Index: ui/gl/gl_implementation.h |
diff --git a/ui/gl/gl_implementation.h b/ui/gl/gl_implementation.h |
index cf03b6196e469aa211ec2e42f9dd6e299f9e5cae..6abd5da2dcab910250708c2c77eb6cabec73c2d4 100644 |
--- a/ui/gl/gl_implementation.h |
+++ b/ui/gl/gl_implementation.h |
@@ -37,9 +37,6 @@ struct GL_EXPORT GLWindowSystemBindingInfo { |
bool direct_rendering; |
}; |
-GL_EXPORT void GetAllowedGLImplementations( |
- std::vector<GLImplementation>* impls); |
- |
#if defined(OS_WIN) |
typedef void* (WINAPI *GLGetProcAddressProc)(const char* name); |
#else |
@@ -106,10 +103,6 @@ GL_EXPORT void SetGLGetProcAddressProc(GLGetProcAddressProc proc); |
// unsupported. |
GL_EXPORT void* GetGLProcAddress(const char* name); |
-// Return information about the GL window system binding implementation (e.g., |
-// EGL, GLX, WGL). Returns true if the information was retrieved successfully. |
-GL_EXPORT bool GetGLWindowSystemBindingInfo(GLWindowSystemBindingInfo* info); |
- |
// Helper for fetching the OpenGL extensions from the current context. |
// This helper abstracts over differences between the desktop OpenGL |
// core profile, and OpenGL ES and the compatibility profile. It's |