Index: Source/core/rendering/compositing/RenderLayerCompositor.h |
diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.h b/Source/core/rendering/compositing/RenderLayerCompositor.h |
index 257f2ec8ecbc279d38120365b476e2e53629fbf3..cf0a6076b361d36a0b796f0d5a7e3e0febcb2228 100644 |
--- a/Source/core/rendering/compositing/RenderLayerCompositor.h |
+++ b/Source/core/rendering/compositing/RenderLayerCompositor.h |
@@ -112,9 +112,6 @@ public: |
// (At the moment, it also has some legacy compatibility hacks.) |
void updateLayerCompositingState(RenderLayer*, UpdateLayerCompositingStateOptions = Normal); |
- // Update the geometry for compositing children of compositingAncestor. |
- void updateCompositingDescendantGeometry(RenderLayerStackingNode* compositingAncestor, RenderLayer*); |
- |
// Whether layer's compositedLayerMapping needs a GraphicsLayer to do clipping by an ancestor (non-stacking-context parent with overflow). |
bool clippedByAncestor(const RenderLayer*) const; |
// Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-order children of the given RenderLayer. |