Index: cc/animation/element_animations.h |
diff --git a/cc/animation/element_animations.h b/cc/animation/element_animations.h |
index a46560450b27038a547b6c5ded9651837769ef14..b5aa34ff9d2b16e59bda7bede656f8537ea4569a 100644 |
--- a/cc/animation/element_animations.h |
+++ b/cc/animation/element_animations.h |
@@ -12,6 +12,7 @@ |
#include "base/containers/linked_list.h" |
loyso (OOO)
2016/08/05 00:13:25
This is not needed anymore.
ymalik
2016/08/05 00:54:04
Done.
|
#include "base/macros.h" |
#include "base/memory/ref_counted.h" |
+#include "base/observer_list.h" |
#include "base/time/time.h" |
#include "cc/animation/animation.h" |
#include "cc/animation/animation_curve.h" |
@@ -62,9 +63,8 @@ class CC_EXPORT ElementAnimations : public base::RefCounted<ElementAnimations> { |
void RemovePlayer(AnimationPlayer* player); |
bool IsEmpty() const; |
- typedef base::LinkedList<AnimationPlayer> PlayersList; |
- typedef base::LinkNode<AnimationPlayer> PlayersListNode; |
- const PlayersList& players_list() const { return *players_list_.get(); } |
+ typedef base::ObserverList<AnimationPlayer> PlayersList; |
+ PlayersList& players_list() const { return *players_list_.get(); } |
// Ensures that the list of active animations on the main thread and the impl |
// thread are kept in sync. This function does not take ownership of the impl |