| Index: ui/gl/gl_implementation.h
|
| diff --git a/ui/gl/gl_implementation.h b/ui/gl/gl_implementation.h
|
| index cf03b6196e469aa211ec2e42f9dd6e299f9e5cae..6abd5da2dcab910250708c2c77eb6cabec73c2d4 100644
|
| --- a/ui/gl/gl_implementation.h
|
| +++ b/ui/gl/gl_implementation.h
|
| @@ -37,9 +37,6 @@ struct GL_EXPORT GLWindowSystemBindingInfo {
|
| bool direct_rendering;
|
| };
|
|
|
| -GL_EXPORT void GetAllowedGLImplementations(
|
| - std::vector<GLImplementation>* impls);
|
| -
|
| #if defined(OS_WIN)
|
| typedef void* (WINAPI *GLGetProcAddressProc)(const char* name);
|
| #else
|
| @@ -106,10 +103,6 @@ GL_EXPORT void SetGLGetProcAddressProc(GLGetProcAddressProc proc);
|
| // unsupported.
|
| GL_EXPORT void* GetGLProcAddress(const char* name);
|
|
|
| -// Return information about the GL window system binding implementation (e.g.,
|
| -// EGL, GLX, WGL). Returns true if the information was retrieved successfully.
|
| -GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info);
|
| -
|
| // Helper for fetching the OpenGL extensions from the current context.
|
| // This helper abstracts over differences between the desktop OpenGL
|
| // core profile, and OpenGL ES and the compatibility profile. It's
|
|
|