OLD | NEW |
---|---|
(Empty) | |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef ASH_MUS_ACCELERATORS_ACCELERATOR_CONTROLLER_REGISTRAR_H_ | |
6 #define ASH_MUS_ACCELERATORS_ACCELERATOR_CONTROLLER_REGISTRAR_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include <map> | |
11 | |
12 #include "ash/mus/accelerators/accelerator_handler.h" | |
13 #include "base/macros.h" | |
14 #include "ui/base/accelerators/accelerator.h" | |
15 #include "ui/base/accelerators/accelerator_manager_delegate.h" | |
16 #include "ui/events/mojo/event_constants.mojom.h" | |
17 | |
18 namespace ash { | |
19 | |
20 class AcceleratorRouter; | |
21 | |
22 namespace mus { | |
23 | |
24 class WindowManager; | |
25 | |
26 // Responsible for registering accelerators created by AcceleratorController | |
27 // with the WindowManager, as well as routing handling of accelerators to | |
28 // the right place. | |
29 class AcceleratorControllerRegistrar : public AcceleratorHandler, | |
30 public ui::AcceleratorManagerDelegate { | |
31 public: | |
32 AcceleratorControllerRegistrar(WindowManager* window_manager, | |
33 uint16_t id_namespace); | |
34 ~AcceleratorControllerRegistrar() override; | |
35 | |
36 // AcceleratorHandler: | |
37 ui::mojom::EventResult OnAccelerator(uint32_t id, | |
38 const ui::Event& event) override; | |
39 | |
40 // ui::AcceleratorManagerDelegate: | |
41 void OnAcceleratorRegistered(const ui::Accelerator& accelerator) override; | |
42 void OnAcceleratorUnregistered(const ui::Accelerator& accelerator) override; | |
43 | |
44 private: | |
45 // The flow of accelerators in ash is: | |
46 // . wm::AcceleratorFilter() sees events first as it's a pre-target handler. | |
47 // . AcceleratorFilter forwards to its delegate, which indirectly is | |
48 // implemented by AcceleratorRouter. | |
49 // . AcceleratorRouter may early out, if not it calls through to | |
50 // AcceleratorController. This stop may stop propagation entirely. | |
51 // . If focus is on a Widget, then NativeWidgetAura gets the key event, calls | |
52 // to Widget::OnKeyEvent(), which calls to FocusManager::OnKeyEvent(), which | |
53 // calls to AshFocusManagerFactory::Delegate::ProcessAccelerator() finally | |
54 // ending up in AcceleratorController::Process(). | |
55 // . OTOH if focus is on a content, then | |
56 // RenderWidgetHostViewAura::OnKeyEvent() is called and may end up consuming | |
57 // the event. | |
58 // | |
59 // To get this behavior for mash we register accelerators for both pre and | |
60 // post. Pre gives the behavior of AcceleratorRouter and post that of | |
61 // AshFocusManagerFactory. | |
sadrul
2016/07/27 17:20:00
This seems a bit unfortunate :(
We may be able to
sky
2016/07/27 17:39:03
Once we make it so that all are registered in a si
| |
62 // | |
63 // These ids all use the namespace |id_namespace_|. | |
64 struct Ids { | |
65 uint16_t pre_id; | |
66 uint16_t post_id; | |
67 }; | |
68 | |
69 // Returns the next local id for an accelerator, or false if the max number of | |
70 // accelerators have been registered. | |
71 bool GenerateIds(Ids* ids); | |
72 | |
73 // Used internally by GenerateIds(). Returns the next local id (as well as | |
74 // updating |ids_|). This *must* be called from GenerateIds(). | |
75 uint16_t GetNextLocalAcceleratorId(); | |
76 | |
77 WindowManager* window_manager_; | |
78 | |
79 const uint16_t id_namespace_; | |
80 | |
81 // Id to use for the next accelerator. | |
82 uint16_t next_id_; | |
83 | |
84 std::unique_ptr<AcceleratorRouter> router_; | |
85 | |
86 // Set of registered local ids. | |
87 std::set<uint16_t> ids_; | |
88 | |
89 // Maps from accelerator to the two ids registered for it. | |
90 std::map<ui::Accelerator, Ids> accelerator_to_ids_; | |
91 | |
92 DISALLOW_COPY_AND_ASSIGN(AcceleratorControllerRegistrar); | |
93 }; | |
94 | |
95 } // namespace mus | |
96 } // namespace ash | |
97 | |
98 #endif // ASH_MUS_ACCELERATORS_ACCELERATOR_CONTROLLER_REGISTRAR_H_ | |
OLD | NEW |