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Unified Diff: src/sksl/SkSLMemoryLayout.h

Issue 2187433003: added support for push_constant layout (Closed) Base URL: https://skia.googlesource.com/skia@master
Patch Set: rebased Created 4 years, 1 month ago
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Index: src/sksl/SkSLMemoryLayout.h
diff --git a/src/sksl/SkSLMemoryLayout.h b/src/sksl/SkSLMemoryLayout.h
new file mode 100644
index 0000000000000000000000000000000000000000..95a292f9d9e1f1503979cacaeef1040f387beaee
--- /dev/null
+++ b/src/sksl/SkSLMemoryLayout.h
@@ -0,0 +1,128 @@
+/*
+ * Copyright 2016 Google Inc.
+ *
+ * Use of this source code is governed by a BSD-style license that can be
+ * found in the LICENSE file.
+ */
+
+#ifndef SKIASL_MEMORYLAYOUT
+#define SKIASL_MEMORYLAYOUT
+
+#include "ir/SkSLType.h"
+
+namespace SkSL {
+
+class MemoryLayout {
+public:
+ enum Standard {
+ k140_Standard,
+ k430_Standard
+ };
+
+ MemoryLayout(Standard std)
+ : fStd(std) {}
+
+ static size_t vector_alignment(size_t componentSize, int columns) {
+ return componentSize * (columns + columns % 2);
+ }
+
+ /**
+ * Rounds up to the nearest multiple of 16 if in std140, otherwise returns the parameter
+ * unchanged (std140 requires various things to be rounded up to the nearest multiple of 16,
+ * std430 does not).
+ */
+ size_t roundUpIfNeeded(size_t raw) const {
+ switch (fStd) {
+ case k140_Standard: return (raw + 15) & ~15;
+ case k430_Standard: return raw;
+ }
+ ABORT("unreachable");
+ }
+
+ /**
+ * Returns a type's required alignment when used as a standalone variable.
+ */
+ size_t alignment(const Type& type) const {
+ // See OpenGL Spec 7.6.2.2 Standard Uniform Block Layout
+ switch (type.kind()) {
+ case Type::kScalar_Kind:
+ return this->size(type);
+ case Type::kVector_Kind:
+ return vector_alignment(this->size(type.componentType()), type.columns());
+ case Type::kMatrix_Kind:
+ return this->roundUpIfNeeded(vector_alignment(this->size(type.componentType()),
+ type.rows()));
+ case Type::kArray_Kind:
+ return this->roundUpIfNeeded(this->alignment(type.componentType()));
+ case Type::kStruct_Kind: {
+ size_t result = 0;
+ for (const auto& f : type.fields()) {
+ size_t alignment = this->alignment(*f.fType);
+ if (alignment > result) {
+ result = alignment;
+ }
+ }
+ return this->roundUpIfNeeded(result);
+ }
+ default:
+ ABORT(("cannot determine size of type " + type.name()).c_str());
+ }
+ }
+
+ /**
+ * For matrices and arrays, returns the number of bytes from the start of one entry (row, in
+ * the case of matrices) to the start of the next.
+ */
+ size_t stride(const Type& type) const {
+ switch (type.kind()) {
+ case Type::kMatrix_Kind: // fall through
+ case Type::kArray_Kind:
+ return this->alignment(type);
+ default:
+ ABORT("type does not have a stride");
+ }
+ }
+
+ /**
+ * Returns the size of a type in bytes.
+ */
+ size_t size(const Type& type) const {
+ switch (type.kind()) {
+ case Type::kScalar_Kind:
+ if (type.name() == "bool") {
+ return 1;
+ }
+ // FIXME need to take precision into account, once we figure out how we want to
+ // handle it...
+ return 4;
+ case Type::kVector_Kind:
+ return type.columns() * this->size(type.componentType());
+ case Type::kMatrix_Kind: // fall through
+ case Type::kArray_Kind:
+ return type.columns() * this->stride(type);
+ case Type::kStruct_Kind: {
+ size_t total = 0;
+ for (const auto& f : type.fields()) {
+ size_t alignment = this->alignment(*f.fType);
+ if (total % alignment != 0) {
+ total += alignment - total % alignment;
+ }
+ ASSERT(total % alignment == 0);
+ total += this->size(*f.fType);
+ }
+ size_t alignment = this->alignment(type);
+ ASSERT(!type.fields().size() ||
+ (0 == alignment % this->alignment(*type.fields()[0].fType)));
+ return (total + alignment - 1) & ~(alignment - 1);
+ }
+ default:
+ ABORT(("cannot determine size of type " + type.name()).c_str());
+ }
+ }
+
+ const Standard fStd;
+};
+
+} // namespace
+
+#endif
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