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Unified Diff: src/gpu/GrOvalRenderer.cpp

Issue 2190023002: Added distance vector support for CircleGeometryProcessor (Closed) Base URL: https://skia.googlesource.com/skia@dvonbeck-bevel-impl-0
Patch Set: Addressed Patch 3 comments Created 4 years, 5 months ago
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Index: src/gpu/GrOvalRenderer.cpp
diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
index aec9b76ba85f986236a0382fcb451f84beb5e2c2..527b96e2c64a7f88e8637f8458e1311ef6c99ae9 100644
--- a/src/gpu/GrOvalRenderer.cpp
+++ b/src/gpu/GrOvalRenderer.cpp
@@ -83,10 +83,13 @@ public:
fStroke = stroke;
}
+ bool implementsDistanceVector() const override { return true; };
+
const Attribute* inPosition() const { return fInPosition; }
const Attribute* inColor() const { return fInColor; }
const Attribute* inCircleEdge() const { return fInCircleEdge; }
const SkMatrix& localMatrix() const { return fLocalMatrix; }
+
virtual ~CircleGeometryProcessor() {}
const char* name() const override { return "CircleEdge"; }
@@ -126,14 +129,24 @@ public:
args.fTransformsOut);
fragBuilder->codeAppendf("float d = length(%s.xy);", v.fsIn());
- fragBuilder->codeAppendf("float edgeAlpha = clamp(%s.z * (1.0 - d), 0.0, 1.0);",
- v.fsIn());
+ fragBuilder->codeAppendf("float distanceToEdge = %s.z * (1.0 - d);", v.fsIn());
+ fragBuilder->codeAppendf("float edgeAlpha = clamp(distanceToEdge, 0.0, 1.0);");
if (cgp.fStroke) {
fragBuilder->codeAppendf("float innerAlpha = clamp(%s.z * (d - %s.w), 0.0, 1.0);",
v.fsIn(), v.fsIn());
fragBuilder->codeAppend("edgeAlpha *= innerAlpha;");
}
+ if (args.fDistanceVectorName) {
+ fragBuilder->codeAppend ("if (d == 0.0) {"); // if on the center of the circle
+ fragBuilder->codeAppendf(" %s = vec2(distanceToEdge, 0.0);", // avoid normalizing
+ args.fDistanceVectorName);
+ fragBuilder->codeAppend ("} else {");
+ fragBuilder->codeAppendf(" %s = normalize(%s.xy) * distanceToEdge;",
+ args.fDistanceVectorName, v.fsIn());
+ fragBuilder->codeAppend ("}");
+ }
+
fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
}
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