Index: src/sksl/SkSLMemoryLayout.h |
diff --git a/src/sksl/SkSLMemoryLayout.h b/src/sksl/SkSLMemoryLayout.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..95a292f9d9e1f1503979cacaeef1040f387beaee |
--- /dev/null |
+++ b/src/sksl/SkSLMemoryLayout.h |
@@ -0,0 +1,128 @@ |
+/* |
+ * Copyright 2016 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#ifndef SKIASL_MEMORYLAYOUT |
+#define SKIASL_MEMORYLAYOUT |
+ |
+#include "ir/SkSLType.h" |
+ |
+namespace SkSL { |
+ |
+class MemoryLayout { |
+public: |
+ enum Standard { |
+ k140_Standard, |
+ k430_Standard |
+ }; |
+ |
+ MemoryLayout(Standard std) |
+ : fStd(std) {} |
+ |
+ static size_t vector_alignment(size_t componentSize, int columns) { |
+ return componentSize * (columns + columns % 2); |
+ } |
+ |
+ /** |
+ * Rounds up to the nearest multiple of 16 if in std140, otherwise returns the parameter |
+ * unchanged (std140 requires various things to be rounded up to the nearest multiple of 16, |
+ * std430 does not). |
+ */ |
+ size_t roundUpIfNeeded(size_t raw) const { |
+ switch (fStd) { |
+ case k140_Standard: return (raw + 15) & ~15; |
+ case k430_Standard: return raw; |
+ } |
+ ABORT("unreachable"); |
+ } |
+ |
+ /** |
+ * Returns a type's required alignment when used as a standalone variable. |
+ */ |
+ size_t alignment(const Type& type) const { |
+ // See OpenGL Spec 7.6.2.2 Standard Uniform Block Layout |
+ switch (type.kind()) { |
+ case Type::kScalar_Kind: |
+ return this->size(type); |
+ case Type::kVector_Kind: |
+ return vector_alignment(this->size(type.componentType()), type.columns()); |
+ case Type::kMatrix_Kind: |
+ return this->roundUpIfNeeded(vector_alignment(this->size(type.componentType()), |
+ type.rows())); |
+ case Type::kArray_Kind: |
+ return this->roundUpIfNeeded(this->alignment(type.componentType())); |
+ case Type::kStruct_Kind: { |
+ size_t result = 0; |
+ for (const auto& f : type.fields()) { |
+ size_t alignment = this->alignment(*f.fType); |
+ if (alignment > result) { |
+ result = alignment; |
+ } |
+ } |
+ return this->roundUpIfNeeded(result); |
+ } |
+ default: |
+ ABORT(("cannot determine size of type " + type.name()).c_str()); |
+ } |
+ } |
+ |
+ /** |
+ * For matrices and arrays, returns the number of bytes from the start of one entry (row, in |
+ * the case of matrices) to the start of the next. |
+ */ |
+ size_t stride(const Type& type) const { |
+ switch (type.kind()) { |
+ case Type::kMatrix_Kind: // fall through |
+ case Type::kArray_Kind: |
+ return this->alignment(type); |
+ default: |
+ ABORT("type does not have a stride"); |
+ } |
+ } |
+ |
+ /** |
+ * Returns the size of a type in bytes. |
+ */ |
+ size_t size(const Type& type) const { |
+ switch (type.kind()) { |
+ case Type::kScalar_Kind: |
+ if (type.name() == "bool") { |
+ return 1; |
+ } |
+ // FIXME need to take precision into account, once we figure out how we want to |
+ // handle it... |
+ return 4; |
+ case Type::kVector_Kind: |
+ return type.columns() * this->size(type.componentType()); |
+ case Type::kMatrix_Kind: // fall through |
+ case Type::kArray_Kind: |
+ return type.columns() * this->stride(type); |
+ case Type::kStruct_Kind: { |
+ size_t total = 0; |
+ for (const auto& f : type.fields()) { |
+ size_t alignment = this->alignment(*f.fType); |
+ if (total % alignment != 0) { |
+ total += alignment - total % alignment; |
+ } |
+ ASSERT(total % alignment == 0); |
+ total += this->size(*f.fType); |
+ } |
+ size_t alignment = this->alignment(type); |
+ ASSERT(!type.fields().size() || |
+ (0 == alignment % this->alignment(*type.fields()[0].fType))); |
+ return (total + alignment - 1) & ~(alignment - 1); |
+ } |
+ default: |
+ ABORT(("cannot determine size of type " + type.name()).c_str()); |
+ } |
+ } |
+ |
+ const Standard fStd; |
+}; |
+ |
+} // namespace |
+ |
+#endif |