slower. So below a certain size it is better to
51 # draw canvas in software. 51 # draw canvas in software.
52 minimumAccelerated2dCanvasSize type=int, initial=257*256 52 minimumAccelerated2dCanvasSize type=int, initial=257*256
53 53
54 # The layout width used with --enable-viewport when no viewport meta tag was def ined.
55 # FIXME: This should get the value from the @viewport UA sheet instead.
56 layoutFallbackWidth type=int, initial=980
57
58 minimumFontSize type=int, initial=0, invalidate=Style 54 minimumFontSize type=int, initial=0, invalidate=Style
59 minimumLogicalFontSize type=int, initial=0, invalidate=Style 55 minimumLogicalFontSize type=int, initial=0, invalidate=Style
60 defaultFontSize type=int, initial=0, invalidate=Style 56 defaultFontSize type=int, initial=0, invalidate=Style
61 defaultFixedFontSize type=int, initial=0, invalidate=Style 57 defaultFixedFontSize type=int, initial=0, invalidate=Style
62 58
63 editingBehaviorType type=EditingBehaviorType, initial=editingBehaviorTypeForPlat form() 59 editingBehaviorType type=EditingBehaviorType, initial=editingBehaviorTypeForPlat form()
64 60
65 caretBrowsingEnabled initial=false 61 caretBrowsingEnabled initial=false
66 localStorageEnabled initial=false 62 localStorageEnabled initial=false
67 allowUniversalAccessFromFileURLs initial=true 63 allowUniversalAccessFromFileURLs initial=true
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290 286
291 # Clients that execute script should call ScriptController::canExecuteScripts() 287 # Clients that execute script should call ScriptController::canExecuteScripts()
292 # instead of this function. ScriptController::canExecuteScripts() checks the 288 # instead of this function. ScriptController::canExecuteScripts() checks the
293 # HTML sandbox, plug-in sandboxing, and other important details. 289 # HTML sandbox, plug-in sandboxing, and other important details.
294 scriptEnabled initial=false, invalidate=ScriptEnable 290 scriptEnabled initial=false, invalidate=ScriptEnable
295 291
296 # Compensates for poor text legibility on mobile devices. This value is 292 # Compensates for poor text legibility on mobile devices. This value is
297 # multiplied by the font scale factor when performing text autosizing of 293 # multiplied by the font scale factor when performing text autosizing of
298 # websites that do not set an explicit viewport description. 294 # websites that do not set an explicit viewport description.
299 deviceScaleAdjustment type=double, initial=1.0, invalidate=TextAutosizing 295 deviceScaleAdjustment type=double, initial=1.0, invalidate=TextAutosizing
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