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Issue 219103002: Make sure when we shrink an object that we store a filler first into the free memory before updatin… (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 6 years, 8 months ago
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1 // Copyright 2012 the V8 project authors. All rights reserved. 1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1804 public: 1804 public:
1805 // [map]: Contains a map which contains the object's reflective 1805 // [map]: Contains a map which contains the object's reflective
1806 // information. 1806 // information.
1807 inline Map* map(); 1807 inline Map* map();
1808 inline void set_map(Map* value); 1808 inline void set_map(Map* value);
1809 // The no-write-barrier version. This is OK if the object is white and in 1809 // The no-write-barrier version. This is OK if the object is white and in
1810 // new space, or if the value is an immortal immutable object, like the maps 1810 // new space, or if the value is an immortal immutable object, like the maps
1811 // of primitive (non-JS) objects like strings, heap numbers etc. 1811 // of primitive (non-JS) objects like strings, heap numbers etc.
1812 inline void set_map_no_write_barrier(Map* value); 1812 inline void set_map_no_write_barrier(Map* value);
1813 1813
1814 // Get the map using acquire load.
Hannes Payer (out of office) 2014/03/31 09:42:27 We could templetize the getters and setters. I thi
1815 inline Map* synchronized_map();
1816 inline MapWord synchronized_map_word();
1817
1818 // Set the map using release store
1819 inline void synchronized_set_map(Map* value);
1820 inline void synchronized_set_map_word(MapWord map_word);
1821
1822 // Get the map using no barrier load.
1823 inline Map* no_barrier_map();
1824 inline MapWord no_barrier_map_word();
1825
1826 // Set the map using no barrier store store
1827 inline void no_barrier_set_map(Map* value);
1828 inline void no_barrier_set_map_word(MapWord map_word);
1829
1814 // During garbage collection, the map word of a heap object does not 1830 // During garbage collection, the map word of a heap object does not
1815 // necessarily contain a map pointer. 1831 // necessarily contain a map pointer.
1816 inline MapWord map_word(); 1832 inline MapWord map_word();
1817 inline void set_map_word(MapWord map_word); 1833 inline void set_map_word(MapWord map_word);
1818 1834
1835
1819 // The Heap the object was allocated in. Used also to access Isolate. 1836 // The Heap the object was allocated in. Used also to access Isolate.
1820 inline Heap* GetHeap(); 1837 inline Heap* GetHeap();
1821 1838
1822 // Convenience method to get current isolate. 1839 // Convenience method to get current isolate.
1823 inline Isolate* GetIsolate(); 1840 inline Isolate* GetIsolate();
1824 1841
1825 // Converts an address to a HeapObject pointer. 1842 // Converts an address to a HeapObject pointer.
1826 static inline HeapObject* FromAddress(Address address); 1843 static inline HeapObject* FromAddress(Address address);
1827 1844
1828 // Returns the address of this HeapObject. 1845 // Returns the address of this HeapObject.
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2988 3005
2989 3006
2990 // Common superclass for FixedArrays that allow implementations to share 3007 // Common superclass for FixedArrays that allow implementations to share
2991 // common accessors and some code paths. 3008 // common accessors and some code paths.
2992 class FixedArrayBase: public HeapObject { 3009 class FixedArrayBase: public HeapObject {
2993 public: 3010 public:
2994 // [length]: length of the array. 3011 // [length]: length of the array.
2995 inline int length(); 3012 inline int length();
2996 inline void set_length(int value); 3013 inline void set_length(int value);
2997 3014
3015 // Get and set the length using acquire loads and release stores.
3016 inline int synchronized_length();
3017 inline void synchronized_set_length(int value);
3018
3019
2998 inline static FixedArrayBase* cast(Object* object); 3020 inline static FixedArrayBase* cast(Object* object);
2999 3021
3000 // Layout description. 3022 // Layout description.
3001 // Length is smi tagged when it is stored. 3023 // Length is smi tagged when it is stored.
3002 static const int kLengthOffset = HeapObject::kHeaderSize; 3024 static const int kLengthOffset = HeapObject::kHeaderSize;
3003 static const int kHeaderSize = kLengthOffset + kPointerSize; 3025 static const int kHeaderSize = kLengthOffset + kPointerSize;
3004 }; 3026 };
3005 3027
3006 3028
3007 class FixedDoubleArray; 3029 class FixedDoubleArray;
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8750 Vector<const uint8_t> buffer_; 8772 Vector<const uint8_t> buffer_;
8751 State state_; 8773 State state_;
8752 8774
8753 friend class String; 8775 friend class String;
8754 }; 8776 };
8755 8777
8756 // Get and set the length of the string. 8778 // Get and set the length of the string.
8757 inline int length(); 8779 inline int length();
8758 inline void set_length(int value); 8780 inline void set_length(int value);
8759 8781
8782 // Get and set the length of the string using acquire loads and release
8783 // stores.
8784 inline int synchronized_length();
8785 inline void synchronized_set_length(int value);
8786
8760 // Returns whether this string has only ASCII chars, i.e. all of them can 8787 // Returns whether this string has only ASCII chars, i.e. all of them can
8761 // be ASCII encoded. This might be the case even if the string is 8788 // be ASCII encoded. This might be the case even if the string is
8762 // two-byte. Such strings may appear when the embedder prefers 8789 // two-byte. Such strings may appear when the embedder prefers
8763 // two-byte external representations even for ASCII data. 8790 // two-byte external representations even for ASCII data.
8764 inline bool IsOneByteRepresentation(); 8791 inline bool IsOneByteRepresentation();
8765 inline bool IsTwoByteRepresentation(); 8792 inline bool IsTwoByteRepresentation();
8766 8793
8767 // Cons and slices have an encoding flag that may not represent the actual 8794 // Cons and slices have an encoding flag that may not represent the actual
8768 // encoding of the underlying string. This is taken into account here. 8795 // encoding of the underlying string. This is taken into account here.
8769 // Requires: this->IsFlat() 8796 // Requires: this->IsFlat()
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10786 } else { 10813 } else {
10787 value &= ~(1 << bit_position); 10814 value &= ~(1 << bit_position);
10788 } 10815 }
10789 return value; 10816 return value;
10790 } 10817 }
10791 }; 10818 };
10792 10819
10793 } } // namespace v8::internal 10820 } } // namespace v8::internal
10794 10821
10795 #endif // V8_OBJECTS_H_ 10822 #endif // V8_OBJECTS_H_
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