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1 # Copyright 2016 The Chromium Authors. All rights reserved. | 1 # Copyright 2016 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 | 4 |
5 import("//build/config/ui.gni") | 5 import("//build/config/ui.gni") |
6 | 6 |
7 component("init") { | 7 component("init") { |
8 output_name = "gl_init" | 8 output_name = "gl_init" |
9 | 9 |
10 public = [ | 10 public = [ |
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53 sources += [ | 53 sources += [ |
54 "gl_factory_x11.cc", | 54 "gl_factory_x11.cc", |
55 "gl_initializer_x11.cc", | 55 "gl_initializer_x11.cc", |
56 ] | 56 ] |
57 | 57 |
58 deps += [ "//ui/gfx/x" ] | 58 deps += [ "//ui/gfx/x" ] |
59 } else if (use_ozone) { | 59 } else if (use_ozone) { |
60 sources += [ | 60 sources += [ |
61 "gl_factory_ozone.cc", | 61 "gl_factory_ozone.cc", |
62 "gl_initializer_ozone.cc", | 62 "gl_initializer_ozone.cc", |
63 "gl_surface_ozone.cc", | |
64 "gl_surface_ozone.h", | |
65 ] | 63 ] |
66 | 64 |
67 deps += [ "//ui/ozone" ] | 65 deps += [ "//ui/ozone" ] |
68 } | 66 } |
69 } | 67 } |
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