| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 60 }; | 60 }; |
| 61 | 61 |
| 62 class V8PerContextData { | 62 class V8PerContextData { |
| 63 public: | 63 public: |
| 64 static PassOwnPtr<V8PerContextData> create(v8::Handle<v8::Context> context,
PassRefPtr<DOMWrapperWorld> world) | 64 static PassOwnPtr<V8PerContextData> create(v8::Handle<v8::Context> context,
PassRefPtr<DOMWrapperWorld> world) |
| 65 { | 65 { |
| 66 return adoptPtr(new V8PerContextData(context, world)); | 66 return adoptPtr(new V8PerContextData(context, world)); |
| 67 } | 67 } |
| 68 | 68 |
| 69 static V8PerContextData* from(v8::Handle<v8::Context>); | 69 static V8PerContextData* from(v8::Handle<v8::Context>); |
| 70 static DOMWrapperWorld* world(v8::Handle<v8::Context>); | 70 static DOMWrapperWorld& world(v8::Handle<v8::Context>); |
| 71 | 71 |
| 72 ~V8PerContextData(); | 72 ~V8PerContextData(); |
| 73 | 73 |
| 74 v8::Handle<v8::Context> context() { return m_context.newLocal(m_isolate); } | 74 v8::Handle<v8::Context> context() { return m_context.newLocal(m_isolate); } |
| 75 | 75 |
| 76 // To create JS Wrapper objects, we create a cache of a 'boiler plate' | 76 // To create JS Wrapper objects, we create a cache of a 'boiler plate' |
| 77 // object, and then simply Clone that object each time we need a new one. | 77 // object, and then simply Clone that object each time we need a new one. |
| 78 // This is faster than going through the full object creation process. | 78 // This is faster than going through the full object creation process. |
| 79 v8::Local<v8::Object> createWrapperFromCache(const WrapperTypeInfo* type) | 79 v8::Local<v8::Object> createWrapperFromCache(const WrapperTypeInfo* type) |
| 80 { | 80 { |
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| 132 | 132 |
| 133 class V8PerContextDebugData { | 133 class V8PerContextDebugData { |
| 134 public: | 134 public: |
| 135 static bool setContextDebugData(v8::Handle<v8::Context>, const char* worldNa
me, int debugId); | 135 static bool setContextDebugData(v8::Handle<v8::Context>, const char* worldNa
me, int debugId); |
| 136 static int contextDebugId(v8::Handle<v8::Context>); | 136 static int contextDebugId(v8::Handle<v8::Context>); |
| 137 }; | 137 }; |
| 138 | 138 |
| 139 } // namespace WebCore | 139 } // namespace WebCore |
| 140 | 140 |
| 141 #endif // V8PerContextData_h | 141 #endif // V8PerContextData_h |
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