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1 /* | 1 /* |
2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 2 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
3 * Copyright (C) 2006 Apple Computer, Inc. | 3 * Copyright (C) 2006 Apple Computer, Inc. |
4 * | 4 * |
5 * This library is free software; you can redistribute it and/or | 5 * This library is free software; you can redistribute it and/or |
6 * modify it under the terms of the GNU Library General Public | 6 * modify it under the terms of the GNU Library General Public |
7 * License as published by the Free Software Foundation; either | 7 * License as published by the Free Software Foundation; either |
8 * version 2 of the License, or (at your option) any later version. | 8 * version 2 of the License, or (at your option) any later version. |
9 * | 9 * |
10 * This library is distributed in the hope that it will be useful, | 10 * This library is distributed in the hope that it will be useful, |
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46 { | 46 { |
47 } | 47 } |
48 | 48 |
49 FrameTree::~FrameTree() | 49 FrameTree::~FrameTree() |
50 { | 50 { |
51 // FIXME: Why is this here? Doesn't this parallel what we already do in ~Loc
alFrame? | 51 // FIXME: Why is this here? Doesn't this parallel what we already do in ~Loc
alFrame? |
52 for (LocalFrame* child = firstChild(); child; child = child->tree().nextSibl
ing()) | 52 for (LocalFrame* child = firstChild(); child; child = child->tree().nextSibl
ing()) |
53 child->setView(nullptr); | 53 child->setView(nullptr); |
54 } | 54 } |
55 | 55 |
56 void FrameTree::setName(const AtomicString& name) | 56 void FrameTree::setName(const AtomicString& name, const AtomicString& fallbackNa
me) |
57 { | 57 { |
58 m_name = name; | 58 m_name = name; |
59 if (!parent()) { | 59 if (!parent()) { |
60 m_uniqueName = name; | 60 m_uniqueName = name; |
61 return; | 61 return; |
62 } | 62 } |
63 m_uniqueName = AtomicString(); // Remove our old frame name so it's not cons
idered in uniqueChildName. | 63 m_uniqueName = AtomicString(); // Remove our old frame name so it's not cons
idered in uniqueChildName. |
64 m_uniqueName = parent()->tree().uniqueChildName(name); | 64 m_uniqueName = parent()->tree().uniqueChildName(name.isEmpty() ? fallbackNam
e : name); |
65 } | 65 } |
66 | 66 |
67 LocalFrame* FrameTree::parent() const | 67 LocalFrame* FrameTree::parent() const |
68 { | 68 { |
69 if (!m_thisFrame->loader().client()) | 69 if (!m_thisFrame->loader().client()) |
70 return 0; | 70 return 0; |
71 // FIXME: Temporary hack to stage converting locations that really should be
Frame. | 71 // FIXME: Temporary hack to stage converting locations that really should be
Frame. |
72 return toLocalFrame(m_thisFrame->loader().client()->parent()); | 72 return toLocalFrame(m_thisFrame->loader().client()->parent()); |
73 } | 73 } |
74 | 74 |
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409 { | 409 { |
410 if (!frame) { | 410 if (!frame) { |
411 printf("Null input frame\n"); | 411 printf("Null input frame\n"); |
412 return; | 412 return; |
413 } | 413 } |
414 | 414 |
415 printFrames(frame->tree().top(), frame, 0); | 415 printFrames(frame->tree().top(), frame, 0); |
416 } | 416 } |
417 | 417 |
418 #endif | 418 #endif |
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