Index: cc/scheduler/scheduler_state_machine.h |
diff --git a/cc/scheduler/scheduler_state_machine.h b/cc/scheduler/scheduler_state_machine.h |
index e54bcb7ed86015a41dc2e7e296064665e0f99ff1..d6de2af1a96bb7914192e579e3b7ab3cc9a57dd7 100644 |
--- a/cc/scheduler/scheduler_state_machine.h |
+++ b/cc/scheduler/scheduler_state_machine.h |
@@ -131,7 +131,7 @@ class CC_EXPORT SchedulerStateMachine { |
// Indicates whether the impl thread needs a BeginImplFrame callback in order |
// to make progress. |
- bool BeginImplFrameNeeded() const; |
+ bool BeginFrameNeeded() const; |
// Indicates that we need to independently poll for new state and actions |
// because we can't expect a BeginImplFrame. This is mostly used to avoid |
@@ -245,15 +245,15 @@ class CC_EXPORT SchedulerStateMachine { |
// True if we need to abort draws to make forward progress. |
bool PendingDrawsShouldBeAborted() const; |
- bool SupportsProactiveBeginImplFrame() const; |
+ bool SupportsProactiveBeginFrame() const; |
void SetContinuousPainting(bool continuous_painting) { |
continuous_painting_ = continuous_painting; |
} |
protected: |
- bool BeginImplFrameNeededToDraw() const; |
- bool ProactiveBeginImplFrameWanted() const; |
+ bool BeginFrameNeededToDraw() const; |
+ bool ProactiveBeginFrameWanted() const; |
// True if we need to force activations to make forward progress. |
bool PendingActivationsShouldBeForced() const; |
@@ -288,7 +288,7 @@ class CC_EXPORT SchedulerStateMachine { |
ForcedRedrawOnTimeoutState forced_redraw_state_; |
SynchronousReadbackState readback_state_; |
- BeginFrameArgs last_begin_impl_frame_args_; |
+ BeginFrameArgs begin_impl_frame_args_; |
int commit_count_; |
int current_frame_number_; |