| Index: third_party/WebKit/Source/modules/webaudio/ConstantSourceNode.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/ConstantSourceNode.cpp b/third_party/WebKit/Source/modules/webaudio/ConstantSourceNode.cpp
|
| index 821419d0125c9f07afd506125e19d310c054946f..ce68569c9d7b66654933c5040fa36f25b6b4bab5 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/ConstantSourceNode.cpp
|
| +++ b/third_party/WebKit/Source/modules/webaudio/ConstantSourceNode.cpp
|
| @@ -58,11 +58,12 @@ void ConstantSourceHandler::process(size_t framesToProcess) {
|
|
|
| size_t quantumFrameOffset;
|
| size_t nonSilentFramesToProcess;
|
| + double startFrameOffset;
|
|
|
| // Figure out where in the current rendering quantum that the source is
|
| // active and for how many frames.
|
| updateSchedulingInfo(framesToProcess, outputBus, quantumFrameOffset,
|
| - nonSilentFramesToProcess);
|
| + nonSilentFramesToProcess, startFrameOffset);
|
|
|
| if (!nonSilentFramesToProcess) {
|
| outputBus->zero();
|
|
|