| Index: device/geolocation/access_token_store.h
 | 
| diff --git a/device/geolocation/access_token_store.h b/device/geolocation/access_token_store.h
 | 
| deleted file mode 100644
 | 
| index e3938fd886fec5cd04508a3f178d5d48452b2ece..0000000000000000000000000000000000000000
 | 
| --- a/device/geolocation/access_token_store.h
 | 
| +++ /dev/null
 | 
| @@ -1,56 +0,0 @@
 | 
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
 | 
| -// Use of this source code is governed by a BSD-style license that can be
 | 
| -// found in the LICENSE file.
 | 
| -
 | 
| -// Defines the Geolocation access token store, and associated factory function.
 | 
| -// An access token store is responsible for providing the API to persist
 | 
| -// access tokens, one at a time, and to load them back on mass.
 | 
| -// The API is a little more complex than one might wish, due to the need for
 | 
| -// prefs access to happen asynchronously on the UI thread.
 | 
| -// This API is provided as abstract base classes to allow mocking and testing
 | 
| -// of clients, without dependency on browser process singleton objects etc.
 | 
| -
 | 
| -#ifndef DEVICE_GEOLOCATION_ACCESS_TOKEN_STORE_H_
 | 
| -#define DEVICE_GEOLOCATION_ACCESS_TOKEN_STORE_H_
 | 
| -
 | 
| -#include <map>
 | 
| -
 | 
| -#include "base/callback.h"
 | 
| -#include "base/memory/ref_counted.h"
 | 
| -#include "base/strings/string16.h"
 | 
| -#include "device/geolocation/geolocation_export.h"
 | 
| -#include "net/url_request/url_request_context_getter.h"
 | 
| -#include "url/gurl.h"
 | 
| -
 | 
| -class GURL;
 | 
| -
 | 
| -namespace device {
 | 
| -
 | 
| -// Provides storage for the access token used in the network request.
 | 
| -class AccessTokenStore : public base::RefCountedThreadSafe<AccessTokenStore> {
 | 
| - public:
 | 
| -  // Map of server URLs to associated access token.
 | 
| -  typedef std::map<GURL, base::string16> AccessTokenMap;
 | 
| -  typedef base::Callback<
 | 
| -      void(AccessTokenMap, const scoped_refptr<net::URLRequestContextGetter>&)>
 | 
| -      LoadAccessTokensCallback;
 | 
| -
 | 
| -  // |callback| will be invoked once per LoadAccessTokens call, after existing
 | 
| -  // access tokens have been loaded from persistent store. As a convenience the
 | 
| -  // URLRequestContextGetter is also supplied as an argument in |callback|, as
 | 
| -  // in Chrome the call to obtain this must also be performed on the UI thread
 | 
| -  // so it is efficient to piggyback it onto this request.
 | 
| -  virtual void LoadAccessTokens(const LoadAccessTokensCallback& callback) = 0;
 | 
| -
 | 
| -  virtual void SaveAccessToken(
 | 
| -      const GURL& server_url, const base::string16& access_token) = 0;
 | 
| -
 | 
| - protected:
 | 
| -  friend class base::RefCountedThreadSafe<AccessTokenStore>;
 | 
| -  DEVICE_GEOLOCATION_EXPORT AccessTokenStore() {}
 | 
| -  DEVICE_GEOLOCATION_EXPORT virtual ~AccessTokenStore() {}
 | 
| -};
 | 
| -
 | 
| -}  // namespace device
 | 
| -
 | 
| -#endif  // DEVICE_GEOLOCATION_ACCESS_TOKEN_STORE_H_
 | 
| 
 |