| Index: Source/core/rendering/compositing/RenderLayerCompositor.h
|
| diff --git a/Source/core/rendering/compositing/RenderLayerCompositor.h b/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| index 257f2ec8ecbc279d38120365b476e2e53629fbf3..cf0a6076b361d36a0b796f0d5a7e3e0febcb2228 100644
|
| --- a/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| +++ b/Source/core/rendering/compositing/RenderLayerCompositor.h
|
| @@ -112,9 +112,6 @@ public:
|
| // (At the moment, it also has some legacy compatibility hacks.)
|
| void updateLayerCompositingState(RenderLayer*, UpdateLayerCompositingStateOptions = Normal);
|
|
|
| - // Update the geometry for compositing children of compositingAncestor.
|
| - void updateCompositingDescendantGeometry(RenderLayerStackingNode* compositingAncestor, RenderLayer*);
|
| -
|
| // Whether layer's compositedLayerMapping needs a GraphicsLayer to do clipping by an ancestor (non-stacking-context parent with overflow).
|
| bool clippedByAncestor(const RenderLayer*) const;
|
| // Whether layer's compositedLayerMapping needs a GraphicsLayer to clip z-order children of the given RenderLayer.
|
|
|