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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" | 5 #include "gpu/command_buffer/service/vertex_attrib_manager.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <list> | 9 #include <list> |
| 10 | 10 |
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| 120 glDeleteVertexArraysOES(1, &service_id_); | 120 glDeleteVertexArraysOES(1, &service_id_); |
| 121 } | 121 } |
| 122 manager_->StopTracking(this); | 122 manager_->StopTracking(this); |
| 123 manager_ = NULL; | 123 manager_ = NULL; |
| 124 } | 124 } |
| 125 } | 125 } |
| 126 | 126 |
| 127 void VertexAttribManager::Initialize(uint32_t max_vertex_attribs, | 127 void VertexAttribManager::Initialize(uint32_t max_vertex_attribs, |
| 128 bool init_attribs) { | 128 bool init_attribs) { |
| 129 vertex_attribs_.resize(max_vertex_attribs); | 129 vertex_attribs_.resize(max_vertex_attribs); |
| 130 max_vertex_attribs_ = max_vertex_attribs; | 130 uint32_t packed_size = (max_vertex_attribs + 15) / 16; |
| 131 uint32_t packed_size = max_vertex_attribs_ / 16; | |
| 132 packed_size += (max_vertex_attribs_ % 16 == 0) ? 0 : 1; | |
| 133 attrib_base_type_mask_.resize(packed_size); | 131 attrib_base_type_mask_.resize(packed_size); |
| 134 attrib_enabled_mask_.resize(packed_size); | 132 attrib_enabled_mask_.resize(packed_size); |
| 135 | 133 |
| 136 for (uint32_t ii = 0; ii < packed_size; ++ii) { | 134 for (uint32_t ii = 0; ii < packed_size; ++ii) { |
| 137 attrib_enabled_mask_[ii] = 0u; | 135 attrib_enabled_mask_[ii] = 0u; |
| 138 attrib_base_type_mask_[ii] = 0u; | 136 attrib_base_type_mask_[ii] = 0u; |
| 139 } | 137 } |
| 140 | 138 |
| 141 for (uint32_t vv = 0; vv < vertex_attribs_.size(); ++vv) { | 139 for (uint32_t vv = 0; vv < vertex_attribs_.size(); ++vv) { |
| 142 vertex_attribs_[vv].set_index(vv); | 140 vertex_attribs_[vv].set_index(vv); |
| 143 vertex_attribs_[vv].SetList(&disabled_vertex_attribs_); | 141 vertex_attribs_[vv].SetList(&disabled_vertex_attribs_); |
| 144 | 142 |
| 145 if (init_attribs) { | 143 if (init_attribs) { |
| 146 glVertexAttrib4f(vv, 0.0f, 0.0f, 0.0f, 1.0f); | 144 glVertexAttrib4f(vv, 0.0f, 0.0f, 0.0f, 1.0f); |
| 147 } | 145 } |
| 148 } | 146 } |
| 149 } | 147 } |
| 150 | 148 |
| 151 void VertexAttribManager::SetElementArrayBuffer(Buffer* buffer) { | 149 void VertexAttribManager::SetElementArrayBuffer(Buffer* buffer) { |
| 152 element_array_buffer_ = buffer; | 150 element_array_buffer_ = buffer; |
| 153 } | 151 } |
| 154 | 152 |
| 155 bool VertexAttribManager::Enable(GLuint index, bool enable) { | 153 bool VertexAttribManager::Enable(GLuint index, bool enable) { |
| 156 if (index >= vertex_attribs_.size()) { | 154 if (index >= vertex_attribs_.size()) { |
| 157 return false; | 155 return false; |
| 158 } | 156 } |
| 159 | 157 |
| 160 DCHECK(index < max_vertex_attribs_); | |
| 161 GLuint shift_bits = (index % 16) * 2; | |
| 162 if (enable) { | |
| 163 attrib_enabled_mask_[index / 16] |= (0x3 << shift_bits); | |
| 164 } else { | |
| 165 attrib_enabled_mask_[index / 16] &= ~(0x3 << shift_bits); | |
| 166 } | |
| 167 | |
| 168 VertexAttrib& info = vertex_attribs_[index]; | 158 VertexAttrib& info = vertex_attribs_[index]; |
| 169 if (info.enabled() != enable) { | 159 if (info.enabled() != enable) { |
| 170 info.set_enabled(enable); | 160 info.set_enabled(enable); |
| 171 info.SetList(enable ? &enabled_vertex_attribs_ : &disabled_vertex_attribs_); | 161 info.SetList(enable ? &enabled_vertex_attribs_ : &disabled_vertex_attribs_); |
| 162 GLuint shift_bits = (index % 16) * 2; |
| 163 if (enable) { |
| 164 attrib_enabled_mask_[index / 16] |= (0x3 << shift_bits); |
| 165 } else { |
| 166 attrib_enabled_mask_[index / 16] &= ~(0x3 << shift_bits); |
| 167 } |
| 172 } | 168 } |
| 173 return true; | 169 return true; |
| 174 } | 170 } |
| 175 | 171 |
| 176 void VertexAttribManager::Unbind(Buffer* buffer) { | 172 void VertexAttribManager::Unbind(Buffer* buffer) { |
| 177 if (element_array_buffer_.get() == buffer) { | 173 if (element_array_buffer_.get() == buffer) { |
| 178 element_array_buffer_ = NULL; | 174 element_array_buffer_ = NULL; |
| 179 } | 175 } |
| 180 for (uint32_t vv = 0; vv < vertex_attribs_.size(); ++vv) { | 176 for (uint32_t vv = 0; vv < vertex_attribs_.size(); ++vv) { |
| 181 vertex_attribs_[vv].Unbind(buffer); | 177 vertex_attribs_[vv].Unbind(buffer); |
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| 294 if (current_buffer_id != kInitialBufferId) { | 290 if (current_buffer_id != kInitialBufferId) { |
| 295 // Restore the buffer binding. | 291 // Restore the buffer binding. |
| 296 decoder->RestoreBufferBindings(); | 292 decoder->RestoreBufferBindings(); |
| 297 } | 293 } |
| 298 | 294 |
| 299 return true; | 295 return true; |
| 300 } | 296 } |
| 301 | 297 |
| 302 } // namespace gles2 | 298 } // namespace gles2 |
| 303 } // namespace gpu | 299 } // namespace gpu |
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