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Side by Side Diff: tools/viewer/sk_app/WindowContext.cpp

Issue 2188463002: Remove SkSurfaceProps gamma-correctness flag entirely. (Closed) Base URL: https://skia.googlesource.com/skia.git@remove-is-gamma-correct
Patch Set: Created 4 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2015 Google Inc. 3 * Copyright 2015 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "SkSurface.h" 10 #include "SkSurface.h"
(...skipping 13 matching lines...) Expand all
24 sk_sp<SkSurface> WindowContext::createOffscreenSurface(bool forceSRGB) { 24 sk_sp<SkSurface> WindowContext::createOffscreenSurface(bool forceSRGB) {
25 return createSurface(nullptr, 0, true, forceSRGB); 25 return createSurface(nullptr, 0, true, forceSRGB);
26 } 26 }
27 27
28 sk_sp<SkSurface> WindowContext::createRenderSurface(GrBackendRenderTargetDesc de sc, int colorBits) { 28 sk_sp<SkSurface> WindowContext::createRenderSurface(GrBackendRenderTargetDesc de sc, int colorBits) {
29 return createSurface(&desc, colorBits, false, false); 29 return createSurface(&desc, colorBits, false, false);
30 } 30 }
31 31
32 sk_sp<SkSurface> WindowContext::createSurface( 32 sk_sp<SkSurface> WindowContext::createSurface(
33 GrBackendRenderTargetDesc* rtDesc, int colorBits, bool offscreen, bool f orceSRGB) { 33 GrBackendRenderTargetDesc* rtDesc, int colorBits, bool offscreen, bool f orceSRGB) {
34 auto flags = (fSurfaceProps.flags() & ~SkSurfaceProps::kGammaCorrect_Flag) |
35 (GrPixelConfigIsSRGB(fPixelConfig) || forceSRGB ?
36 SkSurfaceProps::kGammaCorrect_Flag : 0);
37 SkSurfaceProps props(flags, fSurfaceProps.pixelGeometry());
38
39 if (!this->isGpuContext() || colorBits > 24 || offscreen || 34 if (!this->isGpuContext() || colorBits > 24 || offscreen ||
40 kRGBA_F16_SkColorType == fDisplayParams.fColorType) { 35 kRGBA_F16_SkColorType == fDisplayParams.fColorType) {
41 // If we're rendering to F16, we need an off-screen surface - the curren t render 36 // If we're rendering to F16, we need an off-screen surface - the curren t render
42 // target is most likely the wrong format. 37 // target is most likely the wrong format.
43 // 38 //
44 // If we're rendering raster data or using a deep (10-bit or higher) sur face, we probably 39 // If we're rendering raster data or using a deep (10-bit or higher) sur face, we probably
45 // need an off-screen surface. 10-bit, in particular, has strange gamma behavior. 40 // need an off-screen surface. 10-bit, in particular, has strange gamma behavior.
46 SkImageInfo info = SkImageInfo::Make( 41 SkImageInfo info = SkImageInfo::Make(
47 fWidth, fHeight, 42 fWidth, fHeight,
48 fDisplayParams.fColorType, 43 fDisplayParams.fColorType,
49 kPremul_SkAlphaType, 44 kPremul_SkAlphaType,
50 forceSRGB ? SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named) 45 forceSRGB ? SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named)
51 : fDisplayParams.fColorSpace 46 : fDisplayParams.fColorSpace
52 ); 47 );
53 if (this->isGpuContext()) { 48 if (this->isGpuContext()) {
54 return SkSurface::MakeRenderTarget(fContext, SkBudgeted::kNo, info, 49 return SkSurface::MakeRenderTarget(fContext, SkBudgeted::kNo, info,
55 fDisplayParams.fMSAASampleCount, &props); 50 fDisplayParams.fMSAASampleCount, &fSurfaceProps);
56 } else { 51 } else {
57 return SkSurface::MakeRaster(info, &props); 52 return SkSurface::MakeRaster(info, &fSurfaceProps);
58 } 53 }
59 } else { 54 } else {
60 return SkSurface::MakeFromBackendRenderTarget(fContext, *rtDesc, &props) ; 55 return SkSurface::MakeFromBackendRenderTarget(fContext, *rtDesc, &fSurfa ceProps);
61 } 56 }
62 } 57 }
63 58
64 void WindowContext::presentRenderSurface(sk_sp<SkSurface> renderSurface, sk_sp<G rRenderTarget> rt, 59 void WindowContext::presentRenderSurface(sk_sp<SkSurface> renderSurface, sk_sp<G rRenderTarget> rt,
65 int colorBits) { 60 int colorBits) {
66 if (!this->isGpuContext() || colorBits > 24 || 61 if (!this->isGpuContext() || colorBits > 24 ||
67 kRGBA_F16_SkColorType == fDisplayParams.fColorType) { 62 kRGBA_F16_SkColorType == fDisplayParams.fColorType) {
68 // We made/have an off-screen surface. Get the contents as an SkImage: 63 // We made/have an off-screen surface. Get the contents as an SkImage:
69 SkImageInfo info = SkImageInfo::Make(fWidth, fHeight, 64 SkImageInfo info = SkImageInfo::Make(fWidth, fHeight,
70 fDisplayParams.fColorType, 65 fDisplayParams.fColorType,
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82 77
83 // With ten-bit output, we need to manually apply the gamma of the outpu t device 78 // With ten-bit output, we need to manually apply the gamma of the outpu t device
84 // (unless we're in non-gamma correct mode, in which case our data is al ready 79 // (unless we're in non-gamma correct mode, in which case our data is al ready
85 // fake-sRGB, like we're expected to put in the 10-bit buffer): 80 // fake-sRGB, like we're expected to put in the 10-bit buffer):
86 bool doGamma = (colorBits == 30) && SkImageInfoIsGammaCorrect(info); 81 bool doGamma = (colorBits == 30) && SkImageInfoIsGammaCorrect(info);
87 fContext->applyGamma(rt.get(), texture, doGamma ? 1.0f / 2.2f : 1.0f); 82 fContext->applyGamma(rt.get(), texture, doGamma ? 1.0f / 2.2f : 1.0f);
88 } 83 }
89 } 84 }
90 85
91 } //namespace sk_app 86 } //namespace sk_app
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