| Index: ui/ozone/public/surface_ozone_egl.h
|
| diff --git a/ui/ozone/public/surface_ozone_egl.h b/ui/ozone/public/surface_ozone_egl.h
|
| deleted file mode 100644
|
| index a8a6553ab0bcaa981f044ab08bf14a815f71c9b9..0000000000000000000000000000000000000000
|
| --- a/ui/ozone/public/surface_ozone_egl.h
|
| +++ /dev/null
|
| @@ -1,85 +0,0 @@
|
| -// Copyright 2014 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
|
| -#define UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
|
| -
|
| -#include <memory>
|
| -
|
| -#include "base/callback.h"
|
| -#include "ui/gfx/overlay_transform.h"
|
| -#include "ui/gfx/swap_result.h"
|
| -#include "ui/ozone/ozone_base_export.h"
|
| -
|
| -namespace gfx {
|
| -class Size;
|
| -class VSyncProvider;
|
| -}
|
| -
|
| -namespace ui {
|
| -class NativePixmap;
|
| -
|
| -typedef base::Callback<void(gfx::SwapResult)> SwapCompletionCallback;
|
| -
|
| -// Holds callbacks to functions for configuring EGL on platform.
|
| -struct OZONE_BASE_EXPORT EglConfigCallbacks {
|
| - EglConfigCallbacks();
|
| - EglConfigCallbacks(const EglConfigCallbacks& other);
|
| - ~EglConfigCallbacks();
|
| - base::Callback<bool(const int32_t* attribs,
|
| - void** /* EGLConfig* */ configs,
|
| - int32_t config_size,
|
| - int32_t* num_configs)>
|
| - choose_config;
|
| - base::Callback<
|
| - bool(void* /* EGLConfig */ config, int32_t attribute, int32_t* value)>
|
| - get_config_attribute;
|
| - base::Callback<const char*()> get_last_error_string;
|
| -};
|
| -
|
| -// The platform-specific part of an EGL surface.
|
| -//
|
| -// This class owns any bits that the ozone implementation needs freed when
|
| -// the EGL surface is destroyed.
|
| -class OZONE_BASE_EXPORT SurfaceOzoneEGL {
|
| - public:
|
| - virtual ~SurfaceOzoneEGL() {}
|
| -
|
| - // Returns the EGL native window for rendering onto this surface.
|
| - // This can be used to to create a GLSurface.
|
| - virtual intptr_t /* EGLNativeWindowType */ GetNativeWindow() = 0;
|
| -
|
| - // Attempts to resize the EGL native window to match the viewport
|
| - // size.
|
| - virtual bool ResizeNativeWindow(const gfx::Size& viewport_size) = 0;
|
| -
|
| - // Called after we swap buffers. This is usually a no-op but can
|
| - // be used to present the new front buffer if the platform requires this.
|
| - virtual bool OnSwapBuffers() = 0;
|
| -
|
| - // Called after we swap buffers. This is usually a no-op but can
|
| - // be used to present the new front buffer if the platform requires this.
|
| - // The callback should be run on the calling thread
|
| - // (i.e. same thread SwapBuffersAsync is called).
|
| - virtual void OnSwapBuffersAsync(const SwapCompletionCallback& callback) = 0;
|
| -
|
| - // Returns a gfx::VsyncProvider for this surface. Note that this may be
|
| - // called after we have entered the sandbox so if there are operations (e.g.
|
| - // opening a file descriptor providing vsync events) that must be done
|
| - // outside of the sandbox, they must have been completed in
|
| - // InitializeHardware. Returns an empty scoped_ptr on error.
|
| - virtual std::unique_ptr<gfx::VSyncProvider> CreateVSyncProvider() = 0;
|
| -
|
| - // Returns true if the surface is created on a UDL device.
|
| - virtual bool IsUniversalDisplayLinkDevice();
|
| -
|
| - // Returns the EGL configuration to use for this surface. The default EGL
|
| - // configuration will be used if this returns nullptr.
|
| - virtual void* /* EGLConfig */ GetEGLSurfaceConfig(
|
| - const EglConfigCallbacks& egl) = 0;
|
| -};
|
| -
|
| -} // namespace ui
|
| -
|
| -#endif // UI_OZONE_PUBLIC_SURFACE_OZONE_EGL_H_
|
|
|