Chromium Code Reviews| Index: src/core/SkBitmapProcShader.cpp |
| diff --git a/src/core/SkBitmapProcShader.cpp b/src/core/SkBitmapProcShader.cpp |
| index 006fedf626d64245e08a979afaa691b8a0b1e7ce..d59285074a49fc58a2e11fbfa0be961041c4151a 100644 |
| --- a/src/core/SkBitmapProcShader.cpp |
| +++ b/src/core/SkBitmapProcShader.cpp |
| @@ -284,14 +284,10 @@ bool SkBitmapProcShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode |
| sk_sp<SkFlattenable> SkBitmapProcShader::CreateProc(SkReadBuffer& buffer) { |
| SkMatrix lm; |
| buffer.readMatrix(&lm); |
| - SkBitmap bm; |
| - if (!buffer.readBitmap(&bm)) { |
| - return nullptr; |
| - } |
| - bm.setImmutable(); |
| + sk_sp<SkImage> image = buffer.readBitmapAsImage(); |
|
f(malita)
2016/07/26 21:29:43
Is nullptr an error condition, and if so should we
reed1
2016/07/29 13:12:04
Done.
|
| TileMode mx = (TileMode)buffer.readUInt(); |
| TileMode my = (TileMode)buffer.readUInt(); |
| - return SkShader::MakeBitmapShader(bm, mx, my, &lm); |
| + return image ? image->makeShader(mx, my, &lm) : nullptr; |
| } |
| void SkBitmapProcShader::flatten(SkWriteBuffer& buffer) const { |