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Unified Diff: include/effects/SkGammaColorFilter.h

Issue 2190573002: Add SkGammaColorFilter (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: ?? Created 4 years, 5 months ago
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Index: include/effects/SkGammaColorFilter.h
diff --git a/include/effects/SkGammaColorFilter.h b/include/effects/SkGammaColorFilter.h
new file mode 100644
index 0000000000000000000000000000000000000000..308926a3ab49d028597913f61497978b5af9d799
--- /dev/null
+++ b/include/effects/SkGammaColorFilter.h
@@ -0,0 +1,48 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SkGammaColorFilter_DEFINED
+#define SkGammaColorFilter_DEFINED
+
+#include "SkColorFilter.h"
+#include "SkRefCnt.h"
+
+// This colorfilter can be used to perform pixel-by-pixel conversion between linear and
+// power-law color spaces. A gamma of 2.2 is interpreted to mean convert from sRGB to linear
+// while a gamma of 1/2.2 is interpreted to mean convert from linear to sRGB. Any other
+// values are just directly applied (i.e., out = in^gamma)
+//
+// More complicated color space mapping (i.e., ICC profiles) should be handled via the
+// SkColorSpace object.
+class SK_API SkGammaColorFilter : public SkColorFilter {
+public:
+ static sk_sp<SkColorFilter> Make(SkScalar gamma);
+
+#ifdef SK_SUPPORT_LEGACY_COLORFILTER_PTR
+ static SkColorFilter* Create(SkScalar gamma) { return Make(gamma).release(); }
+#endif
+
+ void filterSpan(const SkPMColor src[], int count, SkPMColor[]) const override;
+
+#if SK_SUPPORT_GPU
+ sk_sp<GrFragmentProcessor> asFragmentProcessor(GrContext*) const override;
+#endif
+
+ SK_TO_STRING_OVERRIDE()
+ SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkLumaColorFilter)
+
+protected:
+ void flatten(SkWriteBuffer&) const override;
+
+private:
+ SkGammaColorFilter(SkScalar gamma);
+
+ SkScalar fGamma;
+ typedef SkColorFilter INHERITED;
+};
+
+#endif
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